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Parquet by zy0rg Parquet by zy0rg
"Stolen" this picture from pillemaster's 1:4 ratio. I haven't looked at provided params. Honestly. :D.
Added cpow3 for some more twist. :)

Sorry, I didn't manage to choose proper colors this time. :|

PS: Brighter lines are not a result of crop, and this is a fair tiling. Source .flame file is available for download in acrhive to prove a legitimate "theft". :D

Musical background: Rob Dougan
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:icondark-beam:
dark-beam Featured By Owner Aug 26, 2018  Student Artist
I draw tilings in Autocad and it tells me the coords in automatic
Tehe
:D
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:iconzy0rg:
zy0rg Featured By Owner Aug 27, 2018  Hobbyist Digital Artist
Would be great if fractal software could calculate the coords automatically too... :)
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:icondark-beam:
dark-beam Featured By Owner Aug 26, 2018  Student Artist
I did a similar thing with squares  Not so lazy Susan... by dark-beam
But it is crappy? :(
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:iconzy0rg:
zy0rg Featured By Owner Aug 27, 2018  Hobbyist Digital Artist
not as crappy as mine :D
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:iconpillemaster:
pillemaster Featured By Owner Nov 27, 2017
Comparing the params you provided, I think I used a less symmetric substitution, where big and small blue triangle are variable and have a ratio of 1:4 with respect to their area: Skizze1 by pillemaster
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:iconzy0rg:
zy0rg Featured By Owner Nov 28, 2017  Hobbyist Digital Artist
I didn't understand what you mean by "a less symmetric substitution".
Here's how my pattern looks:
Tiling by zy0rg
My purpose was to rotate the "a" triangle by some random angle, in order to get more interesting results with cpow3.
With your pattern only 120deg rotation is possible, provided that the blue triangle is equilateral. By the way, as I understand any ratio will work in your pattern, not only 1:4.

PS: Looking at this explanation image that you provided, I see that in your pattern it is also possible to get a random angle for blue triangle rotation:
Tiling2 by zy0rg
Calculating cpow3 for it would be a hell though... :D
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:iconpillemaster:
pillemaster Featured By Owner Nov 28, 2017
here is my version of your "stolen" tiling ... I used cpow3 in a different way to improve random coloring in the later hypertile:

<flame name="Apo7x-150711-12" version="Apophysis 7x Version 14" size="1920 1611" center="-0.109803921568627 -0.313419117647059" scale="797.91" oversample="1" filter="0.2" quality="1" background="0 0 0" brightness="4" gamma="4" gamma_threshold="0.04" estimator_radius="9" estimator_minimum="0" estimator_curve="0.4" enable_de="0">
  <xform weight="0.5" color="0" symmetry="1" linear3D="1" coefs="1.732051 0 0 1.732051 -0.866025 0.5" chaos="0 1 0 0 1 0 " plotmode="off" opacity="0" />
  <xform weight="0.637" color="0.5" symmetry="0.33" linear3D="1" coefs="0.673648 0.118782 -0.118782 0.673648 0 0" chaos="0 1 0 0 1 0 " opacity="1" />
  <xform weight="0.5" color="0" symmetry="1" linear3D="1" coefs="0.128886 -0.153601 -0.153601 -0.128886 0 0" chaos="1 0 1 1 0 " plotmode="off" opacity="0" />
  <xform weight="9" color="0" symmetry="1" linear3D="1" coefs="0.871114 0.153601 0.153601 -0.871114 0.128886 -0.153601" chaos="1 0 1 1 0 " plotmode="off" opacity="0" />
  <xform weight="0.633" color="0" symmetry="1" linear3D="1" coefs="0.102401 0 0 0.102401 0.128886 -0.0512" chaos="1 0 1 1 0 " plotmode="off" opacity="0" />
  <xform weight="1.5" color="0" cpow3="1" coefs="1.732051 0 0 1.732051 -0.866025 0.5" cpow3_r="3" cpow3_d="1" cpow3_divisor="3" cpow3_spread="1" chaos="0 1 0 0 1 0 " opacity="1" />
  <palette count="256" format="RGB">
     AB7621A671239C6227975C289256299053298E502A89482C
     853F2D803A2E7E3037762C45742B47722B496E2A4E6A2951
     6728536326565C265C5724595322575022564E2255482153
     452050451F4E431E4C3F1E473E1D463D1D453F1E43411E41
     3F1E3B3E1E37421D36421D38431D3B451C3A471B3A491B3C
     4B1A3D4D1A3E4F19405318435418445518455817465A1647
     5D154960154A65134E66124F6812506B12526E1153711055
     740F55770E577A0E597E0D57810C58840B58880A588B0958
     8F08589307559A05539C04529E0452A1034FA5024BA90147
     AC0045B00242B4043DB7053ABB0634BE0831C20A29C50C26
     C90F1DCC1116D01711D32110D72A0EDA300CDD390ADF4109
     E24A08E45106E75704E95F03EA6402EC6C01EE7300EF7A00
     F07E00F18300F28900F29000F39300F39600F39C00F3A000
     F3A100F3A201F2A502F2A503F1A805F0A807EFAA08EEA80A
     EDA60CEBA50FE9A411E5A313E1A113DD9F13D99D14D49C15
     D09815CC9518C79318C38F1ABE8B1AB9871DB4811FB07D1F
     AB7621A67123A16A249C6227975E289256298E502A89482C
     853F2D803A2E7E3037762C45722B496E2A4E6A2950672853
     6527546326565C265C5724595322574D2155482153462050
     451F4E441E4D431E4C3F1E473F1E453F1E433F1E3F3F1E3B
     3E1E393E1E37421D36431C38451C3A471B3B491B3C4A1A3C
     4B1A3D4D1A3E4F19405318435517445817465A16475D1549
     5E154960154A65134E6812506B12526E1153711055720F55
     740F55770E577A0E59810C58840B58880A588B09588F0858
     9107569307559A05539D0451A1034FA5024BA90147AA0046
     AC0045B00242B4043DBB0634BE082EC20A29C30B27C50C26
     C90F1DCC1116D32110D6280EDA300CDC380ADF4109E04508
     E24A08E45106E75704EA6402EC6B01EE7300EE7600EF7A00
     F07E00F18300F29000F29300F39600F39900F39C00F3A000
     F3A100F3A201F2A502F1A805F0A906EFAA08EEA909EEA80A
     EDA60CEBA50FE5A313E1A113DD9F13DB9E13D99D14D49C15
     D09815CC9518C79318BE8B1ABB891BB9871DB4811FB07D1F
  </palette>
</flame>
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:iconzy0rg:
zy0rg Featured By Owner Nov 28, 2017  Hobbyist Digital Artist
Looks great! :thumbsup:
I suck at coloring tilings... :(

Did you calculate all positions here from scratch? I've spent quite a lot of time to position everything properly. It looks like it took you much less time.
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:iconpillemaster:
pillemaster Featured By Owner Dec 1, 2017
A+b by pillemaster
I used (0,0) as center of triangle B and (0,1) as top corner and rotated the 3 corners around (0,0) by 120°/240°. For triangle A, I used (0,0) as bottom left and (1,0) as bottom right corner. This way it becomes quite simple.
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:iconzy0rg:
zy0rg Featured By Owner Dec 2, 2017  Hobbyist Digital Artist
Much simpler indeed. :nod:
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:iconpillemaster:
pillemaster Featured By Owner Nov 20, 2017
Cool! I like it very very much!
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:iconzy0rg:
zy0rg Featured By Owner Nov 21, 2017  Hobbyist Digital Artist
thanks :)
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:icondinkydauset:
DinkydauSet Featured By Owner Nov 19, 2017  Hobbyist Digital Artist
very nice
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:iconzy0rg:
zy0rg Featured By Owner Nov 20, 2017  Hobbyist Digital Artist
thank you :)
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:iconprelkia:
Prelkia Featured By Owner Nov 19, 2017
:iconwowplz::wow::iconwowplz:
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:iconzy0rg:
zy0rg Featured By Owner Nov 20, 2017  Hobbyist Digital Artist
Thanks! :D
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:iconfractal2cry:
fractal2cry Featured By Owner Nov 18, 2017
:iconwowplz:
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:iconzy0rg:
zy0rg Featured By Owner Nov 20, 2017  Hobbyist Digital Artist
Thanks! :bow:
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