Among the ideas that I keep thinking about, but which are unlikely to ever see the light of day, is the concept of an RPG game set in a world loosely based on the Internet. And the one idea that I lately can't stop thinking about is how the memes would be portrayed.
You know what memes are, right? It's often a random picture, quote, text, sound, video or just some kind of nonsense that tends to come out of nowhere, suddenly explode in popularity, and have half of the Internet talking about it, only for the meme to eventually fade from public consciousness several days or weeks later, months at best, followed by everyone starting to just cringe whenever it pops up again.
So, what if memes were actual beings that live in such a world? Beings that suddenly pop into existence and keep spouting the one joke they're based on, getting high on their popularity, but then having to face the inevitable moment when people get tired of them?
Some would be able to move on and try finding a new purpose in life, abandoning their memetic identity and maybe even starting to resent it over time.
Some would not, and would end up being bitter, angry even, resulting in them lashing out on people for not liking them anymore, and on the new memes for taking their spotlight.
For the record, my idea involved the Trollface being actually angry at their fate, leading a group of outdated memes who refuse to accept that they are past their prime, and try to force people into liking them again by all means necessary.
However, I felt like drawing something sad instead and experimenting with the shadows.
Great art, makes me think. I could imagine that rpg game you talked about being fun (if it focused on fighting, rather then just being a meme). I would at least give it a chance and play it, if you ever made it.