I went to a midnight screening of SW:TFA last night.
So does it live up to the hype? Was it better than the prequels? Is it a fitting continuation of the original films? Should you go see it? Am I really tired?
Yes. Omg yes. Totally yes. Absolutely yes. Yes.
Ignoring a few tiny things which made me go "really?", this is a Star Wars film through and through. Absolutely everything is on point, it runs beat perfect and scratches that itch the prequels never did. It makes it feel like the prequels were just a bad dream. And boy is that a good thing.
The lighting, the shot setup, the set pieces, everything will remind you of the original trilo
We just released a BETA preview of the new Watch. Go check out the launch article. There's a host of info there, you can try it out and watch videos of all the new features.
I don't normally comment on any feature release directly in my journals. I prefer to keep them to personal updates, not work related ones. But I'm going to break that habit and give some comments and feedback on this launch. Why? Because whilst I like to jump straight into launch articles and comment directly on people's feedback, it is also super time consuming. As part of this process I see a lot of very similar comments. Some really awesome (both positive and construc
Happy Back To The Future Day!
Marty, Doc and Jennifer got here from 1985 in a DeLorean, we got here the long way around. Let's party like it's 2015 amirite?
Slightly disappointed that there's no hover boards, no flying cars and yes we still need roads where we're going. Also gutted that I can't book tickets for Jaws 19 in 3D.
What's more concerning is that after today this will be a film about events purely based in the past (thanks to Rushy (https://www.deviantart.com/rushy) for pointing that out to me). Mind blown?
Realising it has been nearly a year since I submitted any art (serious, not the various random tests that appear now and then) I figured I'd trawl my SSD and get some of my unfinished work actually submitted. It's kinda frustrating that I don't have the time to really delve into art as much as I want, so things get left unfinished a lot. Still, it's all good, I'm happy I'm keeping my hand in and a lot of my creative energy is being directed directly at my site design work.
We're moving forwards very quickly here at DA UI/UX with a bunch of new features that are due out soon to beta. All very exciting actually, it's the first time in a long
OK, OK, I know, I'm super bad at submitting or journalling or commenting or basically anything social right now. This does not mean however that I'm not lurking or that I'm not unbelievably busy with work.
Oh, you do believe how busy I am? Believably busy doesn't sound as cool and mysterious though...
Let's recap. Over the past year I've been working mostly on the DA Mobile App. It was released in December and actually is doing pretty darn great. I appreciate that I may sound sort of surprised by that, so let me clarify: it was work done by me (and duke (https://www.deviantart.com/duke) and other awesome people of course) and anyone who knows me knows that I'm super bad at