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King K. Rool
Published:By
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Description
Check out the transparent version! fav.me/d8s67fc
This is the fourth installment in the Smashified series. Also my first entry and kickoff to my involvement in the project as a creative director!
Being my first entry in the series, it was more than a difficult task to capture the style of Super Smash Brothers. Testing out a wide variety of techniques is something I typically try to be good at. This was so different from anything I've done before. So much so that I found myself taking a few steps back, often. Luckily the project is a collaborative one so I would receive pointers from other group members. Being a team is truly beneficial to success on this sort of activities.
In the future I plan to tip the scales from 2D painting more so to 3D. We will of course always have a need to paint over our models, but as time moves forward I want to have a bit more 3D work than 2D. As the Smash renders developed by Nintendo are completely 3D. We just aim to get as close to what they're doing as possible.
In other news, suggestions are changing a bit. You can now tweet directly at "smashified", which is the best way to have your suggestion be seen. Comments anywhere else with #smashified also works.
And don't forget to check out the official Smashified website! SmashifiedArt.com
This is the fourth installment in the Smashified series. Also my first entry and kickoff to my involvement in the project as a creative director!
Being my first entry in the series, it was more than a difficult task to capture the style of Super Smash Brothers. Testing out a wide variety of techniques is something I typically try to be good at. This was so different from anything I've done before. So much so that I found myself taking a few steps back, often. Luckily the project is a collaborative one so I would receive pointers from other group members. Being a team is truly beneficial to success on this sort of activities.
In the future I plan to tip the scales from 2D painting more so to 3D. We will of course always have a need to paint over our models, but as time moves forward I want to have a bit more 3D work than 2D. As the Smash renders developed by Nintendo are completely 3D. We just aim to get as close to what they're doing as possible.
In other news, suggestions are changing a bit. You can now tweet directly at "smashified", which is the best way to have your suggestion be seen. Comments anywhere else with #smashified also works.
And don't forget to check out the official Smashified website! SmashifiedArt.com
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Comments68
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Nice.