I know this would mever be a real thing, but let this guy have his daydreaming a little bit alright
Yeah I'm obsessed with Generations so what
Basically, I really want a reimagining of Generations with added features and various tweaks to make this already pretty good game even better.
<1>Various control schemes
Imagine if we can change the control schemes in the settings in order to cater to all kinds of Sonic fans.
For Modern Sonic:
Generations style: Original control scheme and physics in Generations.
Unleashed style: Using X for homing attack and air dash.
Colors style: Having a minor double jump, performed by pressing A in the air, and using X for air dash when having no boost.
Adventure style: Replacing the boost with the spin dash, and replacing the slide with the somersault.
For Classic Sonic:
Generations style: Original control schemes and physics in Generations.
Classic style: Modifying the physics so that it feels more like Classic Sonic in the true classic era, and removing the instant spin dash for the X button.
Mania style: Classic style, but with the drop dash.
(Also if a peel-out can be bought in the skill shop that would be nuts)
If possible, re-render all the images using the hedgehog engine 2 for better visual experiences. But keep the motion blur and all those stuff. Forces was quite a shame for not using those stuff alone.
Imagine if we can play as Shadow after beating him in the rival stage. A little tweak in the abilitles would be awesome. Shadow has been a carbon copy of Sonic for way too many occasions
Can probably be marked as DLC. When Time eater was beaten, a new bouncepad appears that takes Both Sonics to the other side of the giant wall at the end of the hub, revealing the near future for Sonic, which are Lost World and Forces.
For stage selection, maybe Frozen Factory for SLW and Mystic Jungle for SF. Frozen Factory was a pretty neat mix of the industrial theme and ice theme. And Mystic Jungle puts a pretty nice spin on the jungle theme. Also screw the city in SF. I mean it looks nice but half of Generations are already City stages. Dang.
<5>Recollectable Red star rings, or maybe more collectibles
One thing Forces did right was to spread different collectibles across the stages in order to increase replay value, but the reward for collecting them are pretty low key.
If they were to add number rings and silver moon rings into Generations, maybe give them more values. Like, if you collect every silver moon ring in every stage before Time Eater, they grant access to the near future (mentioned above in section <4>). For nunber rings, naybe remove the skill reward for collecting all 5 red star rings, but give the player those skills for collecting number rings instead.
That's it for now...