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Yughues's avatar

Free Grass Pack 3 Alt. Meshes

Alternative package of the previous pack : [link]

I noticed that the render under 3dsmax is faster with more polys 'cause of the opacity =/

Other Packs : [link]

Commissions : [link]

Free to use or to modify - fav it if you use it & give a link if you post some art or else with this inside

HowToUse Tutorial : [link]
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Thank you you're the best man aaaaalways
Yughues's avatar
You're welcome =)
zebumper's avatar
wow ! thanks a lot
Adrenen's avatar
Thank you very much for this , i was looking for very nice grass with smaller transparent areas and i'm also not so good at grass making + hard to get some texture .
Thanks a lot ^^
Yughues's avatar
You're welcome :thumbsup:;)
DeargRuadher's avatar
Thanks for the great work, I used it here (modified to green version) [link]
Yughues's avatar
dactilardesign's avatar
In some hardware (iPhone, iPad etc) it's better to render more triangles that big transparent areas, which require more calculations.
So your approach is suitable for games.
Yughues's avatar
Glad to hear that :)
Fiskus's avatar
Though this looks very convincing, I'm really wondering why you decided to use that many polygons on the grass.
You could have simply went with 1 plane. 2 tri's and you're done.
Yughues's avatar
I did, look at the 1st version of this package [link]

In 3dsmax, this package is a bit faster to render than the 1st one.

I hope in the future we will be able to use at the same time GPU & CPU to do the renders with 3dsmax (or other). GPU is way faster than the CPU =/
Fiskus's avatar
Ah yes. I do see it now. My bad! I'm used to keeping all of my stuff low poly, so it kind of caught my eye.

There is a simple explanation though for the faster render time in, quite frankly, every renderer. It's that opacity maps require much more calculations than a simple polygonal mesh. So the more polygons you have to define a shape, the less opacity space you need and the shorter the render time is. :)
Yughues's avatar
Aha, that's what I though :D
Vboyz's avatar
Poopgoblyn's avatar
nnmmm don't most game engines use billboarded grass now a days?
Yughues's avatar
I don't know =/
but this version is especialy for the software's render.
As I said in 3dsmax the render is faster with this version, it doesn't use the GPU yet for the renders but it will soon xD
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