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Yughues's avatar

Clock bomb

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35 Comments
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I tried to make something quickly... It took 3 days ^^;

Youtube : [link]

Other Packs : [link]

Commissions : [link]

Absolutly free to use in any way !
Don't forget to fav it if you use it and give me a link as feedback, I'm curious to see how it looks when it's used. ;)
Comments34
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cbarista's avatar
thank you for my follow tutorial
meiyeezhu's avatar
How can these idiots not tell a difference between this clock and that clock!?

www.wired.com/2015/09/heres-bo…
Yughues's avatar
Suspicious & scared-to-shit people do dumb things. =|
Nothing new.
FantasyArt0102's avatar
thank you for the great stock! :D (Big Grin) 

used here: link  link   
Yughues's avatar
You're welcome. Great work! =)
Do you allow use of your models in comercial porposes? As in sold as standalone 3d model inside game?
I found it sold on Second life marketplace! Here is link to it: [link]
Yughues's avatar
Yes I do.
In my mind it's only INSIDE a commercial project, not sold. ><
But as long as my work is CC0/public domain, everyone can do everything, that's the rule.
The only only difference will be how "bitch" could be the persons.
I means removing my name is just stupid. =/

I have to deal with it. =)

But if you want to do something about it, feel free. ;)
Only one who can do anything about it is you as creator. You need to file DMCA,this is how you do it [link] ,eather thru paper mail or fax (fax is faster normaly) Since you didnt allow that persone to sell your models as it does (and it has fiew as far as i noticed) File DMCA for each model separate so Linden labs will most likly remove whole shop and merchant from market and world.
Yughues's avatar
Like I said, I share my stuffs under CC0/public domain copyright so he can do it, even if it's not really respectful. =/
thunderpwn's avatar
really cool model, i might use it :)
Yughues's avatar
J-Century's avatar
Throw one into the classroom and everyone dead.
Yughues's avatar
Classroom no, for us, the Élysée would be just enough :D
J-Century's avatar
Yughues's avatar
Yeah, Élysée, Paris, France, the french "White House" ^^;
J-Century's avatar
Owh, kinda Buckingham Palace?
Traggey's avatar
Looks great as usuall man! However I get a feeling that bumpmap isn't really needed is it? :P Also I think I should add, it's called a Diffuse map, not diffus! Anyway, looks brilliant, keep up the good work!
Yughues's avatar
Thank you :thumbsup:;)

Diffuse ? Got it, I should have known ^^;

The normal map adds details on the glass of the clock & on the caps of the sticks.
spinagain's avatar
Did you make a High Poly to bake the low poly normal map?
Yughues's avatar
I tried but failed.
No I'm kidding, I did but I had to fixed some issues with xNormal's Photoshop plugin (bmp to normal).
It's been a while I've modeled so I need some training again ^^;
GemmaSuen's avatar
Just a silly question :) I notice your triangles on the face of the clock are very uniform, so are the straps (and require minimal tris) Do you alter the topology of your models after triangulating them? Or is just good placement of quads alone?
It looks really cool :D
Yughues's avatar
I've seen on some tutorials & videos that quads is the standard, so I work only in quads.
The tris are "added" by the rendering software but I don't alter the topolgy. It's way enough complicated with quads :D
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