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Youngart2's avatar

How to use basic tranformations on a normal map

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J'ai créé ce pense bête pour mon usage personnel. Cependant, j'ai décidé de le partager comme un tutoriel juste au cas où cela pourrait aider quelqu'un.

I created this reminder for my personal use. However I decided to share it as a tutorial just in case where that can help someone.
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MoisesT's avatar
This is a very narrowed subject resource but insanely useful when you gotta deal with it.  I wish I had this when my generated normal maps in Zbrush weren't playing nicely with my Maya scene. turns out Maya likes it's green channel reversed for some reason.
Youngart2's avatar
Thank you ! Good luck for your next normal map works !