Yo, if you don't mind my asking, how did you texture the MK11 models? Did you manually repaint them or did you use a tool?
had help with a gentleman to create a setup in substance designer to translate and convert the colors and textures into something more usable, transferred the color result into my workflow, blah blah. research was a-plenty.
Hey there, I was wondering what software you use to make your renders, if you don't mind me asking.