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Some are of opinion that copyrights would stall development and evolution of the arts. i.e. It prevents other artists from building and improving upon an existing work. The greater good of mankind would be served by doing away with this threshold.
Others want to keep copyrights to "protect" their work, which is most often an issue of pride, honour, property and the wishes of the individual artist. Reasons less holy than the anti-copyright philosophy, I'll frankly admit.

Suppose I'd draw an art in a copyrightless world, and others can improve upon it. Do they fix my flawed anatomy? Do they apply it for the greater good of mankind? No. The people most likely to make use of a copyrightless world aren't even artists. Typically my art would go through a photoshop colour filter or be redrawn and used for personal gain, whether it's "I made this" glory or commercial flyers of clashing design. Is this an improvement for the greater good?

Suppose I'd draw an art in a world with copyrights, and others aren't allowed to use it. This forces others, if they are genuine artists, to create something NEW and INNOVATIVE so that it can surpass my copyright. Although the process is more difficult for those less skilled, the leap in progress and diversity is further. Is this an improvement for the greater good?

In a copyrightless world, why would people put in the effort of creating something innovative, when they can just use what's already available? Look at the sheer amount available on Deviantart. Logic, if not inherent lazyness of mankind, would have development run around in circles, and lead to the very stall that anti-copyright would seek to overcome.

Lastly there is a practical matter of income. And although it is often used as a front to defend personal motives, it has undeniable effect in a capitalistic society. You see, if everyone can use artists' existing arts instead of pay for new arts, they would be crazy to pay. Just look at the amount available on Deviantart. Artists would no longer earn money making art and would have to give it up for a regular, paying job. With art restricted to hobbyism, artists develop only slowly, and would rarely attain the funds, time and skill for those great projects that inspire us to become artists in the first place.

My personal opinion doesn't matter. Your reasoning does.
  • Listening to: The bells! The bells!!
  • Watching: out
Be warned: In the near future I'll be rounding up all the fan arts I ever made of Cammy White, and putting them up here. Mainly because my old website is dead, but also because I'm curious to see how many I have in total.
  • Listening to: noises waking me up at night
  • Reading: Lessons of Emotional Intelligence
  • Watching: out
"There is a land where people hardly speak. In this strange land, one has to buy words and swallow them carefully to be able to speak them. Little Florian is looking for words full of love for a very special someone. But those very words happen to cost a fortune."
- The Great Factory of Words

Just as I had decided not to pursue a carreer as an artist, a phone calls. "Can you help us?". It occurs to me that people never ask "Do you want-", leaving me only the inevitable truthful answer.
I am presented a family in distress and a nigh deadline. I am presented an elementary task of adapting an illustration book for young children, and I am presented the book itself: A book in which people wish they could speak.
The end result will be trashed after a single use, the task bears little challenge, I won't be able to use if for my portfolio, and my name will not be mentioned. Yet anyone who knows me, knows that I'll take this one, for all the reasons mentioned.

Sometimes I wish I could speak.
  • Reading: The Great Factory of Words
  • Watching: figments of my imagination
  • Playing: with fire
While attending a 2 day anime/sci-fi convention in Belgium, I spoke to many people in many languages and noticed some disturbing things.
I've been drawing comics since I learned how to write and before I could actually draw freehand. I drew comics to live adventures, same reason why I buy them. Somewhere along the lines of time I ended up on the other side of the comics scene: Inside it. These days, I find myself being able to talk the talk with publishers, professional comic artists and convention organisers, and it annoys me.

One professional comic artist I talked to last weekend, a very skilled one by the way, was only just introduced to concepts such as having things stick out of your panels to create depth. Surely I shouldn't be explaining that kind of stuff to professional artists? Isn't that like comic physics 101? He told me he's trying his hand at "Marvel style" in order to get American publishers interested. What? "Marvel" is a style now? You mean I can be a professional published artist by copying standard comic art style and narrative style? Afterwards I bought some random American comics, and you know what? Many art styles do look like they were copied from one or two artists. 'the hell is wrong with this world?

Then there's graphical designers, self-proclaimed "professionals" since they've been earning a living doing what they do for 30 years, who think they know what's best for me. They tell me what's "unprofessional" about my work, yet their own advice breaks the most common of graphical design guidelines. More often than not, they steer me into a publishing pitfall because they assume I'm trying to do what they do, the way they do it, for the same target they do it for. How can one give advice on baking a cake if you only know how to add the toppings? Think outside your boxes, please, or let me do my own thinking.

Then there's publishers, companies whom you'd expect to work with professional routine. Yet when you actually see them in action, it turns out they handle business not nearly half as professional as the majority of amateur self-publishing artists I know. Didn't they go to college? Didn't they learn about marketing? About planning ahead? About making estimated guesses? About treating others with respect?

Then there's the event organisers, often brave volunteers, who always seem to mess up one thing or another in the end. And guess who gets to turn the tables? That's right. Me. The guy with no organisation experience whatsoever, fixes other people's messes with ducttape and people skills to make everybody happy. I end up telling organisers how it's gonna be, and it be. I shouldn't. They should.

And finally there's "the scene" itself. I know a lot of people in the biz now. What's worse, they seem to have heard of me too. In this scene, everybody has an opinion. Whenever you make a comic, "the scene" has something to say about it. Not your readers, they're happy. No, it's people who think they know better, people who assume you're trying to do what they do for the same reasons they do it for. Saying it's a waste of time to look into ISBN numbers and printers, saying you should just have 50 books printed at their address and publish crap if you have to, just to have some crap to show in the scene.
Think again people. If I wanted to do what you do, I'd have joined you. I don't aim to fall in line with the same old same old, I aim to build my own world. To live adventures.

So you know what disturbs me about all this? There's no-one above me. No "professionals" to look up to. No guiding light to follow. In my eyes, I know better than those who should.
The people I do look up to, instead are people below my level; The ones with little experience but brave enough try and find their own way up, those trying to live adventures and learning along their way.

Because that's what comics are for.
  • Listening to: nobody
  • Reading: Sherlock Holmes
  • Watching: days go by
  • Eating: is for wimps
  • Drinking: is for wusses
I am a member of an international self-publishing manga studio called
:iconhowlingriot: "Howling Riot"
which takes up most of my time. You know; helping artists, drawing manga, making arrangements for publishing. It's a challenging kind of fun.

Our latest manga anthology is out since September. I think I deserve some rest now.

In this gallery I put some of my other work, usually stuff that wasn't intended for Howling Riot.
  • Listening to: nobody
  • Reading: Sherlock Holmes
  • Watching: days go by
  • Eating: is for wimps
  • Drinking: is for wusses