Deviation Actions
Description
KOPPU
Koppu is a cheerful individual with a lot of energy. He acts first and thinks afterwards, or doesn’t think at all. He loves adventure and enjoys a good battle, as long as no one gets seriously hurt. He gets along with most people and can make a joke out of nearly everything. However, he is painfully dense and self-centred, leading to conflicts when other people voice their frustration with him. He insists on doing things his own way and disagrees with any rules that prevent that.
DALTE
Dalte lives for battle. She takes great pride in her strength and is devoted to becoming even stronger. She is unafraid of facing tough enemies. She’s a sore loser, and will keep challenging the same opponent where any intelligent creature would have accepted defeat. She doesn’t take advice from others and despises those who prefer having fun over getting stronger. She has a softer, understanding side to those she can relate to, but this side doesn’t show around reckless Koppu.
SIGMUND
Sigmund may well be the only one with a brain in this team. He is quiet and observing, learning about his teammates and the world around him. He is patient and precise. He doesn’t know who he was before becoming a ghost, making him insecure. He prefers to stay in the background, but him being a ghost and his unusual red colour make this hard, feeding his insecurities. His compliant nature makes it so both Koppu and Dalte get along with him. He is a weak battler, but tries to make up for this by being clever with status moves and items.
Arc 1 || PMDAbsolution (old app)
> Tale 1: Papers, please!
> Tale 2: A fishy objective
> Tale 3: Trials and treasures
> Tale 4: Hallows Eve in Aster
> Tale 5: It's Valen's time!
> Tale 6: The storm
> Tale 7: Fool the fools
> Tale 8: The puppet in the closet
> Tale 9: An end to begin again
Arc 2 || TalesOfTabira
> Tale 10: A new leaf
> Tale 11: Pumkin panic!
> Tale 12: The next level
> Tale 13: Stolen thunder
> Tale 14: Home movement
> Tale 15: In memoriam
> Tale 16: Yielding a ghost
> Tale 17: Times past
> Tale 18: In the dark
> Tale 19: A candle in the night
Quicksand's Tabiran Tome
Rep log:
Keepers: 5
+2 for Chapter 1: Goodwill Hunting
+2 for Chapter 4: Mudslinging
+1 for Chapter 5: Gilgamarsh's Fate
Trackers: 4
+1 for Chapter 1: Make a Mon out of You
+2 for Chapter 4: Berserk
+1 for Chapter 4: Gilgamarsh's Fate
Scholars: 6
+2 for Chapter 1: Show Me Your Moves
+1 for Chapter 1: Sanitize and Hypothesize
+2 for Chapter 4: Trickster
+1 for Chapter 4: Gilgamarsh's Fate
Artisans: 4
+1 for Chapter 1: Tabiran Thespians
+1 for Chapter 4: Gilgamarsh's Fate
+2 for Chapter 1: Your Character Here