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Artist // Professional // Digital Art
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My Bio

As an accomplished 3D character artist with 8 years of expertise in the dynamic realms of 3D modeling and ZBrush sculpting, I seamlessly blend technical precision with artistic ingenuity to breathe life into digital creations. My extensive experience is a testament to my commitment to pushing the boundaries of visual storytelling, crafting immersive and visually stunning characters that captivate audiences and elevate the overall gaming or cinematic experience.

Skills: 01-3D Modeling: -High-poly and low-poly modeling -Hard surface and organic modeling -Character and creature modeling 02-Sculpting: -ZBrush sculpting -Digital clay modeling -Character detailing and refinement 03-Texturing: -UV mapping -PBR (Physically Based Rendering) texturing -Hand-painted textures 04-Topology: -Efficient and clean topology -Retopology for animation and optimization 05-Software Proficiency: -Expertise in industry-standard software like Autodesk 3DS Max, ZBrush, Keyshot, and Photoshop 06-Rendering: -Experience with rendering engines (Keyshot, V-Ray) -Lighting and shading for realistic results 07-Character Design: -Conceptualizing and translating 2D concepts into 3D characters -Collaboration with concept artists 08-Pipeline Knowledge: -Understanding of the 3D production pipeline -Collaboration with other departments like concept art, animation, and game design 09-Problem Solving: -Ability to troubleshoot and find creative solutions -Adaptability to different project requirements 10-Portfolio Development: -Creating and maintaining a strong portfolio -Showcasing a diverse range of characters and styles 11-Communication Skills: -Collaborative team player -Effective communication with cross-functional teams 12-Industry Trends: -Staying updated on the latest trends and technologies in 3D character art 13-Project Management: -Time management and meeting project deadlines -Juggling multiple projects simultaneously

Artistic Skills: 01-Anatomy Knowledge: -Understanding human and creature anatomy is crucial for creating realistic and believable 3D sculptures. 02-Sculpting Techniques: -Proficiency in various sculpting techniques such as carving, smoothing, and detailing to bring characters and objects to life. 03-Composition and Design: -Ability to create visually appealing and well-balanced compositions, paying attention to proportions and aesthetics. 03-Understanding Form and Volume: -Mastery of representing three-dimensional forms and volumes to create depth and realism in sculpts. 04-Texturing and Painting: -Knowledge of painting techniques to add textures and colors to the sculpture, enhancing the final result.

Technical Skills: -In-depth knowledge of ZBrush's interface, tools, and features is essential. This includes understanding brushes, layers, subdivisions, and other essential functions. -Understanding how to create a clean and efficient topology for 3D models, especially for animation and rendering purposes. -Skill in unwrapping and mapping 3D models to create UV layouts for texturing purposes. -Paying close attention to details, especially when working on intricate parts of a model. This is crucial for achieving realism and high-quality sculpts. -Working efficiently to meet project deadlines while maintaining the quality of the sculpture. -Working in a team, effective communication is key to understanding project requirements and collaborating with other artists and team members.

Contact: Email: Yacine.BRINIS.3D@Gmail.com Phone number: +213 558 179 183 Viber / Whasapp: +213 558 179 183

Yacine BRINIS Profil

Favourite Movies
Wonder Woman, Man of steel, Dark Knight, John Carter, Fantastic Four, Avengers, Spiderman, Batman, Venom, Thor, X-Men, Iron Man, Wolverine, Hulk, Black Widow, Ant-Man, Captain Marvel
Favourite TV Shows
Gotham, Game of Thrones, House of the dragons, legends of tomorrow, the flash, arrow, supergirl, black lightning, stargirl, the last Kingdom, Vikings, the Punisher, the defenders, Agente Carter
Favourite Bands / Musical Artists
Hans Zimmer, John Williams, Christopher Nolan, Lisa Gerrard, James Newton Howard, Ramin Djawadi, Klaus Badelt, Lorne Balfe, James Horner
Favourite Writers
Christopher Hitchens, Richard Dawkins, Sam Harris, Noam Chomsky
Favourite Games
Assassins creed, Spider man, Batman Arkham Knight, cities skylines, GTA 5,
Favourite Gaming Platform
PC, Playstation, Mobile
Other Interests
Traveling, Food, Sport, Music, Dance

Profile Comments 18

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Holy, just looked into your portofolio and it's such an inspiration for me, you are one man army, your dedication is spoken trough volumes by just looking at all your hard work, sincerly astonished

Could you please design “ Ronnurth the Mountain Dragon Model” by using Mudbox, ZBrush and Photoshop so I can rigged it on Maya and After Effects

Here’s my drawing that I made today: Ronnurth the Mountain Dragon Headshot Detail by Dragonfire810 on DeviantArt https://www.deviantart.com/dragonfire810/art/Ronnurth-the-Mountain-Dragon-Headshot-Detail-1030074272

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Thank you for your visits, Faves I appreciate it very much your support,

1999 Nazca mummy

Thank you for the watch! Look forward to more cool artwork in the future! B-)

Thank you very much

Thanks for the Watch.