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Enter the Madness
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Brian Kesinger: Character Driven

Brian Kesinger: Character Driven

Share |Archive    Disney Artist Brian Kesinger on Creating Story through Character Foreword by techgnotic (https://www.deviantart.com/techgnotic) It is with great pleasure we welcome BrianKesinger (https://www.deviantart.com/briankesinger) as a guest writer to the Today Page Editorial Team. Considering his authentic citizenship within the deviantART community, his thoughts and insights will be of great value to all aspiring artists, illustrators, writers and others involved in any creative endeavor. For over 18 years, Brian has worked for Walt Disney Studios on films like Big Hero 6, Winnie the Pooh, Tarzan, Tangled, Wreck It Ralph and Bolt. Brian is author and illustrator of his own octovictorian creation, the wild

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Artist // Student // Film & Animation
  • Apr 4
  • Netherlands
  • Deviant for 13 years
  • Portfolio
  • He / Him
Badges
Super Llama: Llamas are awesome! (46)
My Bio
:iconapinkishblue::iconxninjared:

Favourite genre of music: Pop/Rock
Favourite photographer: My father?
Favourite style of art: Manga
Operating System: Windows XP
Favourite cartoon character: The Grim Reaper
Personal Quote: "It's not Survival of the Fittests, it's Survival of the ones who dare to cheat."

Favourite Visual Artist
That guy right there.
Favourite Movies
I dunno O_o
Favourite Writers
Hideo Kojima :P
Favourite Games
Ninja Gaiden II
Favourite Gaming Platform
Sega Dreamcast
Other Interests
Games

Your game's first meaningful action!

Your game's first meaningful action!

Today I'd like to talk about your game's first meaningful action. POP QUIZ! When you start a game, what's the first thing you do? Uhm... okay, I mean AFTER the Main Menu of the game. Well... yes, usually walking is the first action you learn, but what I meant is the first MEANINGFUL thing you do in the game. See, I've recently been part of a little playthrough with my friend ~DemonStoat (https://www.deviantart.com/demonstoat), where each of us presented our favourite games. I presented Ninja Gaiden Black (shocking, I know) and :iconDemonStoat: presented Kingdom Hearts II. Yeah... two TOTALLY different games, one is a game where you play a cold-blooded murderer of thousands

Working in a Team

Working in a Team

Today I'd like to talk about working in a Team Now this may be horrifying for some people to hear, but I'll just be direct so the shock can die down as you read this post. *clears throat* When making a game... you have to SOCIALIZE! I know, right? The horror! Of course, it IS possible to work on a game on your own, you just have to either have the patience of a saint or the obsession of a perfectionist crazy person. No offense to ~DemonStoat (https://www.deviantart.com/demonstoat) of course. Yeah, that's the kind of people I hang around with, god I need more friends... But yeah, working alone on a video game is a whole other topic, so for now we'll just focus on working in

How to do Love Triangles right in Video Games

How to do Love Triangles right in Video Games

Today I'd like to talk about Rurouni Kenshin and how in my opinion it can help people understand the charm of Love Triangles and how it can be incorporated in games. Rurouni Kenshin (also known as Samurai X in some countries) is a romantic story full of bloodshed, decapitations, emotional torments and a main character who's probably the definition of a depressed soul who stopped putting value in his own life ever since the war. Naturally, it's one of my most favourite Manga of all time. Does that say something about me? Okay, in fairness, the Manga (as well as all it's adaptations, be it Anime, OVAs and Live-Action Movies) is a lot more opt

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Voice acting tips from a voice actor!
--> www.youtube.com/watch?v=iEuurm…

Dit was een handige video en ik denk dat dit heel handig kan zijn voor toekomstige projecten. :3
XNinjaRedStudent Filmographer
Inderdaad, het laat het ook meteen in praktijk zien.
We zullen deze tips sowieso kunnen gebruiken wanneer we de final voices van Those Two Guys opnemen in mijn sound studio, want we zullen dan ook naast elkaar staan en tegen elkaar praten, waarvan we ook echt kunnen reageren op elkaar. Het handige is wel dat bewegen tijdens de voice acting al in ons zit, in beide onze temporary voices deden we al de bewegingen met de acting. Het is nog het inleven van de karakters en emotions goed doen dat we langzamerhand aan moeten wennen en perfecten.
:w00t: :party: Happy Birthday!! :party: :w00t:
XNinjaRedStudent Filmographer
Thanks, buddy :D
You're welcome! ;3
William6208Student Filmographer
Happy birthday!
Hmm, it's a long time ago you uploaded something.... When will you upload something new? =D