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Yakuza 6: Kiryu XPS
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8K ViewsYou know I couldn't forget this guy, right? XD Don't wanna just do female models, wanna try a bit of everything.
Fully renamed bones, probably not the best renaming job, but ah well. Hope it works well. Also if anybody has already ported these models, please tell me so we don't accidentally port the same models.
Oh yeah, these will be packs, but these models actually take a decent amount of time compared to the persona models, so it will take longer, so just focusing on what I really want at the moment.
I do not own this model, that belongs to the great people that make the Yakuza series. I merely ported it. You don't have to thank me, but I would be happy if I saw any artwork used with these models (even porn). Thank you.
Fully renamed bones, probably not the best renaming job, but ah well. Hope it works well. Also if anybody has already ported these models, please tell me so we don't accidentally port the same models.
Oh yeah, these will be packs, but these models actually take a decent amount of time compared to the persona models, so it will take longer, so just focusing on what I really want at the moment.
I do not own this model, that belongs to the great people that make the Yakuza series. I merely ported it. You don't have to thank me, but I would be happy if I saw any artwork used with these models (even porn). Thank you.
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© 2018 - 2021 Xelandis
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I'm actually not sure how much i can help on it to be honest
I'm mostly looking through things in unity, where i mostly have to just assign the textures in the specular field and such
I just know that a lot of detail is stored in it, i could see if i could find anything about it specifically
One more easy thing to point out if you know normals is that there are i believe smaller normal maps tiled over the suit and shirt?
It was something i noticed on a Onomichi Kiryu port i've seen
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