this is nice, would have been better if it popped more in different parts. you see how the perspective of the starburst shows the top right part is more forward? bldnign it down and doing effects that draw it back down to the background screw up the depth. also since that depth was applied, you could have made the elements composed to it in different levels of depth, for example, I wouldn't have blended back the parrot to the background, instead woulda had it with shading, not flat colors, though it's more saturated so you almost achieve the pop effect with saturation, but not realistic depth if you know what I'm talking about. THe splattering is well done overall, and the texture works great.