Shop Forum More Submit  Join Login
About Deviant XCurtainXUnited States Recent Activity
Deviant for 9 Months
Needs Core Membership
Statistics 15 Deviations 350 Comments 5,508 Pageviews
×

Newest Deviations

Quake Champions - CEHMA Nyx 3D Model (RAW Files) by XCurtainX Quake Champions - CEHMA Nyx 3D Model (RAW Files) :iconxcurtainx:XCurtainX 2 2 Quake Champions - Ruby Nyx 3D Model(RAW RIP Files) by XCurtainX Quake Champions - Ruby Nyx 3D Model(RAW RIP Files) :iconxcurtainx:XCurtainX 6 12 Linda Sashantti - Phantomers [Blender] by XCurtainX Linda Sashantti - Phantomers [Blender] :iconxcurtainx:XCurtainX 7 3 Drew Saturday's Bodysuit (WIP) by XCurtainX
Mature content
Drew Saturday's Bodysuit (WIP) :iconxcurtainx:XCurtainX 5 3
Chun-li - Kikoken by XCurtainX Chun-li - Kikoken :iconxcurtainx:XCurtainX 23 1 Ryu vs Chun-li - NANI?! by XCurtainX
Mature content
Ryu vs Chun-li - NANI?! :iconxcurtainx:XCurtainX 20 5
Ryu vs Chun-li - Omae Wa Mou Shindeiru by XCurtainX
Mature content
Ryu vs Chun-li - Omae Wa Mou Shindeiru :iconxcurtainx:XCurtainX 17 2
Bleez - DC Universe Online [PSK] by XCurtainX Bleez - DC Universe Online [PSK] :iconxcurtainx:XCurtainX 5 3 Whisper A'Daire - DC Universe Online [PSK] by XCurtainX Whisper A'Daire - DC Universe Online [PSK] :iconxcurtainx:XCurtainX 4 13 Cheetah - DC Universe Online [SMD] by XCurtainX Cheetah - DC Universe Online [SMD] :iconxcurtainx:XCurtainX 7 3 Lady Shiva - DC Universe Online [PSK] by XCurtainX Lady Shiva - DC Universe Online [PSK] :iconxcurtainx:XCurtainX 5 1 Ursa - DC Universe Online [PSK] by XCurtainX Ursa - DC Universe Online [PSK] :iconxcurtainx:XCurtainX 8 40

Common Mistakes You May Encounter In Blender


*Blender Cycles*


[Work In Progress] Changelog in comments



1. Help! I installed a Blender Add-on, but nothing happened or it doesn't appear to work.






2. Help! I can't Scale or Rotate anymore in Blender!


- You may have accidentally enabled Manipulate Center Points.

- www.youtube.com/watch?v=6viFpj…



3. Help! My selection is Rotating or Moving incorrectly!


- Example: gfycat.com/FewWarpedAfricanpar…

Transformation Manipulators:

- Keep both Transformation Manipulators (Rotate and Translate) enabled.
- This will help you see the pivot point during rotation and other operations.
- Then change the Pivot Point.




4. Textures are not showing correctly while Viewport Shading is set to Texture.


- If your Viewport Shading is set to Texture, the model will only show the active selected Image Texture Node.
- Example: gfycat.com/LoneAngryJackrabbit



5. Help! Objects are disappearing / clipping while zooming in 3D Viewport Editor.


- Example: gfycat.com/MajorDefensiveGange…
- In the 3D Viewport Editor, press the N key to open the Properties Shelf.

- Try increasing the Clip value for End.
- Or try reducing the Scale of the Objects.
- You can also change the Clip value for the Camera Object in the Properties Editor.



6. Help! My objects in the 3D Viewport scene are too far away or offscreen!


Two Solutions:
- Press Home key [ 3D Viewport will reveal all objects in scene ]
- Press Numpad_Period key [ 3D Viewport will reveal selected Object(s) ]

Also check the Visible Layers




7. My rigged character isn't deforming properly when posing.



Before rigging a character, make sure both the Armature (Skeleton) and the Mesh Object(s) (Character Meshes) have their Transforms applied:
- gfycat.com/RareElatedBobwhite
- Hotkey Ctrl + A [Object Mode]
- Object -> Apply -> Location | Rotation | Scale

You can also tell if an Object's transform hasn't been applied by looking at the location of the Object Origin (Origin Point)




8. Checkered hair, strange checkered hair mesh!?



this happens mostly from doa hair rips. what the creator did was add a front and back to the mesh instead of just making the mesh double sided (or its made from ripping, not too sure). so.. in places there's 2 faces right on top of another, causing the colliding and ugly shadows; and that criss-cross/checker pattern too. maybe it looks good in the doa games, but for gmod/sfm it looks like shit XD
it would take some time. but you would have to manually delete one of the sides where you see that collision.
I had this issue with one of Christies hairpieces, and instead of going through all that, i found another download where her hair looked normal and that issue was already fixed; you might wanna try to find another download for that specific hair; i'm sure there's a few Sarah Bryant models with this already fixed ;) - Alan13

Example: gfycat.com/OnlyPersonalEthiopi…

L Key = Select Linked [Faces, Edges, Vertices]
- This will select the connected faces on the hair mesh.
H Key = Temporarily Hide Selection
- This makes it easier to work with overlapping meshes.
Alt + H = Unhide Selection



9. My Normal Map texture makes my 3D model look blocky or inaccurate.



You may need to convert the Normal Map texture. Try 1 of the options below.

Option 1.
- In the Node Editor, select the Normal Map Texture Node, open the Properties Shelf (N key), and then uncheck 'Use alpha'.

Option 2.
- Invert the image color.
- Example: gfycat.com/WideeyedScentedCoyp…

Option 3.
- Change the Blue layer of the image to White.
- Example: gfycat.com/HealthyNegativeIndi…

Option 4.
- HUE method, select the part on the texture material and change the specific color.

Option 5.
- Invert the green channel of the normal map by adding a Invert Color Node between the Texture Map Node and the Normal Map Node. - tip by Starbrain
- Example: i.imgur.com/FcxGLoZ.png
- More Info: wiki.polycount.com/wiki/Normal…



10. My 3D model has weird shading or dark edges, even when there are no lights or textures/materials applied.



Examples:
- gfycat.com/MatureRedDaddylongl…
- gfycat.com/ShowyTerrificHoneyc…

Try 1 of the solutions below:
- Select the Object, switch to Edit Mode, select the whole mesh, and Set Normals from Faces.
- Select the Object, switch to Edit Mode, select the whole mesh, and Remove Doubles.
- Select the Object, switch to Edit Mode, select the whole mesh, and Recalculate Normals.

*BONUS* What the hell is a Vertex Normal?
- www.youtube.com/watch?v=0xB7nb…
- i.stack.imgur.com/oRxyL.png




11. The textures on my 3D model are turning Pink (or Black) in the 3D Viewport Render after few minutes or hours in Blender.



- There's a chance the image textures are partially corrupted.
- Some variant of DDS textures may not play well with Blender. You should convert the image texture to a different image format (PNG, TGA, JPG, etc).

Possible Workaround:
- Try packing the image texture files into the .blend file.



[Below will be moved to a Rigging Tutorial in the future]



I just had a thought about the weird placement of the pelvis bones from the Rigify's Human (Meta-Rig).
- i.imgur.com/m7CC2NL.gif

I don't think I've ever seen a tutorial address how to use the bottom tips of the pelvis.L and pelvis.R bones.

Then I thought, why not try using them as butt bones. It kind of makes sense.

- Before: i.imgur.com/PXUGM0F.png
- After: i.imgur.com/pmOHKW6.png
If you're working with Automatic Weights, it requires some experimentation.

For more tutorials, click here:
www.deviantart.com/xcurtainx/j…
3D Model Ripped from DC Universe Online

Ninja Ripper - Rip Your Favorite 3D Game Character Models



[Introduction]


Ninja Ripper works a little differently from other extraction tools.
- While a game is running, it will directly rip all the meshes and textures that are loaded in-game.
- You might get better textures compared to other extraction tools.
- I don't think it can rip skeletons/armatures/bones yet.

If other extractions tools won't let you extract a 3D model, then use Ninja Ripper.




How useful is Ninja Ripper?


- In some games, as soon as you launch the game, you may already see a 3D model actively rendered in the Main Menu/Character Selection/Login Screen.
Example: DC Universe Online (MMO Game)
3D model actively rendered in the Character Creation menu3D model actively rendered in the Character Selection menu
- In the image above, you can actually rip that character model directly from the main menu.
- Or maybe you found a random player online with a rare skin/armor piece:
gfycat.com/GiddyShamelessIriom…
- You can rip their models too, but you may need to be in close proximity to them so their highres textures are loaded in-game.



What does the Ninja Ripper interface look like?


Ninja Ripper's main interfaceNinja Ripper's Settings
Explanation of the interface will be available below.



[Requirements] (Downloads)


- Ninja Ripper [ Rip meshes and textures from games ]
- Noesis [ Easily view and convert ripped meshes (.RIP files) to .OBJ ]
- Blender [ You can import the converted models here for editing ]
- 7-Zip [ For opening Zip, 7z, and Rar file formats ]
- An installed game you wish to rip from [ We will use Mass Effect below ]
- Make sure your Antivirus has been disabled or has whitelisted Ninja Ripper

[Optional]
- Instead of using Noesis, you can use a Blender addon to import .RIP files.
- github.com/Dummiesman/RipImpor…




[Installing Ninja Ripper]


Ninja Ripper Installation




[Using Ninja Ripper]


1. Ninja Ripper comes with 32bit and 64bit executables.

2. If the game you’re trying to rip from is 32-bit, use the x86 executable.
If it’s 64-bit, use the x64 one.
- Example: Mass Effect: Andromeda is a 64bit game.

3. Right-click NinjaRipper.exe and Run as Administrator.


4. Click the […] here and select the executable for the game you’re ripping from.


5. Change the Output Directory to where you want all the models and textures to be ripped to.


6. The wrapper/injection options are for injecting Ninja Ripper into the game.

To find out which injection method to use, try the following:
- Google search the directx version of the game (Mass Effect: Andromeda uses DX11)
- Or trial and error, starting with "Intruder Inject".

7. After clicking 'Run', the wrapper will create a d3dx.dll (the x is the version number of wrapper used) in the same location as the game's executable.

- You can delete the d3dx.dll file when you're finished ripping.
- If the game downloads a new update, make sure to run Ninja Ripper again to create a brand new d3dx.dll file.

8. Click the Settings button in the lower left, this is where you set the shortcut keys for ripping.

Ninja Ripper Functionality

9. After clicking the 'Run' button, Ninja Ripper will launch the game.
- It might take some time to launch, so give it a minute.
- If the game doesn't launch, skip to the [Troubleshoot Ninja Ripper] section below.

10. Once you're ingame, locate the model you wish to rip.
- Try to get close to the model for highres textures to load.
- Make sure the model is in your field of view.

11. Press the Rip button hotkey.
- If the game freezes, that means it worked.
- Wait for a few seconds to a minute for the game to unfreeze.
- After game unfreezes, you may exit the game.
- If the game crashes or doesn't unfreeze after 3-5 minutes, force exit the game.

12. Navigate to your Output folder. There should now be a _NinjaRipper folder.
- Inside that folder, there should be another folder with a name like “2017.03.30_22.13.09_GameName.exe_238″, this should have a bunch of .RIP and .DDS files in it.
- .RIP files contain meshes, and .DDS files are textures.

**TIP**
If you're trying to rip a single 3D character model, there is still a chance you will rip both the character and other scene characters/objects in the background.
- Try ripping the 3D character model in an empty/unpopulated location.
- The 3D character model may appear in multiple locations ingame. Try finding a location with the least amount of background 3D models.
- Try ripping the 3D character model from a menu (some games may have a live 3D rendering of your character in a menu)



[Troubleshoot Ninja Ripper]


Troubleshooting Ninja Ripper



[Using Noesis]


1. Use Noesis to convert .RIP files to .OBJ files.
- Noesis requires a plugin to read .RIP files.
- You can get the plugin from the My_NinjaRipper_Folder you created earlier.
My_NinjaRipper_Folder\ninjaripper1.7.1\tools\noesis_importer\
Open the tools folder
Open the noesis_importer folder
Choose an addon to install
- If the first plugin doesn't work, try the second plugin.

- Copy fmt_ninjaripper_rip.py from the Ninja Ripper folder to the plugins/python folder in the Noesis folder.


2. Run Noesis

- Find the folder with all the .RIP and .DDS files in the left panel. When you select it they should pop up in the middle panel.
- Find the model you're looking for. In this case, we're looking for a head model.
- To make things easier, sort the file sizes from large to small. There is no way the head model will be 1KB.
- In the case of Mass Effect: Andromeda, it turns out the head models are usually between 600KB-800KB.


3. Once you find a model you’re interested in, click File > Export and export it. You may need to experiment with settings to get the correct output.

- For Mass Effect: Andromeda, Flip UV’s is necessary, otherwise you’ll have to do it manually for the textures to work.

4. Import the .OBJ file(s) into Blender.

Work In Progress...



[Using Blender Instead of Noesis]


Ninja Ripper Import Addon for Blender: github.com/Dummiesman/RipImpor…
If you have the addon installed, we can use the method below instead of using Noesis.

In this example, I have a folder with 4007 .RIP files and 144 .DDS textures.
356MB total
The large file size is mostly just the .DDS textures, which we won't have to worry about.

Using Blender, in the Ninja Ripper import menu, the Import Entire Folder option was selected.

For some reason, I couldn't select the .RIP files I wanted to import, but whatever, I went with the Import Entire Folder option.
It took 13 minutes for Blender to import the folder.

Here is a demo: gfycat.com/FailingIckyAmerican… (Right-Click the video to change the speed)

- Increase the View Clip distance (N key) of the 3D Viewport to 50000 (you can try higher, but you may have to type the value in instead of slider.)
- Use Wireframe Shading (you can switch back and forth between Wire and Solid) to find the silhouette of the character. (character model is usually in the center of the world)
- Use Box Select around the character (I recommend using Orthographic View for this), and move them to a new layer.
- Box Select may still have selected non-character objects near the Character, we can fix that.
- By changing the camera view (Orthographic): Front, Back, Left, Right, Top, Bottom, you can keep Box Selecting around the character and do an Inverse Selection with Ctrl+I
- With non-character objects selected, you can then delete them or just move them to new layer (if you like to dig for any interesting stuff)

Your Character model may have duplicate meshes. You can delete them if you like.
After removing the duplicates, you may have to Remove Doubles on the Character model.

WARNING: If using the Ninja Ripper Import addon for Blender, there's a chance you may encounter UVmap issues similar to the 2 links below:
- i.imgur.com/c7DJy3A.gif
- forum.facepunch.com/f/fbx/rryu…
If you experience the same problem, follow the Noesis step above to export as OBJ, and then import the OBJ into Blender.



Ninja Ripper ripped this model and its textures from DC Universe Online:
. gfycat.com/RespectfulPlushGyps…
. i.imgur.com/3twLLkZ.png
- Interestingly, the ripped textures were only Red, Green, and Blue.
- I believe this is because the game has a RGB slider for players to customize character color.

I used Blender's Node Editor to replace the Red, Green, and Blue values with new color values.
- gfycat.com/ConventionalOnlyDam…
- Or, you can use photoshop or gimp to replace the colors.


This Ninja Ripper tutorial uses resources from nerotips: nerotips.tumblr.com/post/15902…

Blender - Common MistakesCommon Mistakes You May Encounter In Blender
*Blender Cycles*
[Work In Progress] Changelog in comments
1. Help! I installed a Blender Add-on, but nothing happened or it doesn't appear to work.
2. Help! I can't Scale or Rotate anymore in Blender!
- You may have accidentally enabled Manipulate Center Points.
- http://www.youtube.com/watch?v=6viFpjdOkjk
3. Help! My selection is Rotating or Moving incorrectly!
- Example: https://gfycat.com/FewWarpedAfricanparadiseflycatcher
Transformation Manipulators:
- Keep both Transformation Manipulators (Rotate and Translate) enabled.
- This will help you see the pivot point during rotation and other operations.
- Then change the Pivot Point.
4. Textures are not showing correctly while Viewport Shading is set to Texture.
- If your Viewport Shading i

Intro to XPS in Blender

(For new Blender users)

2.79

Chun-li - Kikoken by XCurtainX

[Work In Progress]

**Update** June 18th 2018 (See Comments Section Below)


This guide is mostly targeted at users who may have anxiety learning Blender. I made this short, sweet, and easy. Gifs/Images are included.

If you are looking for a guide to help you start posing/animating/editing XPS characters in Blender, continue reading.

[This guide wasn't made with laptop users in mind]

The User Interface shown in the gifs below has been changed slightly to help new users easily identify the different Editors/Windows within Blender.

For eye comfort, feel free to change the appearance of Blender's User Interface via File - User Preferences.


*Here's a taste of what you will accomplish*
- gfycat.com/LittleRareBordercol…
- gfycat.com/GorgeousSilentAntli…






Blender Basic Hotkeys

- Don't panic if you forget a keyboard shortcut. Just press spacebar key.
- I highly recommend you activate the Dynamic Context Menu addon for more spacebar functionality.


Blender User Interface Tips

3. Split and Join Editors/Windows: gfycat.com/HomelyTallHoneybee
4. Widget Locations: i.imgur.com/ZEeH2WH.jpg
- Left_Click and drag the corner widget to split the window/editor.
- Right_Click on the border/edge of the editor to Join or Split.
- Shift+Left_Click and drag the corner widget to open the editor in a new Blender window.
5. Object Types:

6. Transformation Manipulators:

- Keep both Transformation Manipulators (Rotate and Translate) enabled.
- They will help you see the pivot point during rotation and other operations.




Blender Addons used in Guide
XPS Tools [Required]
- github.com/johnzero7/XNALaraMe…
3D Viewport Pie Menus
- Shading Pie: Hotkey: 'Z' (Quickly change the rendering of the 3D viewport)
- Mode Switch Pie: Hotkey: 'Tab' (Quickly change Mode)
- View Numpad Pie: Hotkey: 'Q' (Quickly change viewport direction and perspective)



Don't forget to check the Blender Random Tips at the bottom of this page.
Also, click here to see Common Mistakes people make in Blender:
Blender - Common MistakesCommon Mistakes You May Encounter In Blender
*Blender Cycles*
[Work In Progress] Changelog in comments
1. Help! I installed a Blender Add-on, but nothing happened or it doesn't appear to work.
2. Help! I can't Scale or Rotate anymore in Blender!
- You may have accidentally enabled Manipulate Center Points.
- http://www.youtube.com/watch?v=6viFpjdOkjk
3. Help! My selection is Rotating or Moving incorrectly!
- Example: https://gfycat.com/FewWarpedAfricanparadiseflycatcher
Transformation Manipulators:
- Keep both Transformation Manipulators (Rotate and Translate) enabled.
- This will help you see the pivot point during rotation and other operations.
- Then change the Pivot Point.
4. Textures are not showing correctly while Viewport Shading is set to Texture.
- If your Viewport Shading i









How to Get XPS Models Working in Blender?

**Make sure to change Blender Render to Cycles Render (top header)**


Step 1. Basic Light Setup


- Basic Demonstration: gfycat.com/DapperDiligentIndia…
- Advanced Lighting: www.youtube.com/watch?v=gTMORaEygRE
----------
Keyboard Shortcuts Used In Basic Demo:
Z = Shading Pie Menu (Addon: Pie Menu: 3D Viewport Pie Menus)
X = Delete selected object(s)






Step 2. Import XPS Model (.xps or generic_item.mesh)


[Right click video to change video speed]
When importing multiple character models, feel free to rename the Armatures to something suitable:
Armature.Catwoman
Armature.Batman
You can do this by double clicking on the Armature name in the Outliner Editor

----------
Keyboard Shortcuts Used:
Numpad_Period = View selected object(s)
- Useful if selected object(s) are far away or off screen






Step 3. Apply Materials and Textures (using XPS Tools)


[Right click video to change video speed]
- Method New: XPS Tools v1.8.5+ will automatically apply textures+materials with the new Principled Shader
Keep in mind, your character model may have extra clothes, hairstyles and body parts overlapping each other (it may look weird).
You can hide those extra parts or move them to a separate layer.
In Object Mode, select the part(s) you don't need, and then press M key to move them to a different layer.
----------
Keyboard Shortcuts Used:
Ctrl+Left_Click = selects the object and its children (Outliner Editor)
T = opens the Tools Shelf






Step 4. Apply Materials and Textures (using Node Editor)


I recommend using this step instead of Step 3, to avoid any problems.
[Right click video to change video speed]
A. - gfycat.com/HeartfeltThreadbare…
TIP: Hair & Eyelashes (Alpha Transparency Textures): gfycat.com/IdolizedDenseBighor…

NOTE: If your Viewport Shading is set to Texture, the model will only show the active selected Image Texture Node.
----------
Keyboard Shortcuts Used:
Q = View Numpad Pie Menu (Addon: Pie Menu: 3D Viewport Pie Menus)
X = Delete selected object(s) or node(s)
Shift+A = Add new object or node






Step 5. Posing and Importing Poses (.pose)


** Posing similar to XNALara: gfycat.com/GorgeousSilentAntli…
- Press N key to open the 3D Viewport's Properties Shelf

** Posing without Inverse Kinematics: gfycat.com/LittleRareBordercol…
- To start posing your character, select the character's Armature, then switch to Pose Mode.
- Select a bone, and use any of the Transform Hotkeys:
G = Grab/Move
R = Rotate (Double Tap R = Trackball Rotation Mode)
S = Scale
Press Enter or Left_Click during a Transform to Accept new pose.
Press ESC or Right_Click during a Transform to Cancel new pose.
If you prefer to pose characters with Inverse Kinematics, continue reading this guide.

Some XPS models come with custom .pose files you can apply to your character
- Select the character's Armature (object mode)
- Open XPS Tools Menu, then click 'Import: Pose'
- Select a .pose file, and then click the import button.
Want to try out some pose files? Try these (NSFW included)
- Save the pose files any where you want.






Step 6. Setup Bones for Easy Mirror Posing/Symmetrical Posing


Want to pose your left/right bones in a symmetrical fashion?
- Select the character's Armature (object mode)
- Open XPS Tools Menu, then click 'Rename Bones: XPS to Blender'
- Left/Right bones will now have a .L or .R at the end of their bone names.
- Select a bone (Pose Mode), press Ctrl+C (copy pose), then Ctrl+Shift+V (opposite bone is now symmetrical)
You can see a Live Demo of this in Step 7







Step 7. Change Resting Pose (A-Pose to T-Pose) for IK Rig Setup

Old Method(Watch First Half of Video): gfycat.com/UnequaledGracefulBu…
New Method: Due to a new XPS Tools update (v1.8.0+), there is now an easier and quicker method:
--- Pose your character
--- Switch to Object Mode
--- Ctrl+Left_Click the Armature in the Outliner (this will select the Armature and all of its children)
--- Open the XPS Tools Menu, and click New Rest Pose.






Step 8. Setup Basic IK Rig

[Right click video to change video speed]
-- A. - gfycat.com/WhirlwindSmallHyena
-- B. - gfycat.com/MeagerOldfashionedG…
-- C. Work In Progress... - gfycat.com/PleasantGoodnatured…
Explanation of IK Setup and Posing (Very Easy)
youtube.com/watch?v=DZ_ocmY8xE…







Step 9. Setup Camera

[Work in Progress...]
 





Step 10. Setup Render

[Work in Progress...]








Blender Random Tips

1. You can use Old and New versions of Blender any time, using the portable (.zip) versions instead of the installer (.msi).
- Portable (.zip) versions are exactly the same as the installer, in terms of performance and features.
- Portable (.zip) versions require no installation (unzip and run)
- Download Old and New versions of Blender from here: download.blender.org/release/


2. What is a Normal Map and what is it used for?
- gfycat.com/UniformEntireHarteb…

3. Help! I can't Scale or Rotate anymore in Blender!
-

4. Work in Progress...

If you want a true introduction to Blender, check out these resources:
- and many more...

Rip Your Favorite 3D Game Character Models [FREE]Ninja Ripper - Rip Your Favorite 3D Game Character Models
[Introduction]
Ninja Ripper works a little differently from other extraction tools.
- While a game is running, it will directly rip all the meshes and textures that are loaded in-game.
- You might get better textures compared to other extraction tools.
- I don't think it can rip skeletons/armatures/bones yet.
If other extractions tools won't let you extract a 3D model, then use Ninja Ripper.
How useful is Ninja Ripper?
- In some games, as soon as you launch the game, you may already see a 3D model actively rendered in the Main Menu/Character Selection/Login Screen.
Example: DC Universe Online (MMO Game)
- In the image above, you can actually rip that character model directly from the main menu.
- Or maybe you found a random player online with a rare skin/armor piece:
https://gfycat.com/GiddyShamelessIriomotecat
- You can rip th


Blender - Common MistakesCommon Mistakes You May Encounter In Blender
*Blender Cycles*
[Work In Progress] Changelog in comments
1. Help! I installed a Blender Add-on, but nothing happened or it doesn't appear to work.
2. Help! I can't Scale or Rotate anymore in Blender!
- You may have accidentally enabled Manipulate Center Points.
- http://www.youtube.com/watch?v=6viFpjdOkjk
3. Help! My selection is Rotating or Moving incorrectly!
- Example: https://gfycat.com/FewWarpedAfricanparadiseflycatcher
Transformation Manipulators:
- Keep both Transformation Manipulators (Rotate and Translate) enabled.
- This will help you see the pivot point during rotation and other operations.
- Then change the Pivot Point.
4. Textures are not showing correctly while Viewport Shading is set to Texture.
- If your Viewport Shading i

Activity


[Blender Add-on] Import Source Models (MDL) into Blender without Crowbar

I used to have a shapekey problem in Blender when using Crowbar:

The problem appears to be gone when only using the addon:

Textures need to be manually added, ofcourse. I had some VTF textures that were already converted to PNG, so I just added them.

Speaking of textures, there is an addon that is supposed to import VTFs directly into Blender:
I have not tested the addon.
I would just wait for a public announcement on Smutba.se.

-EDIT- Gfycat links are randomly not working for some reason.
Anyone seen a rigged Teen Titans Raven model from Injustice: God Among Us [Ultimate Edition]?

Teen Titans Skin - Mobile:

Teen Titans Skin - PC:

I found it strange that her name was missing from the first page here: xnalara.org/viewtopic.php?f=15…

deviantID

XCurtainX's Profile Picture
XCurtainX
United States

Comments


Add a Comment:
 
:iconjorgefranco:
JorgeFranco Featured By Owner Sep 9, 2018  Student General Artist
Thanks for the fav :)
Reply
:iconnecrocainalx:
NecroCainALX Featured By Owner Sep 6, 2018
Thanks for the watch :)
Reply
:iconjorgefranco:
JorgeFranco Featured By Owner Apr 16, 2018  Student General Artist
Thanks for the watch :)
Reply
:iconxcurtainx:
XCurtainX Featured By Owner Apr 17, 2018
It's a pleasure.
Are you still active on your HvonD account?
I actually started working on the new Drew Saturday model:
i.imgur.com/ERGsxYv.png
Reply
:iconjorgefranco:
JorgeFranco Featured By Owner Apr 17, 2018  Student General Artist
I don't check that account very often, I'm more active in this one :)
That model looks very good, You're doing a great job
Reply
:iconportalcomic:
PortalComic Featured By Owner Mar 1, 2018  Professional Digital Artist
Ey! Thank you for watching!!!  :D (Big Grin)
Reply
:iconibr-remote:
ibr-remote Featured By Owner Feb 22, 2018
Glad you found the link to the HDRI tutorial useful ! Best Wishes.
Reply
:iconmylladinx:
MyllaDinX Featured By Owner Jan 31, 2018  Hobbyist Digital Artist
Thanks for watch! xD
Awesome gallery btw .o.
Reply
:iconxcurtainx:
XCurtainX Featured By Owner Jan 31, 2018
Thank you :)
Reply
:iconsspd077:
SSPD077 Featured By Owner Jan 30, 2018  Hobbyist Digital Artist
thanks for the watch Navi   animated 
Reply
Add a Comment: