Blender basics for Studio Users by SnowSultan, journal
Blender basics for Studio Users
A friend here on dA is considering trying to move from DAZ Studio to Blender, and I told her I would share some very basic discoveries I made in my brief experimentation with it over the last month and a half. Now I don't pretend to know a whole lot about Blender, and if any of the things I mention here are incorrect, please let me know and I will change them. I just thought it might be helpful for Studio users to know what they might be in for if they also decide to move up to Blender. Basics ---------- - You've got to watch or read tutorials on the interface right away. It's not a very confusing interface, but there's a lot of stuff hidden away behind little buttons and shortcut keys, and you'll want to shut your computer off and go cry in the corner if you start dragging out new windows everywhere without knowing how to get rid of them. - Blender relies on a CRAPLOAD of shortcut keys. You're going to need at least a few days to learn even the most essential ones. Learn the
Where to start? Browsing? Browsing. As I was browsing a deviant gallery I found a humorous post and commented a jest to confirm my like mindedness. No issue. Next thing I know the deviant explodes into a rant in a comment on my comment, then continues the rant on my home page and finally bans me from their page...before I could even explain the misunderstanding. Yet I was the one called childish? Just had to get that off my mind. ty guys and have a great night.
Sloan's Law is finished and approved for distribution on Amazon!
http://www.amazon.com/dp/B00CRLKD70 is the url for it.
Please, tell a friend! Tell an associate! Heck, tell an enemy!
Thank you in advance and I pray you have a blessed day!