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Reynold Baxter

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Okay, I've decided to have this edited, much credit to Gyp for pointing some helpful stuff out. :D This is the actual character design for my Flying Fox character Reynold Baxter. I've made him more bat like, with larger wings, eyes and more bat like face and feet. The clothes were the trickiest part, but I managed to design a hauberk for him with the bracers around his ankles to strap it down, even when upside down.

There will be some edits in the biology for the Flying Fox too, so just be prepared.

Anyways, this is the anatomical study of an anthro Flying Fox, one of the five clans of the Bat Race and the Berserkers, another race of Anthros distinctive from the Kannists. They are descendants of the Lunari, a culture long extinct: settling on the common Ten Empires' worlds many hundreds of years before the first Kannist settlers had arrived. It is theorized that they may have originated from a Universe similar to our own and arrived here using the Rift. As the Rift is the gateway through space and time, and the ultimate link to every world, galaxy, and Universe, it substantiates this theory.

Using ancient technology long forgotten, they linked the common worlds together and founded the Empire of Old Luna(Which, ironically, should be more of the centerstone of my previous chronicles of the Kannists history before Mutant 59 since it's the title), a glorious empire that had reigned for quite some time. But then, at some point of their history, Barbaric tribes from another world sacked the Empire of Old Luna, and its citizens fled into the wilderness, where they eventually evolved into the Berserkers of today.

The Kannists' first encounter with the Berserkers was rather hostile. The Kannists' sought sanctuary from the humans that had pursued them whilst the Berserkers refused to share the worlds with their “cousins”. Ever since they've encountered one another, they have often feuded with one another over political boundaries and trading. But their relations with one another have had their highs and lows, and in this war against the Renegades, they've made an alliance to fight a common enemy. Though they've seen one another as rivals, one race will protect the other from outside forces. Seeing themselves as related, it has resulted in the rise of several other subcultures, including the Ikish, Druid, and Druidic-Ikish.

Much like the Kannists' system of races and clans, the Berserkers have one of their own also with sixty clans and twelve races. It does not define social class or their strength of power as well; in fact, it serves more for a taxonomic classification. The animal species that make up their races and clans are completely unique from the Kannists, however. These include the dolphin, hyena, weasel, and bat clans.


Universal Traits
A major difference from the Kannists is that Berserkers are not as genetically diverse. It may be from a result of inbreeding, as the Berserkers are subject to less radical mutations as the Kannists are. For example, Kannists have been born with plantigrade feet on rare occasions. Berserkers, on the other hand, are born solely with plantigrade feet. Also, human hair is quite common amongst Mammalian Kannists. Berserkers, however, are not born with human hair. Overall, while Kannists have a rather humanoid appearance, Berserkers tend to have a much more feral appearance. As unordinary as the Kannists are, the Berserkers find them a rather attractive race. Romantic relationships between Berserkers and Kannists are a common sight in neutral zones.

The Flying Fox Berserker
Flying Fox Berserkers are part of three races amongst capable of flight. As such, they have a lighter bone density, making them somewhat delicate and easily injured. They retain the large wings of regular bats, allowing them to fly at great distances. Their feet are shaped something like hands, allowing them to grip onto surfaces and hang upside down, also like a regular bat.

They are a diurnal clan and can see well in the sunlight; they are however, night blind, and cannot see well in the dark. Through the use of sound, however, their large ears will allow them to see with a sort of sonic vision similar to Geoffery's. Much of the same rules to this Sonic Vision apply to the Flying Fox, including becoming vulnerable to very loud noises. The ears sonic vision works even during the day as well: it gives them a bit of a sixth sense, making them somewhat more alert and with quicker reflexes.

Flying Foxes have a strict diet of fruits and vegetables, as they cannot digest meats and other foods very well. They can digest some grains however(e.g. Rice). It's possibly for the best, anyway, as Flying Fox Berserkers are reputed for their healthy life style.

Miscellaneous Sociology
The Flying Fox Clan live a somewhat isolated life from the other Berserker races, though they've slowly become more open to visitors with time. Flying Foxes live together in large groups for both safety and tradition. To their clan, family is a very high priority, and they see themselves as descended all from first of their kind. They work together and help one another in both the good and bad times. Their unwavering devotion to their own families makes them somewhat hostile towards outsiders, but their trust is easily won over. A Flying Fox Berserker as an ally is a most dependable one.

Well, that's all for this one! C&C well appreciated! :3
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Keeshanic-Fox's avatar
That is very nice, you don't see many bat furs.
KuroInuSama69's avatar
That is most interesting. and it is a very good description. I am wholly impressed ^_^
Wrathofautumn's avatar
KuroInuSama69's avatar
Gyp-'s avatar

And I can definitely see the fellow flying with those wings.

I commend you very, very much! I love this! It's one of the coolest bat anthros I've seen.
Wrathofautumn's avatar
IThanks Gyp! :glomp:

I liked your idea about the Berserkers looking more feral than the Kannists. It'd be their way of distincting them a bit more.
Gyp-'s avatar
Yes! Except the plantigrade legs, haha. They'd be completely unable to waltz around on all fours. Not that bats or ducks need to, of course, but there's gotta be quadrepedal ones somewhere.

Although, even WITH digitigrade legs a bipedal creature shouldn't be able to go four-legged all that easily... cartoons just take it to crazy levels 'cause they can.
Wrathofautumn's avatar
Some quadrapedal...hmm...well I'm sure there would be, but I'd think they'd have to use their jaws to move stuff. :P

If that's true about digitigrade legs, then what they did with Kaetif on BT wasn't feasible. XD
Gyp-'s avatar
Actually, digitigrade legs themselves aren't all too feasible. Such animals would be rather top heavy yet not have the right length of arm or type of elbow to really comfortably walk four-legged. Tails wouldn't help for balance but would, rather, make balance even harder to maintain.

That's the reason things have evolved how they have. Walking on toes is useless if you've only got two feet touching the ground.
Wrathofautumn's avatar
Hmmmm, is that so? :P

Well...crap. Not that I really care if it's feasible or not that my Kannists use it. XD
Gyp-'s avatar
Well, it doesn't have to be feasible! It's fiction!
Wrathofautumn's avatar
Yeah, of course. :P But I mean I've been using it for so long, it'd be pointless just to make changes to it now. Lol!
RobotDuck's avatar
Wrathofautumn's avatar
THanks, robot duck!
RobotDuck's avatar
Gyp-'s avatar
Next time why don't you just give him underwear? ^^; Or just... don't draw genitalia to begin with.

He's very nice. You could work on the muzzle some to make it a bit more bat-like, though, and those arms and skin flaps do NOT look sturdy enough for even the shortest of glides. You might want to try, instead of drawing a human arm, drawing the arm more as part of the wing instead. If you want them to be capable of even the most rudimentary flight you CANNOT give them so human a shape. This is not a flying fox, but it is similar; you might want to have a look: [link]

Regarding the Berserkers: WHY do they just have four fingers? Most animals have four toes on each foot, that is true, but that is because they don't have thumbs. Dogs and cats have their dewclaws which is close to thumbs. Why would Berserker evolution get rid of that extra finger while Kannist evolution kept it? You have to think about things like that.
Wrathofautumn's avatar
lol! Yes. I admit that I worked on this by memory a bit. ^^;

Well, they came from a parallel dimension. Evolution may have worked slightly different in the Berserkers' than the Kannists.
Gyp-'s avatar
I'd be very interested in seeing a MORE bat, LESS human version of this. It would be interesting to see the Berserkers having acquired more animal features than the Kannists--except they still have plantigrade legs. But when you do think of the evolution, be sure that it's ever-so-slightly plausible...

With the bat I TOTALLY think you should just flat-out give him wings with little finger-like claws at the end like a real bat.
Wrathofautumn's avatar
Well ship designs for the Kannists vary from World to World. Knowall's ships are a mixture of the others...Mineral mining in Knowall is costly, due to constant malfunctions from ice. X3 It's the same with Mya-Kin somewhat, but they've come up with ship designs of their own.
Wrathofautumn's avatar
Um...I already did. O:

Haven't you seen the picture yet?
Gyp-'s avatar
Uh, apparently not. I'll go check it out.
Cane-McKeyton's avatar
That's cool that you can take such imagination and also apply it to creating an entire race.

I'm glad you censored that.
Wrathofautumn's avatar
Well, I've still got plenty more Berserkers I've never done before.

And I just did a new picture of it, so the censorship isn't needed anymore.
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