STATS
HEALTHHP - Health Points - Total HP of your Reosean.
Base stat breakdown:
Vayron Runners - 80
Vayron Pullers - 90
Vayron Chasers - 90
Tyrians - 70
STRENGTHSTR - Strength; Physical raw damage tied exclusively to the Reosean's body.
- Mutants get +20
Base stat breakdown:
Vayron Runners - 80
Vayron Pullers - 90
Vayron Chasers - 70
Tyrians - 100
MAGICMAG - Magic; While a learned skill entirely, can provide a Reosean with the knowledge of exposing an enemy's weakpoint more efficiently with years of studious dedication.
Starts at 0 and rises with each magic level.
Mutants are bound to 0.
Magic born vayrons get +20 to their magic stat
Crit rate reads: 100 = 10.0%, 30 = 3.0%, etc
Base stat breakdown:
Enchanted - 0
Sparked - 20
Magi - 20
Spellmaster - 40
(these add up so at Spellmaster, your Reosean could have 80 in MAG stat, 100 if they were born with a magical trait)
DEFENSEDEF - Defense; The body's natural blunting against any offending damage.
Base stat breakdown:
Vayron Runners - 80
Vayron Pullers - 90
Vayron Chasers - 80
Tyrians - 70
SPEEDSPD - Speed; How fast your Vayron stacks against another.
If your Reosean is 20pts above your opponent, you will always strike first.
If your Reosean is 50pts above your opponent, you will strike twice.
Base stat breakdown:
Vayron Runners - 80
Vayron Pullers - 70
Vayron Chasers - 70
Tyrians - 80
AVOIDANCEAVO - Avoidance; How likely you will be able to dodge attacks entirely. (Reads 80 = 8.0%, 115 = 11.5%, etc.)
Base stat breakdown:
Vayron Runners - 80
Vayron Pullers - 70
Vayron Chasers - 100
Tyrians - 100
Created at simplydevio.us