Here's some stuff my art professors told the class that I thought was awesome advice. The reasons all my comics flopped was because I didn't know what the HECK I was doing. So I thought I'd share just in case there are people with the same issue.
Note that everything you write and draw in the beginning stages will look bad. No exceptions. You need to get the idea out BEFORE you make it look good. If you focus too much on making it look good you will fail at executing your ideas. The steps should be:
1. Flesh it out badly to get the ideas of the story and characters out. It does not need to be perfect, it just has to exist. Answer these ques
Hey, it's me!
My name is Robert and I'm an avid comic book reader and gaming guy. MMORPGs and TTRPG games are the main focus of my gaming time.
I've got a family I'm pretty proud of and love spending time with them. That means cartoons until forever and drawing together after school.
Professionally I work for a company in Oklahoma called Taylor Foam. I'm the Creative Director of the 3D exhibit and design department. As a manager, designer, and a fabricator I lead a five person team and together we make awesome installed work. See some of my updates. I'll try to sprinkle them in here and there.
Personally I'm an illustrator. I've been an a