Square Enix has generously provided deviantART with the exclusive rights to distribute Concept Art Boards demonstrating the creative process used in their new game for the Nintendo DS The World Ends with You
. Havent you always wondered, How did they come up with that?! These boards can hopefully answer that question.
And now for the first installment of these Concept Art boards. Weve taken some of the highlights of the developers insights and posted them here
for more information about specific storyboards, click on the thumbs! Slide 1: Initial Background Concepts
What do the four center panels demonstrate?
We explored colors and moods with game elements such as enemies as well as differentiation of the RG (real ground) and the UG (underground) worlds.Slide 2: Background Angle Tests
What is the significance of the angled backdrops?
In designing for this title, we kept the games main concepts in mind:
- Shedding the conventional on-screen presentation
- A worldview grounded in Japanese urban culture
We over-exaggerated perspectives in order to preserve the unconventional style that the game is based on. For example, we displayed the 104 building and the poster large and extremely angled, so that it would look massive and eye-catching.
The 104 building was drawn in exaggerated perspectives, as if it is falling onto the town. We hoped to depict this tall lanky landmark in the horizontal DS screen by using this bold expression. The design centered on the iron bars in the entrance, rather than the building as a whole.Slide 3: 104 Building Design
Could you explain the reasons behind the locations that were chosen?
We were originally planning to use all of Greater Tokyo to create a variety of battles and scenery. We eventually settled on Shibuya where we can best explore the iconic elements of contemporary Tokyo, such as fashion and subculture. We believed we could express those concepts with better focus by limiting the setting to Shibuya.
These Concept Art Boards are unique in that they were created specifically for challenging YOU to create your own backgrounds, dream up new heroes or villains using your awesome skills as a traditional or digital artist to show the development team just what youve got!
Are you up to the challenge? If so click here
Check back soon for more installments featuring hero and villain creation!!