webbot15's avatar

Manaquin

By webbot15
35 Favourites
29 Comments
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Yellow dots rotate body parts
Red dots move body parts

I made it as a starting point for some characters to be animated.
There're some serious depth issues going on, but you get the idea of it all.
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© 2006 - 2021 webbot15
Comments29
anonymous's avatar
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alfadarkwolf13's avatar
this will come in handy..... thank you
Ride-the-lightning10's avatar
this is very similar to pivot stick figure animator great interactive
webbot15's avatar
Thanks! And thanks for the fav!
Ride-the-lightning10's avatar
this is very similar to pivot stick figure animator great interactive
Flyinfrogg's avatar
Haha! I love that! THat's brilliant!
webbot15's avatar
Thanks! And thanks for the fav!
Flyinfrogg's avatar
you're welcome!
WilliamFMC's avatar
Omg! Good
Had lot of fun!!
killthemouse's avatar
Don't know how I missed this. It's great!

I've started planning a similar system for animation in the last week... using the computer to tween between a small number of keyframed ragdoll positions... plus a bit of physics to make the character's interactions with each other and the environment more interesting, and less work, and automatic mouth movements for dialouge, ala [link]

No code yet, of course (inverse kinematics is hard, even in 2d), but my blue sky plan is to get the work to minutes of animation ratio down to 60:1... ie. a minute of good animation in an hour.

I have no idea whether this is possible, but I like the idea, anyway.
webbot15's avatar
Wow! That's sounding really great!
I look forward to seeing it in action!

Would you apply it to making it easier to make animations, or into a game as a more intuitive sprite or something?
killthemouse's avatar
I have two ideas spinning around, where the same basic tech could be used... I want to develop the animation system first though, since I tend to be more forgiving to having buggy, slow software that I wrote myself, than making other people use said software...
webbot15's avatar
sounds like a plan!
Good luck!
sepia-tenshi's avatar
gahahahah! gutar solo!! whhee!!!
this is really fun but removing the arms and legs intentional?
webbot15's avatar
Well I didn't get round to puting limits on how far you can drag them.
The red dots were originally intended to make it shrug and stuff.

I've found that if you move the foremost arm to the left shoulder and the Backmost to the right, it looks like he/she is twisting round... sortof...

Or you can swap the arms and legs to make him/her a freak! Up to you really.
sepia-tenshi's avatar
ooohhhh good idea ^_^
*gutar solo again! wooo!! rock star manaqun!
DeathsWife's avatar
ahahaha it is too much fun!!!
H-SWilliams's avatar
lol, this is neat, and i can pull his arms and legs off too, mwahahahahahahaaaa...
i can see how this could apply to animating a character, sort of like the seleton you build for a 3d character.
webbot15's avatar
Oh! Don't hurt him/her!
(s'posed to be gender indesciminate)

Those red dots are to make better gestures, not dismember it!

you're evil!
pixelparlour's avatar
Oeeer. I like it!
Penguin-Potential's avatar
I see how you did this, and it's great :thumbsup::D Did you use on(press){ startRotation) } ? If there is such a command.
anonymous's avatar
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