XWA: Normandy SR2
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© 2010 - 2019 Vince-T
This is the Normandy SR2 from Mass Effect II, now available on my website ([link]) to fly in good ol' X-Wing Alliance.

I hadn't expected this to go that quickly. The model took me about a month of 'occassional working'. Textureing and OPTing took 2 days. I don't think I've ever had such a flow. Of course, having clear references to work with makes things much easier.

I needed to do some minor adjustments to the Normandy’s weapons layout. In Star Wars capital ships are usually slow, but large and equipped with a multitude of weapons with a wide firing ark, delivering moderate damage. In the ME universe ships usually only have a small amount of very powerful forward-firing weapons, therefore the ships are usually faster and more agile. To make the Normandy work in SW I have added another pair of Turbolasers to the tube-like extensions on top of the rear fins, also made the Thanix Cannons behave like a gun turret so it could fire in multiple directions. I also set the speed pretty high for a ship of that size. So while I somewhat adjusted it to XWA limitations, I still think it’s going to be a different experience to fly.
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Comments (2)
SamirOutal's avatar
SamirOutal|Hobbyist Digital Artist
I Want TO LEARN How to do this kind of stuffs really i love that work
can you tell me wich program are you using ! ?
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Vince-T's avatar
Vince-T|Hobbyist Digital Artist
I use an old version of Rhino 3D for the Models and Corel PhotoPaint for the textures.
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