
Village Of The Forgotten

Well the game's looks great and the soundtrack is talkin' about itself... But we get problems issues. Like the feeling. In the first game i think the most scariest part was where it's takes place. It was claustrophobic, it had narrow halls and awful hideouts. The enemies was also terrifying, from full of scars bastard's to the Walrider. In the sequel the whole game takes place in a crazy village (or a town) with religion. A story is about Blake and his wife Lynn. They want to make a document film about a pregnant girl who got lost in Arizonia.Thier helicopter crash down and Blake can't found his love, so decited to find her no matter how many dangerious situation need he survive. The game isn't has such a claustrophobic as the first one, and the story doesn't deep as the original one. The documents don't even mention The Mount Massive Asylum or the characters. (maybe because the game takes place before Outlast 1, and Murkoff was still operation at time)
The whole game is more like a religion critisim about maniplation and how can change a man's life. If that's not working then there's the white noise. (i don't want to talk about that, it's spoilers) Also the game full of places where you can leave the town, but the "hidden" walls don't allows you to leave which is i found it awful. The first game didn't use so many invisible walls like in this one, and i think invisible walls are ruind the running from the enemies.
And if you listen really good the dialogs and trying to think as a artist, then you can understand the meaing of the story and the plot.
The only thing what i found it really creepy is i guess the elementary school flashbacks, they worked because it can show you how the main charater see his childhood trauma and it's works. But i didn't found so scary and depressing as the original one, even if it has more gore... I give it a 7/10 while the original is 9,5/10.