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Zecora Mask A

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DOWNLOAD HERE: veryoldbrony.net/download/

The directory OBJ_MTL contains the OBJ with MTL and TGA files.

Includes LowPoly, MidPoly and HighPoly

The directory SOURCEENGINE contains the compiles valve object.
The model is compiled using HL2DM. It could be used in any
other game, based on HL2DM engine and up.

Copy the materials and models into your gaming folder. ie:

<STEAM>\SteamApps\common\Half-Life 2 Deathmatch\hl2mp

or

<STEAM>\SteamApps\common\SourceFilmmaker\game\usermod

The model appear named :
mlp/zecoramaska-lowPoly and mlp/zecoramaska-midPoly

This model does not contain a collision mesh,
use NoClip brushes


LOWPOLY

Use the lowPoly version if the model in background or it is active
in gaming

MIDPOLY

You should use this model if you zoom to the model or it should be
dominant in front. You should not use this midPoly model in multiplayer
maps, it could slowdown the client

HIGHPOLY

the high poly could not compiled with the HL2DM engine. It just have
to many vertices. You should use this model if you try to render
with any 3D application. highPoly is only available as OBJ/MTL

SFM

There is nothing to say. No handles, no nothing :-)
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© 2014 - 2022 VeryOldBrony
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The4thaggie's avatar
You are a speed modeler.  I envy your speed.