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Description
DOWNLOAD HERE: veryoldbrony.net/download/
The directory OBJ_MTL contains the OBJ with MTL and TGA files.
The OBJ contains the Collision Mesh too. Material collision.tga
The directory SOURCEENGINE contains the compiles valve object.
The model is compiled using HL2DM. It could be used in any
other game, based on HL2DM engine and up.
Copy the materials and models into your gaming folder. ie:
<STEAM>\SteamApps\common\Half-Life 2 Deathmatch\hl2mp
or
<STEAM>\SteamApps\common\SourceFilmmaker\game\usermod
The model appear named : mlp/scootaloocmcwagon
In gaming you can include it as an prop_physics.
It does contain the collision model.
For SFM you have several handles to control the object
The Wheels and stuff. The SteeringAnchor Point can
rotated, and moves the axis and the steering handle
The directory OBJ_MTL contains the OBJ with MTL and TGA files.
The OBJ contains the Collision Mesh too. Material collision.tga
The directory SOURCEENGINE contains the compiles valve object.
The model is compiled using HL2DM. It could be used in any
other game, based on HL2DM engine and up.
Copy the materials and models into your gaming folder. ie:
<STEAM>\SteamApps\common\Half-Life 2 Deathmatch\hl2mp
or
<STEAM>\SteamApps\common\SourceFilmmaker\game\usermod
The model appear named : mlp/scootaloocmcwagon
In gaming you can include it as an prop_physics.
It does contain the collision model.
For SFM you have several handles to control the object
The Wheels and stuff. The SteeringAnchor Point can
rotated, and moves the axis and the steering handle
Image size
1920x1080px 468.78 KB
© 2014 - 2025 VeryOldBrony
Comments3
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Fun, thank you !!
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