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Mendels Rising (Gameloft)
By Verokomo   |   Watch
1K 89 17K (1 Today)
Published: March 16, 2013
© 2013 - 2019 Verokomo
Made for Gameloft inc.
*Collaboration with Clement Croq and Eugene Fokin
Image size
1800x1176px 1.1 MB
anonymous's avatar
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Comments (74)
MasterDhalsim's avatar
MasterDhalsim|Hobbyist Digital Artist
Awesome work. What program was used for modeling and texturing?
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Verokomo's avatar
Verokomo|Professional Digital Artist
Thank you. :) I used 3dsmax and zbrush for modeling. For the textures I used a mix of zbrush and photoshop... and Vray for renders.
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MasterDhalsim's avatar
MasterDhalsim|Hobbyist Digital Artist
Ok, realy niceNod . How much time spent on the development of this artwork (will associating this with my time working:) (Smile) )?
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Verokomo's avatar
Verokomo|Professional Digital Artist
I think it took about 2 and a half weeks at least. But it's kinda hard to say since i was'nt the only one working on it. The base mesh for the character body was modeled by a teamate and so was the treehouse in the background. The concept sketch was also done before hand by another concept artist.
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duzetdaram's avatar
outstanding
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Madam-Lofty's avatar
Madam-Lofty|Hobbyist Digital Artist
Fantastic! The details, colours, and quality are all just amazing. I love it.
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Verokomo's avatar
Verokomo|Professional Digital Artist
Thank you! ^^
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TheSorceressRaven's avatar
TheSorceressRaven|Professional Digital Artist
Beautiful work :)
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Anchaing's avatar
Amazing piece!!
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DayDreamOrNightmare's avatar
DayDreamOrNightmare|Professional Traditional Artist
Good Work: Like the rendering and lighting. :sun::skull:
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Angie-Pictures's avatar
Beautiful work! Congratulations on the DD! :iconflowerheartplz:
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Verokomo's avatar
Verokomo|Professional Digital Artist
Thank you! ^^
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Angie-Pictures's avatar
My pleasure. :)
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DCLeadboot's avatar
DCLeadboot|Hobbyist Digital Artist
Looks like a deadly fellow there! :O
Hope he's in a mood for negotiation - that perspective seems a little to dangerous from this angle... :XD:
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kingpin777's avatar
kingpin777|Hobbyist General Artist
love the hair and you really did a great giving him weight and putting him on solid ground bring out the realism.
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deviantartspeedfreak's avatar
U should totaly do some items for dota 2, you can earn a lot of money there. Great skills
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gokhanproject's avatar
gokhanproject|Professional Interface Designer
Wonderfull.
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subjectzer0's avatar
I have this game on my ipod XD Order and Chaos lol
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oO-Monkey-Oo's avatar
That's just awesome!
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FirstCaptainRickkard's avatar
FirstCaptainRickkard|Hobbyist Digital Artist
Nice backgrounds. Although the character's face kind of scares me.

Isn't that pose more fitting if the weapon was a crossbow? Unless it's just for posing shenanigans which it may very well be, holding the bow like that seems to be less practical. Even the arrow placement is a bit off - that's not going to shoot straight...
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kelz017's avatar
Thank you for pointing out what was bothering me about this piece. :)
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FirstCaptainRickkard's avatar
FirstCaptainRickkard|Hobbyist Digital Artist
You're welcome.
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Verokomo's avatar
Verokomo|Professional Digital Artist
Yeah i agree. It does bother me too. Hehe!
For it to be a more 'realistic' pose his right arm should be underneat, palm facing up. But for this particular project the AD wanted to see the bracers, so i took a chance with that pose. The excuse i give myself is that he was startled and had no time to draw is arrow right. ;P
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kelz017's avatar
Fair enough! And for all we know he's halfway through the movement of bringing his bow into position. The bow being off doesn't look bad, I could just tell something doesn't look right, but you're right there are lots of explanations as to why it could be like that! :)
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anonymous's avatar
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