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Hi guys!... a couple of weeks ago I was commissioned by DeviantArt for Blizzard to create a fan art and portray Pandaren Monk from their game World of Warcraft. I'm truly honoured to be part of this amazing project and be sure to check it out.
I was really excited to get the opportunity to draw a non-humanoid character, since I always draw humans. It gave me the chance to explore new techniques and styles within the context of World of Warcraft. I really wanted to create a dynamic piece conveying the magic and intensity of the World of Warcraft universe.
TOOLS & INFO
Adobe Photoshop CC
tablet Wacom Cintiq 27QHD
Original size is 7000 x 4667px
I drew this about 30 hours.
I had 195 layers
On Tumblr you can check it here.
Work in progress images you can check here.World of Warcraft: Legion - Celebrate the Classes!Join us each day as artists pay tribute to the various classes from World of Warcraft to prepare for the newest expansion, Legion! World of Warcraft: Legion is loaded with features that will transform you into Azeroth’s elite vanguard against the shadow–as well as enhance your experience in other ways. Pre-purchase now!
What classes and artists are you excited to see featured? Tell us in the comments below!
World of Warcraft and its characters are ©2016 by Blizzard Entertainment, Inc. including the renditions made by the artists represented in this article.
I hope you like it and comments are welcome.Drawing by Valentina Remenar | All Rights Reserved | 2016 | Character and the game by © Blizzard Entertainment | Check my work on sites below also:
Distribution of this work is strictly prohibited. Uploading, editing, rendering, manipulating my work, erasing my logotype and signature, making prints etc. is also strictly prohibited. Offenders will be reported.
1600x1067px 2 MB
© 2016 - 2022 Valentina-Remenar
The first and quite astonishing thing about this piece is the way the subject is lit at every possible angle with green glowing accents. From a thumbnail view, the story and mood in which is being told is clearly visible, portraying a sense of serious eerie stance within the painterly atmosphere. The use of patterns and detail, such as the arm cloth folds to the stone carved pictorial dragons in the background push the boundary of cartoons to realism without leaving the comfort zone of the viewer. Due to there being multiple sources of light from each vanishing point, it seems hard to give proper distribution of shadow resting. But Valentina-Remenar displayed absolute hard working skill into making 3d figure and semi realism play each important part. The touch of red seen here is the classical opposite to green, attracting the viewer's eyes immediately. The more one looks at this marvelous piece, the more surprising detail and messages you find imbedded within.
Even this this is a commission off of a previously created idea, it is clearly shown the artist has manipulated this idea into their own unique style without loosing the idea. Far from failure.