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Here's an updated version with the Overdrive Mechanic.


Rockman Crossover Reborn- Scaravich Stage (Update) by ultimatemaverickx





My first Flash Game!

Last October, I thought at least I should try to make a game. I used simple characters to start which is the Bad Bad Mettaurs. It would be complicated to do Megaman or X and Zero first. I've searched tutorials and I was able to make them move left or right and jump. I got ecstatic the first time I was able to make the Mettaur attack and destroy an enemy.I got super happy that I decided to create 1 level which is this.Things got frustrating at some parts because I don't know how to stop the camera, create checkpoints, change characters, etc. I've searched tutorials but in the end I figured things out my own. Supposedly, the boss would be Stonekong. I started spriting it and scrapped it because he's big and I don't have patience to do it so I resort to Ground Scaravich. Alas! I was able to create a stage and a boss. I felt I've accomplished something big. I'm super happy but then I got horribly sick. All of my happiness was spoiled because I got sick for more than a week. Damn... It was super annoying.

When I got well, since this is the only time I was able to make a game. I thought it would be great if I can do a short game with the Bad Bad Mettaurs(I'm just being ambitious though). It's a parody game of course. I actually came up with a story already and thought of creating 8 stages featuring a boss from each Megaman series. The Mettaurs dreams of becoming a Megaman someday and they literally dreams that they are a Megaman Mettaur. This is when I thought of Xover and I thought it would be better to create an Xover game instead of Megaman Mettaurs. Besides, I used the mettaurs to learn programming only. I just used the ability of the other mettaur for Over-1 to make things quick. That's why they're both the same.

I've created 2 stages as well with the mettaurs though. They have no background sprites yet only enemies. One stage actually features my own Robot Master. I want to use it for Over-1 but I'm going to make big changes since I used some sheep man gimmicks which I think is meh. Everything should be my own.

This stage features Ground Scaravich but what you'll battle next would be my own bosses. That is, if I have time to create more stages. These personal projects are my lowest priority. Working and earning money is way more important. I wish I'm super rich so I can just work on more stages. XD I alway tell myself if this is something that will took me more than a month to create then I shouldn't be doing it but this is an exception.

It's possible I could make Megaman Xover Reborn a web series. Also Megaman Mettaurs.:)

Did you notice that Over-1 feels like Classic Megaman? My plan is, I'm going to create 5 armors. I'm not sure if I can do it but I want to create an armor that plays like X then Zero/ZX, Trigger, Megaman.EXE and Starforce. If you notice too, Over-1's animations is not smoothly animated like my Trixie Sprite Animations. It's because it would be hell to create 5 armors with fully animated sprites. Damn, this is only a thing I do for fun and if this gets frustrating then I won't be doing it.

Perhaps next time, I could create 3 stages instead of one. For now The bosses I have in mind would be. Circuit Man, Magmus and Ray Kingfisher. You'll face my own bosses of course but I also want to create existing bosses too. 
 

Here are some tips when you play the game.

1. If Over-1 got hit you may just jump when he's on the ground to cancel the hit animation.
2. You may use both weapons at the same time to deal more damage. The Boss don't have invincibility frames but he has an Overdrive Attack which is deadly.

Supposedly, the Bad Bad Mettaurs mode is a secret but it would be waste since I've worked on it way more than Over-1. It's what I'm first working on anyway.

Since Megaman is back, you probably think I would want to go to Capcom Japan and apply for a job but actually, I never considered working abroad. Working on other country will be sad and lonely. I just thought what if Capcom hires me, I do not know what I'll do. There's no reason for them to hire me anyway not unless I'm a guy who could make them money though. Besides, Capcom is a Japanese company. It's necessary I could speak japanese. Capcom is business, It's not a place where I can do what I want as well. They can hire me online but it won't happen. I think I may have disappointed some of you who wants me to be on Capcom but I create Megaman artworks and animations because I love it very much. I feel like a kid who draws for enjoyment. I don't seem to grow up. I mean I've been doing this for almost 8 years! Do you remember Megaman VS Mario. I just got super active when I joined DA 5 years ago. I feel old now. I just turned 25.

This is my 30th Megaman Anniversary Project! :D

Also, I want to thank the people who commissioned me a lot! I didn't expect to have a lot of fan commissions! :D

I haven't added simple animations on the background and polished the Mettaurs. Over-1's not fully polished as well. I'm fine as this is though. I wanted to add simple effect animations on the BG but it got a bit laggy when I added effects so I didn't continue it. I might still update it. I created all of the sprites and everything except the music, sound effects, and the mettaurs(the standing sprite and the hammer the mettaur is holding). Also the logo is just edited by me.
Damn... the description is long! XD

I have more things to say actually! lol
Add a Comment:
 
:iconiblitzcorporation:
IblitzCorporation Featured By Owner Jul 11, 2018
Change the controls !
Just copy the regular mmx buttons and this will be great.
Reply
:iconrandommode:
Randommode Featured By Owner Apr 12, 2018  Professional Digital Artist
That was a lot of fun! neat man! 
Reply
:icontimthepuffball-fcs:
TimthePuffball-FCs Featured By Owner Apr 4, 2018  Student Writer
What Kind of Retarded Makes Controls like This? This Is Pretty Damn Unplayable!
Reply
:iconexmaverickii:
EXmaverickII Featured By Owner Edited Apr 5, 2018
You shouldn't be playing this. There's already an updated version.
Reply
:iconpokemoniac:
Pokemoniac Featured By Owner Apr 4, 2018  Hobbyist Traditional Artist
Very cool game! Fun to play, nice music, and good sprite art/special effects. My only gripe is confusing controls. I would suggest AD to move, W to jump, left for main weapon, then either down for sub weapon and right for dash or vice versa.
Reply
:icondragonbonehunter:
dragonbonehunter Featured By Owner Feb 18, 2018
hey X, could you tell me what game engine you used?
I'm looking for it for inspiration, if possibly please tell me. thank you
Reply
:iconultimatemaverickx:
ultimatemaverickx Featured By Owner Feb 19, 2018  Hobbyist Digital Artist
Adobe Flash.
Reply
:icondragonbonehunter:
dragonbonehunter Featured By Owner Feb 22, 2018
thank you
Reply
:iconsincity2100:
Sincity2100 Featured By Owner Feb 5, 2018
The Key controls are really really rediculus, just fix that. also I die really fast.
Reply
:iconshadree:
shadree Featured By Owner Jan 31, 2018  Hobbyist Traditional Artist
Needs a lot of fixes.
You can't duck/fire.
Getting hit while jumping and falling into a pit is horrible.
You can't see ahead enough.
Sprite/screen ratio is off.
Reply
:iconpkmaster99:
pkmaster99 Featured By Owner Jan 25, 2018
It's a bit hard but what is insane is the key binding... Anyways, amazing job well done.
Reply
:iconmturrican:
mturrican Featured By Owner Jan 21, 2018
Holy shieet...this is truly amazing. As a huge arcade game fan id love this game in my coming arcade mame box! Music is awesome, and animation truly flawless. Keep it up!
Reply
:iconpsycho-ral:
Psycho-Ral Featured By Owner Jan 20, 2018
Thank you... thank you...!!! I really really love Rockman Xover and your game!!!!!!!!!!!
Reply
:iconodiboy26:
odiboy26 Featured By Owner Jan 17, 2018  Hobbyist Digital Artist
its so wonderful! i can play all day thanks
Reply
:icontanooki-john:
Tanooki-John Featured By Owner Jan 13, 2018
Congrats on your first game. I hope it goes well for you and lots of people play it. Where can I download it? I can use an X-box controller on my laptop. 
Reply
:iconultimatemaverickx:
ultimatemaverickx Featured By Owner Jan 21, 2018  Hobbyist Digital Artist
It's not available for download. :(
Reply
:icontanooki-john:
Tanooki-John Featured By Owner Jan 21, 2018
For real? So it's not available yet at least?
Reply
:iconultimatemaverickx:
ultimatemaverickx Featured By Owner Jan 22, 2018  Hobbyist Digital Artist
It won't be available forever. XD

I only intent this to be an online flash game.
Reply
:icontanooki-john:
Tanooki-John Featured By Owner Jan 22, 2018
Oh. I see. So where will the flash game be hosted?
Reply
:iconultimatemaverickx:
ultimatemaverickx Featured By Owner Jan 24, 2018  Hobbyist Digital Artist
Here or on Y8.com perhaps.
Reply
:iconpavicci:
PAVICCI Featured By Owner Jan 9, 2018  Hobbyist General Artist
FUNNY HARD!
Lee Epic Dance 
Reply
:iconparamite67:
paramite67 Featured By Owner Jan 6, 2018
A bit Hard with AZERTY
Reply
:iconramiel17:
Ramiel17 Featured By Owner Jan 1, 2018  Professional Digital Artist
I love it, is living again the experiences of Megaman X, nice job. Just one thing: move in A or D is kind odd. 
Reply
:iconhelios2760:
Helios2760 Featured By Owner Dec 30, 2017
The game was fun.
Reply
:iconfiremax34:
firemax34 Featured By Owner Edited Dec 27, 2017
Are you use unity for that?
Is not bad

and view that they have more fan here check that

www.youtube.com/watch?v=ZLFW8K…
Reply
:iconomega-tor:
Omega-Tor Featured By Owner Dec 26, 2017  Student Digital Artist
I loved Megaman xOver, and I understand why they shut down the server but that game was so good I played it on my spare time like a lot. So thank you.
Reply
:icontortwag:
Tortwag Featured By Owner Edited Dec 26, 2017  Student Digital Artist
As a separate comment, personally I wouldn't say that working in other countries would be sad and lonely, but then again I have a different opinion on travelling and overall opportunities. Now, of course you wouldn't be able to do what you want, but that's because it is, indeed, a business. Japanese is also not necessary, since Capcom has an American branch, and most people speak English as their main communication language, especially in Japan. That wouldn't mean you wouldn't have any freedom, as you could still work as a freelance artist to do what you want - or simply, work with the much smaller Inti-Creates, which is made of people who used to work in Capcom. 
Travelling really isn't that lonely and sad, because you get to see new perspective, meet new people and learn from things you didn't even know existed. The world is vast, and none should be too wary to experience bits of it.
Just my two cents on the matter, I'm just another random fan.


Peace!
Reply
:icontortwag:
Tortwag Featured By Owner Edited Dec 26, 2017  Student Digital Artist
Welp, been a fan of yours for years now, time to comment on this thing!

First of all, first impressions!

-Rockman Xover should AT LEAST be commended for its awesome soundtrack, and so should you for your awesome sprite work on good little Over-1.
-Same for the general level design, I like the way the level didn't shock me in anyway, it works really well so far.

Now then! On to the pros and cons - Hopefully this'll help you get even better!

+The general effects - for both sound and graphics. You obviously took 'em from various Megaman games, which isn't much of a surprise, coming from you.
+Man, is shooting and destroying enemies with those big, bright blue bullets is satisfying <3 
+I LIKE that running mechanic you've added instead of the dash. It may be because you simply couldn't find a way to properly put the Dash mechanic instead, but I feel like you've got an idea there, it could lead into interesting stuff, since you can constantly run fast instead of dash successively.
+I love how fluid the,jump animation is, too, as Over-1's legs even move a bit after he leaves the ground. A bit realistic, I like it.

-Speaking of that jump: no matter how softly I press it, Over-1 always go to the same height, which makes me remember why it's so essential to control the speed/height of your jump in a Megaman game.
-A flaw of Over-1's cannon is that when I rapidly press the button for rapid fire settings, if I press too fast, the bullets don't travel their full distance, which made me die against the first boss quite a lot.
-The dialogue I saw felt a bit too much on the simple side, but to be fair I don't mind too much, as the X series started that way - and even the Classic, really.

+Speaking of the bosses though, though I didn't beat the first one (can't seem to dodge his rock throw thingy) He's pretty darn cool, for a cockroach type of enemy.


All in all, I had a great time playing this game and hope that you will indeed make more of these. 
Reply
:iconhectorgsound:
HectorGSound Featured By Owner Dec 26, 2017  Hobbyist General Artist
Excelent word dude, love it..! :squee: 
Reply
:iconsonicdbzfan4125:
SonicDBZFan4125 Featured By Owner Dec 25, 2017  Hobbyist General Artist
Great job, just one question: these controls... what were you THINKING?! XD
Reply
:iconexmaverickii:
EXmaverickII Featured By Owner Dec 25, 2017
It's PS1 Megaman X Controls mapped into the keyboard.
Reply
:iconsonicdbzfan4125:
SonicDBZFan4125 Featured By Owner Dec 29, 2017  Hobbyist General Artist
Now that you mention, it makes sense. Altho the down arrow being jump is so off-putting. xd
Reply
:iconcool30:
Cool30 Featured By Owner Dec 24, 2017  Hobbyist Traditional Artist
Amazing for a first try! Nice job my dude!
Reply
:icontoasterstrooder:
ToasterStrooder Featured By Owner Edited Dec 24, 2017  Hobbyist General Artist
This game is pretty cool! The spritework is very nice looking, and while the control scheme is weird, the game actually feels decently nice to control. 
Reply
:iconmangakitsune2:
mangakitsune2 Featured By Owner Dec 23, 2017  Student Interface Designer
omg awesome
Reply
:iconmute-dog:
Mute-Dog Featured By Owner Dec 22, 2017
ok so the controls are mapped a bit weirdly and it would be preferable if the player was able to fire another shot without the previous one disappearing. The fact that we are locked in place when we take damage could get annoying in jumping areas, especially ones with obstacles. The last thing i have to criticize is the visual size of the bullet, it doesn't feel like it's being fired from the weapon. other than that it looks incredibly promising.
Reply
:iconexmaverickii:
EXmaverickII Featured By Owner Dec 22, 2017
The stage is easy.
Reply
:iconsomenamelesspunk:
Ah, how I'd love to have those sprites for Over-1 and Ground Scaravitch...
Reply
:iconburaianz:
BuraianZ Featured By Owner Edited Dec 21, 2017
Interesting ... I also plan to make a remake about Xover, only the difference is that I'm going to use the original graphics and it's going to be a windows game not in flash, but I haven't decided whether to keep the original gameplay or change it from way similar to how you did it (because I'm a little bad at designing levels). Even so I'm glad that another fan is interested in making a game of this saga because I haven't had time to make my own version, so good luck with this project that looks very cool.
Reply
:icontwigboy:
twigboy Featured By Owner Dec 21, 2017

Looks alright so far.

A few things to note:


- X run speed is too fast the single shot seems too powerful and doesn't trigger boss invincibility after 3 shots
- rolling rocks don't have any visual or audio clues to let the player know it's destructible
- the blast radius of the single shot is too big, covering the action and generally looks over the top when spamming shots
- level design looks nice, but variety of enemies are lacking

Expected a remake of the mobile trash runner game x-over, was pleasantly surprised!

Reply
:icontogepi1234gaming:
togepi1234gaming Featured By Owner Dec 21, 2017
This was preety good for a first time. The controls are a bit weird, but outside of that, it's awesome
Reply
:iconflamewhirlwind:
FlameWhirlwind Featured By Owner Dec 21, 2017  Hobbyist General Artist
damn, what's the music from? this shit's rad
Reply
:iconultimatemaverickx:
ultimatemaverickx Featured By Owner Dec 21, 2017  Hobbyist Digital Artist
Download it here.

The title screen is Theme of Rockman Xover. The stage theme is Battle Arena and the boss is Master boss. 

downloads.khinsider.com/game-s…
Reply
:iconkenshinmeowth:
kenshinmeowth Featured By Owner Dec 21, 2017
Incredible tribute, especially to a series I haven't seen hardly any love for during the 30th anniversary. Very cool!
Reply
:iconexmaverickii:
EXmaverickII Featured By Owner Dec 21, 2017
You mapped the controls well of PS1 X games into the keyboard.

Basically A and D as left and right are universal controls.

I noticed you use arrow keys as the square, x , triangle and circle of the Playstation controllers. 

The left arrow is the square button, The buster/z saber button. Over-1 buster in this game.

The down arrow is the X button, The jump button. Over-1's Jump.

The right arrow is the circle buttion, the dash button. Over-1's speed up.

The up button is the triangle button, the special weapons button. Over-1's sub weapon here.
Reply
:iconavsmanfred:
AVSManfred Featured By Owner Dec 21, 2017
Wow game is great but controls are quite awkward, i mean it's quite unintuitive to use arrow keys for functions other than movement, also arrow down as jump goes even further with that problem, but this is only problem i encountered so far.
Reply
:iconjx444444:
JX444444 Featured By Owner Dec 21, 2017
SUPER ULTIMATE QUALITY!!!!!!!
Reply
:iconserkel:
Serkel Featured By Owner Dec 21, 2017  Hobbyist General Artist
YES YES YEEEEEEEEEEEEEEEEEEES!

MY DREAM OF A GOOD GAME STARRING OVER-1 CAME TRUEEEEEEEEEE!!!


the boss is pretty hard BUT OH MY GODDDDDDDDDDD



AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Reply
:iconexmaverickii:
EXmaverickII Featured By Owner Dec 21, 2017
I beat the game without taking damage and you guys criticize undodgeable attacks! You better think what you'll write next time.
Reply
:iconexmaverickii:
EXmaverickII Featured By Owner Dec 21, 2017
2 boss attacks are impossible to dodge? You got to be kidding me! You can dodge all attacks! The boss is not unfair! Why are people pointing that out. 
Reply
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December 20, 2017
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