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These are Sekhem Weapons made of Darr, one of the Five Hidden Elements.
The hidden elements are complex and have many different relations with one another and with common elements, being sometimes attributed to potentials and temperaments. They are as well ever-present, yet left unchanged on their own (they have no ordinary unit such as atoms, or previsible states like liquid or solid). So, making them manifest is something quite hard, and having these weapons crafted is an extraordinary achievement.
The possibility that the Telchine and Ahuitzotl species (related between them) had on creating weapons out of the hidden elements (and which self-generate them, as well) were understood in two manners:
Xiuhcoatl (literally fire snake) and Sekhem (meaning something like power in ancient egyptian language). Both needs to imbue a living organism, a pocket neural system full of memory and creative potential, be it dormant or not. The difference between the two resides primarily on the specifications of these serpentine composites. The Xiuhcoatl weapons make usage of the Cuetzpalin species' Tonalcoatl; the Sekhem makes usage of the Kratozoa, present in few Tritons and Drakainas. 
From many points in history, the selected weapons received more than one Kratozoa to be imbued, and amplified the power and possibilities of use of the weapons. While originally the sekhem were able to be used by few select species or individuals, the complex sekhem (Caduceus) could be used effecively broadly, and could be hidden from ordinary perception with certain ease. There was just a recorded case of a Sekhem with three Kratozoa, which, to become a Trident on its own, needed the intervention of fusing two previous sekhem weapons into one.
Here are the Sekhem, Caduceus and Trident (if ever formed) plus the original weapon shape (un-related to the hidden elements) of each weapon of this given element:

Darkness Lance of the Furies
(Helladean - in possession of Charybdis, in the Chaos Dimension)
Original Shape: Atlantean design, by Telchines
Component Kratozoa: Triton Panacea
Some known users: Panacea, Charybdis, Gustávos the Triton
Alternative names: Dirae Lance
Approximate Measurements: 38,5 cm height; 28 cm width (original shape)
                                             56 cm height; 28 cm width  (Sekhem)

Vacuum Wand of Abaris

(Helladean originally - in possession of Abaris, brings wherever he goes)
Original Shape: Hyperborean design, by Jotunn Priests
Component Kratozoa: Drakaina Sophia
Some known users: Abaris, Ekhidna
Approximate Measurements: 21 cm height; 21 cm width (original shape)
                                            28 cm height; 28 cm width  (Sekhem)

Darr is known as the Channeler. It is differentiated by its telekinetic properties, that affects directly Duskoplasm (materialized shadow), thus being a form to manifest the un-manifested, the anti-onthological realm of Shadows, the Absolute Darkness (Anaghra Lemah) which on itself is home to the Ater Adamantis (that is understood as source or reference to the dark, negative and oppository form of ipseity). Is used in combination with materialized shadows as means to a perfected necromancy, where the shadows may have also healing properties on the living, or on purpose, enhace the physical abilities to the dead, mutating them at will of the necromancer. All in all, it is an element of control of the external through the inner and as such can be used as a powerful weapon concerning stronger minds, requiring concentration and earning some kind of sixth sense, as if a form of telepathy for those who master it on higher levels. It can as well help the user to travel amidst the shadows of a black hole without sinking into it, without being destroyed or warped.  

These weapons were crafted in different times and places, yet the main events when they were imbued with the living and dormant potentials of the Kratozoa involved direct participation of the aforementioned Telchine and/or Ahuitzotl Dark Sorcerers. At a point in the colonization of Tredius, the Telchines used them to control an almost indestructible army of automated fossils, by using weapons of all the hidden elements and through them, controlling and changing nature. That disrupted the ecosystem and would've caused a mass extinction, if there wasn't intervention from the gods. Victors, however, it wasn't the gods who would claim the weapons, but a fellow hermit and former Apkallu, Abaris the Hyperborean. He believed the great power of these weapons could be the key for the people of Tredius into acquiring autonomy and knowledge over the intricate relations of nature and that could lead to a colonization of the world without collateral damage. Then he split the weapons he possessed during different times to different native cultures in various spots of the planet. Some never made it to the planet, or did so sporadically. The weapons were able to virtually "root" on the planet, acting like spots of hidden elements and reciprocally influencing the nature it surrounds.

The weapons, however, act like the Pelasgean Relics on which they were inspired, and have a certain magnetism. But only bearers and masters of these weapons may feel the other weapons and their effects on nature. And from a long time, few were able to even reach these relics. As industrial civilization progresses, the perception of the weapons and of the authors of the unbalance of environment has been shrouded. They also were disguised with titles based on the ordinary 10 elements-potentials.

Specifically, there was a reason for the Darr based Sekhem never to make it into Tredius, after Abaris spreaded all other weapons. This was the element which the Telchines used with more proficiency in their army, and the army itself wasn't destroyed - it still lies dormant deep into the bottom of the Mediterranean Sea. Any contact of a Darr-based Sekhem rooted in Tredius could reveal its secret location. Ironically, Abaris himself uses one of those weapons in order to traverse the intricate veil the hidden elements leave in the planet. The other weapon, the Dirae Lance, is also used in a portal, to keep its user, Charybdis, intact in the Chaos dimension, generating rifts across the same veil on which Abaris travels.
The choice of having the Scissor Staff fused with the Dirae Lance was proposed by the Vovin Charon.

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