I made LTT Conglomerate headquarters ( building in the middle ), hope you like it
LTT is my org in Star Citizen, feel free to take a look and join robertsspaceindustries.com/org…
This is my first photo-bash on sci-fi cityscape...experiment*
started as 50 min speedy for Super Speedpainting Funtimes - www.facebook.com/photo.php?fbi…
after that i spend... at least 2-3 hours more and this is the result
*the moral lesson here is:
i dont know how to stop
i have no idea what i am doing
i should do more
i should learn any 3d to help myself with things like this
my neck hurts
my other star citizen fan art
my official fan art thread on RSI
i got featured
Galactic Inquiry ep001 - Star Citizen. June 27, 2014 and my art is there : youtu.be/pD8VdFyi-tc ~7.45
and i got a DD, what an wonderfull week!
Star Citizeni Fan Spotlight Feature !!
here is the topic: robertsspaceindustries.com/com…
WOW just amazing there is very little I can say to make this artwork better! <img src="e.deviantart.net/emoticons/b/b…" width="15" height="15" alt="" data-embed-type="emoticon" data-embed-id="366" title=" (Big Grin)"/>
But one thing that I will say is the sky. I feel like the sky needs a bit more stars and planets to make it feel more like a sci-fi/ futuristic piece of art work - if that was what you were aiming for- .
The horizon is a bit blurred out and I feel like it would be better if it showed buildings for more of an impact on viewers! <img src="e.deviantart.net/emoticons/b/b…" width="15" height="15" alt="" data-embed-type="emoticon" data-embed-id="366" title=" (Big Grin)"/>
Again amazing artwork and I know how much time and effort it takes to make such an amazing piece like this. Good job and hope to see more like it! <img src="e.deviantart.net/emoticons/b/b…" width="15" height="15" alt="" data-embed-type="emoticon" data-embed-id="366" title=" (Big Grin)"/>
Hmm. Good technique, like all your work, but this one doesn't quite come together because it seems to be two pictures--an interesting, high-contrast cityscape on the edges, and a kinda generic sf city in the background--and they don't really seem to be either unified or meaningfully contrasted.
Despite all the sight lines leading us to the central plane/ship and the city tower, my eyes keep being drawn sideways to the neon signs on the foreground sides, because the hot pinks and reds (set against contrasting black) are vividly salient compared to the muted blue/gray/gold of the center. And the details are very human; this is a larger version of cities we know.
But an outer frame doesn't often make a good picture, because it splits our attention between the edges and leaves a gap in between.
The gap is made even wider by the open space between those framing buildings and the distant tower-city, lowering the sense of either unity or meaningful contrast between foreground or background.
So this comes across as two different pictures, because we can't tell how the foreground and background are intended to go together.
I'm more interested in the foreground picture--the buildings glowing with ads, and the craft flying between them which shows us that these ads cab indeed be seen at eye level--otherwise, they'd be too small to be read from the street far below. And to sharpen up THAT picture, you'd want to pull those foreground sides in more tightly so their effect isn't diluted by the open space, the wide gold glow, or the distant abstraction of elegant towers.
The other picture here is an aircraft approaching a futuristic city tower, and for THAT picture, the vibrant neons and light/dark contrast on the edges are an unfortunate distraction. But also, well, I don't find that picture very interesting. The city tower is too far away to register as anything but generically futuristic--are we supposed to see it as glorious, or menacing, or exciting...? It's just remote and essentially static, with nothing going on but the various aircraft - one of which is in the foreground, but doesn't really convey a mood (is it attacking? coming home? seeing the Great City in awe for the first time?), so the general effect is almost as flat as a "Here's a picture of how our proposed airport would look when it's finished."
I see three ways this can go. 1) You show us the crowded, vivid, human city of the foreground edges by bringing them closer together and turning the background into something less distant and abstract, or 2) you tone down the distracting frame-clutter, expand the background tower city and make it more vivid, and show us what it MEANS, or--if this crit has been making you say "But you're missing the POINT--3) do whatever it takes to make the meaning of the foreground/background contrast CLEARER.
Is it rich vs. poor? Old vs. new? Mundane daily existence vs. change and aspiration? Earthbound vs. space exploration? You're a damned good artist, so decide what you want this picture to say and make it so.
Perhaps some inspiring Cutlass art? I know all of us Cutlass pilots were stoked by the latest Letter from the Chairman and how the Cutlass is going to get another pass to resolve problems.
Cheers and nice job.