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Folly of Man: Inhabitants of Faro Island (Part II)

By TrollMans
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Species of the Skull Islands (Part 2/6): MARSHES

Ragon: Amphibious hunters that lurk within the deeper wetlands and coastal crags of Faro Island, the species is believed to have descended from basal stegocephalians which have convergently developed down a similar line as tetrapods. The Iwi refer to Ragon in their language as “fish people”, as they often rear up on their hind legs to peer over reeds (reaching around seven feet in full height), and are capable of limited bipedal locomotion in a manner similar to some lizards, and have a very uncannily humanoid form when doing so. The tail has been greatly reduced, and Ragon swim using their webbed arms and legs, ambushing fish and other small aquatic prey from within growths of pondweed. Ragon are surprisingly social and intelligent, forming pair bonds for life and fiercely defending their eggs and young. Infants are fed on a layer of fatty tissue which grows on the underbelly of the adults, a diet which is gradually replaced with regurgitated prey as their reach adolescence. They hunt alone, but can maintain contact with one another over great distances using electromagnetic sound waves, which are inaudible to human hearing (and more importantly, most potential predators) and only detectable to specialized electronic equipment, but inversely radio waves can attract Ragon due to the similarity of the frequencies. Ragon tend towards the volcanic springs of the island, incubating their eggs in near-boiling waters and also accumulating nuclear energies brought up from the islands’ bedrock through the cycling of water; when attacked, Ragon can spew pressurized radioactive steam hot enough to burn skin on contact, boiling the water rapidly in a throat pouch using a sudden internal electrochemical reaction, distracting predators for long enough for them to slip away.

Guesra: Large, fish-like tetrapods (likely part of the same lineage as Ragon) which dwell in the clogged swamps of Faro Island, they are primarily aquatic, but possess muscular limbs capable of dragging themselves across land if necessary, allowing them to travel though the more choked waters easily, but they more often utilize underwater passages to travel between favoured foraging grounds. Although slow and cumbersome out of the water, they are protected by a thick coat of quill-like spines that is covered in a potent neurotoxin, visually signified by its bright yellow and black markings. Guesra (alternatively spelled "Gesura") will warn away potential threats that wander too close by swinging their tail, which too is covered in spines, and are easily dislodged by this action. Guesra’s underwater vision is poor, and it relies primarily on powerful electroreceptors to navigate the murky depths. The long fin-like spines that protrude from the back of their heads are actually extensions of these electroreceptors, acting as antennae to more finely detect objects in a radius around them. This also manifests in a electric shock strong enough to scorch flesh to any animal that touches their skin. Despite their fearsome appearance, they are actually fruigvorous, consuming mostly fruit from swamp-dwelling trees, with a particular fondness for a type of large pod-like mallow fruit, grasping them right off the branches with a long muscular tongue. The males, known as King Guesra, can stand over fifty feet in height, thrice the size of females, and fiercely territorial, often centring their territories around groves of these fruit. Possessing large tusk-like fangs, they are much more heavily built for physical combat, either against other King Guesra, predators, or competing frugivores that threaten their fruits. Due to their great size, King Guesras’ electrical discharges are much stronger than those of females, powerful enough to be felt within a radius of several metres, stunning anything within a certain radius for a few moments. The tail of the male is reinforced with bony scutes and a keratinous outer dermis that turn it into an effective battering weapon which can further electrify and envenomate any target struck with it. Another reason males defend their groves so ferociously is because they act as the species' nests; similar to Ragon, parents bond strongly with their young (although differing with a polyamorous breeding system and fish-like young that gradually become more amphibious) and have extended care of their offspring. 

Squid Worm: A hybrid invertebrate of crustacean and cephalopod related to the squid-crabs, these are more conventionally aquatic, with a longer, shrimp-like body and only a vestige of the original mollusc shell, which is replaced almost entirely by the segmented arthropod exoskeleton, but able to crawl on land for limited periods. The young animals are pelagic predators up to a foot in length that hunt small animals up to their own size, dispatching larger prey with venomous claws. Dwelling in the shallows, they are a common food animal for the Iwi, as they can easily be caught by a simple lured string; it is not uncommon for a fisherman to pull up a dozen or more wriggling larvae within an hour. They also produce a a special glowing pigment, normally released when startled, but if fished in gently enough can be extracted from the animals for use in bioluminescent paints which (when mixed with juice from certain fruits) could retain these properties for many months. The adult stage takes several years to reach, since they can be over three metres in length, and so massive they become bottom-dwelling ambush hunters. Their fins become raggedy to disguise their outline, their skin is able to change colour and texture for camouflage, and by wiggling the tip of a tentacle, can easily lure in curious prey, which are captured with a sudden strike of the longer feeding tentacles. The adults annually drag themselves ashore for a few nights to reproduce, with the males flashing bioluminescent fins to signal their health and vigour to females; many males do not survive this event and almost none make it through more than three or four breeding cycles, indicating extreme evolutionary fitness if one survives to mate for more than one season.

Skeleturtle: A species of semiaquatic turtle found throughout the island’s waterways, its pale white scales and shell pattern mimic a bleached skeleton, an effective disguise from predators as few carnivores are interested in bare bones (although its bone-like armoured plates come with the tradeoff of being unable to fully retract its head and appendages into the shell), and those few which are it can flee into the water to avoid. A peaceful herbivore that feeds primarily on the wetland vegetation, its shell almost seems to glow as the large chelonians drift down the river, attracting shoals of fish which pick algae and other growths from its shell and armoured hide. Flowing algae becomes increasingly encrusted with age, giving the oldest Skeleturtles an almost hairy appearance, even if it does not become integrated into their physiology like true florafauna. Capable of breathing underwater through the blood vessel-rich wrinkled skin between the segments of its armoured neck, it can remain submerged for days at a time, although generally only forage for periods lasting a few hours, coming up to bask in radioactive springs for energy. Young turtles seem to feed strongly on the dung of other aquatic grazers, including those of adult Skeleturtles, which helps them build up gut biota and also assists in keeping the river ecology healthy by getting rid of waste material. The Iwi hold the turtles in a special place among their mythos as half-living ghosts which have conquered death; with a low mortality as adults, slow metabolism, and ability to passively accumulate nuclear energy for sustenance that can be utilized for decades, at a certain point, Skeleturtles appear to stop aging, and they may never die from age-related complications. Studies on growth rings of the bony shell suggest that the oldest known Skeleturtles have been born before the last ice age, an idea backed up by Iwi able to identify specific individuals that have been alive for centuries unchanged (using the bony protrusions of their skeletal shells which develop in older animals as identification markers).

Swamp-Wing: One of the strangest species of fliers native to the isle are these marsh-dwelling relatives of the Leafwing. Thin bony extrusions jut from the skin from the underlying skeleton as rows of spikes protruding from their body and mouth, which seem to act as a minor predator deterrent. Always on the hunt for insects and other small prey, they are equipped with a long prehensile tongue that can shoot out to capture them from a distance. They are clumsy fliers, but their exceptionally broad and expansive wing membranes allow them to glide great distances without needing to flap their wings. The broadness of the wings also makes them poor swimmers, climbers, and walkers; it is likely a continuously high breeding rate and regenerative abilities stemming from their neotenous state which ensures their continued survival. An extreme example of neoteny, Swamp-Wing appear to never morphologically mature past a near-embryonic state, and retain highly infantile physical features into maturity. Almost all traces of ornithodiran ancestry has been lost; the skin does not develop scutes or scales and feathers never progress beyond a few monofilament quills. Because of the high rate of reproduction, which is resource intensive, females feed almost every waking minute, and during the day when they are asleep, they roost with their wings open to photosynthesize, thereby gaining energy at all times. They prefer to hunt in the early morning and evening, as their thin, scaleless skin loses moisture quickly. Males are almost nothing like females, being flightless, primarily aquatic, and several thousand times more massive; while females may only be about four to five feet in wingspan, males are wingless and fifteen to twenty metres in length. The bony spikes upon their backs are proportionately larger and more robust, and using its prehensile tongue, it skewers extra prey on these bony protrusions; being so large, even humans can end up run through on the predator's back. By letting prey putrefy a bit before consumption makes them easier to tear apart (useful for a predator that can’t chew and has poor biting strength) and as a bonus, it can attract unwary scavengers that end up speared themselves, and also works to attract female Swamp-Wing (which they can distinguish from prey by sound); a barge of floating vegetation carrying a flock of volant Swamp-Wing may actually be a male travelling with his harem. The male ‘mates’ with females by producing spermatophore buds on its abdomen which females collect to impregnate themselves, satiating them for a period lasting several weeks before they need a refill. Females bud off offspring from the underside of their tail continuously, which they drop into the water as tadpole-like larvae to metamorphose into winged adults; most inevitably die but by sheer numbers (females are able to produce a new larvae on average every twenty minutes) some will make it to maturity.

Piranhapede: The largest member of a group of aquatic arthropod-chordate hybrids (likely derived from some ancient cyclostomatan-lineage agnathan) native to Faro Island known as "neopedes", reaching up to eighty metres in length (in mature females only; adult males are rarely even a quarter of this length). One of the apex predators of the island’s waterways, its body is encrusted with symbiotic pondweed, trailing algae, kelp-like hydrozoans, and specialized aquatic bushes, which, similar to many of the Skull Isle's native kaijin species, becomes increasing integrated into the neopede's physiology as it ages. This growth of flora renders it almost invisible in the water when still and resembling a floating island when swimming at the surface. Its favoured ambush tactic is to sit near the shore with its branch-like arms outstretched, quickly grasping its prey in its hooked claws and then feeding them into a voluminous maw, which is armed with several rows of serrated interlocking mandibles that shred food items to tiny pieces. Their long forelimbs can also shoot out to capture swimming animals, pluck arboreal fauna out of the trees, or even just let prey wander into its open mouth (this may have contributed to Iwi tales of "boat-eating islets" along the River of Death). Lacking true jaws, prey is masticated by fast and strong peristaltic contractions of the tooth-covered mouth and throat lining. Their eyesight is very poor, but two pairs of long branched antennae trailing from their body more than makes up for this. The mating ritual of the species involves the female first accumulating a harem of prospective males, and swimming at a fast but steady pace that can last several hours, only slowing as the harem falls behind; only the strongest males can keep up with her for so long, making this an effective marker for a fit mate. The three to four-foot long nymphs live together in large creches, killing prey by swarming and stinging repeatedly to overwhelm them (adults have little need for venom to incapacitate prey), earning the species its name. The young neopedes are capable of terrestrial movement and omnivorous, but adults are entirely aquatic predators moving by undulating fins. As expected for a species which produces large clutches, very few of these reach maturity. One problem which constantly plagues adults is the abundance of parasites which latch themselves to the softer tissues, and at times it flips over and surfaces belly-up for hours at a time to allow small aquatic and aerial cleaners to pick off the ectoparasites which generally carpet its skin.

Sker Buffalo: Massive bovines easily recognizable by their size and wide, antler-like horns, they can grow to sizes exceeding the most massive whales or sauropods; the largest males reach up to fourteen metres at the shoulder and five-hundred tonnes. They are one of the most common large grazers, moving in herds that may be over a dozen strong (comprised mostly of females and their young, while males usually live alone or in small bachelor groups). They bulldoze their way through the wetlands and forest undergrowth, forming wide game trails beneath the forest canopy which are used extensively by numerous smaller denizens of the jungle, including the native Iwi, as pathways through the labyrinth-like environment. The Denham Journal does not make mention of the species despite their ubiquitous status, suggesting that they radiated across the island’s habitats quickly to fill the void left by the eradication of large herbivorous dinosaurs by the Skullcrawlers. Symbiosis with vegetation growing upon its back allows them to camouflage and also provides additional nutrition; they may hibernate for long periods partly submerged just allowing this plant growth to photosynthesize. The broad, grooved shapes of their horns and fatty tissue in their massive dorsal humps provide a wide growing surface for this vegetation. Many species of small animals, such as birds and insects, live on the hide of the buffalos as commensals, while other smaller animals follow in the footsteps of these huge ungulates as protection from predators; moving in herds, the animals are effectively walking forests. Wading fishers like the avian Faro Egrets and secondarily flightless Scissor-Heads (close relatives of the Leafwing) follow and search the churned up waters left in their wake for disturbed bottom-dwelling prey. Although normally peaceful, their huge horns, which can be more than twenty metres across, tough, bark-like skin, and huge bulk make them dangerous opponents for almost any of Faro Island’s predators, especially when they are in herds.

Mortaspis: It is not merely the immense but also the smaller creatures which pose a threat to human life on the Skull Isle. A multitude of kaiju parasites and monstrous insects infest the underbelly of the archipelago, such as Mortaspis, a gargantuan mosquito growing up to the size of a sparrow which most likely preyed upon the native dinosaurs in times passed. But even with the near-complete mass extinction of its former saurian diet, there still exist a multitude of potential hosts for this creature, and which, like most mosquitos, is actually mostly herbivorous, feeding primarily on fruit juices, plant sap, and nectar. The diversity of florafaunal organisms therefore provides ample supply of both plant and animal-based nutrition for Mortaspis in one convenient package. Although not adverse to consuming human blood, such a massive ectoparasite is rather hard to miss coming, be it the thunderous buzzing of its wings in motion, its size and bright colouration, or the saw-like proboscis which it uses to slice through thick hides to reach the veins underneath (and any pitiful mosquito nets put up to try and stop them from reaching sleeping expedition parties). Plague-like swarms of Mortaspis can easily drain animals up to the size of humans completely, although to large kaijin they are merely a persistent irritant. After a feeding, they may become too swollen with fluids to even fly, and retreat to a tree hollow to digest their meal. Adult mosquitos tend to be almost entirely female, as males sacrifice themselves as larder for their brood; the eggs are laid upon the father, and once the larvae hatch, they consume their parent as their first meal before slithering into a body of water. The aquatic larvae are also ectoparasitic, with flattened bodies up to forty centimetres long that allow them to actively swim by undulations, and barb-covered hooked mandibles to pierce through the skin of aquatic animals and feed like leeches; any forced to wade through Faro Island's waterways without sufficient protection may find themselves having to pull out one or more of such larva.

PapilioMany of the large predators of Faro Island’s waterways rely on lurking still within the murky depths for prey to wander within reach, but the actual capture method varies greatly. The Papilio is a much smaller close relative of the Piranhapede (although still capable of growing four metres in length) with a huge mouth over four-feet wide that can open fully in a fraction of a second, creating a powerful vacuum that sucks in nearby prey. An expandable stomach allows the neopede to swallow prey larger than adult humans whole, while multiple rows of inward-facing teeth extending down into the esophagus prevents them from escaping back the way they came. Like most neopedes, the species with functionally blind, with vestigial eyes, and relies on sensory nodes on the face and a well-developed lateral line running down the length of the body to detect the bioelectrical signals of prey. Their front pairs of appendages are used for helping to shovel larger food items down their throat and dig up the mud on the river bottom to create a depression in which to camouflage. Detecting the shadows of prey swimming above, it pushes itself up to swallow whatever wandered within range, even if it is too big to consume. The broad fleshy lobes extended from the sides of the bottom partly help to break up their outline when doing so and pushes up silt that falls back down to cover its body, but are more actively used during courtship displays; they may not be able to see one another with eyes, but they can still detect one another’s body shapes and movement when males are performing ritual dances to prospective females, and the fins make the male appear larger and more attractive as a prospective mate (and not as potential prey).

Vinestrangler: On the Skull Isle, the line between plant and animal is greatly blurred, with many organisms being symbiotic hybridizations of both. It works more suitably to classify florafauna by a sliding scale of more plant-like to more animal-like, but there are those which appear equal to both parties. One group common to the archipelago are a group of predaceous florafaunal cnidarians, likely among the first such plant-animal hybrids that evolved, with such a degree of genetic fusion, it is unclear whether it was originally a plant (or alga) that acquired animal genes or the other way around. The Vinestrangler is the most morphologically diverse of this group, having epiphyte, terrestrial, and hydrophyte forms depending on the region in which it grows (although all are most common in damper and more heavily forested regions). All morphs are distinguished by prey-capture structures which are superficially similar in shape to that of the Venus flytrap, although strengthened by a bark-like layer of calcium carbonate and cellulose and are anywhere from thirty to three-hundred centimetres in diameter. These are likely derived from the "bell" of the cnidarian form; in epiphyte morphs, these resemble large canopy blooms, terrestrial forms are more well camouflaged as broad-leafed plants or even with loose filaments that resemble leaf litter, while hydrophytes float at the surface, appearing like unusual lily-pads, although all originate from a motile larval stage which resembles a small octopoid and buds off from the roots of the adult medusa. Although sometimes simply waiting until something just walks into them and snapping shut, they are also capable of more active predation; in the centre of the bell are numerous hooked tentacles, which are highly elastic and coated in paralytic nematocysts, and which can grasp and pull smaller prey in from some distance (guided by bundles of small, but functional eyes, similar to those of box jellyfishes). Prey are generally captured alive, but immobilized by the neurotoxic venom; smaller prey is simply grasped within a curled tentacle and its insides liquified, then drained through smaller siphoning filaments which cover the surface of the tentacle, while larger animals are drawn into the bell by the tentacles, which then encloses and digests the victim alive. The majority of the Vinestrangler's body consists of winding branches/roots which anchor the feeding bells into place and move much more slowly than the feeding tentacles, with serrated tips that will try to gradually burrow into the surrounding branches and roots (sometimes acquiring additional nutrition parasitizing trees through these roots), eventually becoming fused to its host(s). Once the digestible bits of the prey animal have been cleaned, the Vinestrangler spits up the harder bits, and these can provide further nutrition as fertilizer through the roots.

———

NEXT: The Razing of Pyongyang
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anonymous's avatar
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SkyPotatoFire's avatar
Marvelous design of this fictional ecosystem and how detailed it is. All these creatures have form and function and practicality.
johnwiththeglock's avatar

Great art man. And based off what's next it sound like china isn't the only communist country that will get kaijued.

the1sou1huntre's avatar
I'm bored and half illiterate, so I didn't read the description, but this one really caught my eye- the art is absolutely amazing.
DinoBrian47's avatar
What are the squid-worms and piranhapedes based on?
TrollMans's avatar
The Squid Worm is based on the Squid Worm from an obscure 2008 PC puzzle game, King Kong: Skull Island Adventure, although aspects are combined with the Chromatophore Squid and Stinging Squid, both also from the same game.

The Piranhapede is a fusion of various swamp predators of Skull Island; the Piranhadon, Scorpio-pede, and Nefacossus from the 2005 Kong continuity (?Kongtinuity), and the Swamp Locust and Sirenjaw from the 2017 Kong continuity.
DinoDragoZilla17's avatar
Interested to see what The Razing of Pyongyang is, particularly since Pulgasari won't be featured in Folly of Man.
And now it's time to guess the Kaiju again! I'm going for:
Ultra Series Ragon for the Ragon
Ultra Series Guesra and King Guesra for the Guesra
Um...Scylla (though sure about that one given you're inclusion of the Spider-Squid in the previous entry) and some other monster which I evidently don't know of for the Squid Worm
Skeleturtle for Skeleturtle
King Kong 2005 Piranhadon and Skull Island: The Birth of Kong Swamp Locusts for the Piranhapede
The World of Kong Swamp Wings and Skull Island: The Birth of Kong Sirenjaws for the Swamp Wing
Sker Buffalo for the Sker Buffalo
Godzilla: The Series Skeetera and The World of Kong Mortaspis for Mortaspis
The World of Kong Papilio for the Papilio
The cancelled Kong Skull Island Vinestrangler and the carnivorous plant from the Hanna Barbara Godzilla series for the Vinestrangler
Not sure about the inspirations behind the Faro Egret and the Scissorheads, if there are any.
TrollMans's avatar
The Squid Worm is based on the Squid Worm from an obscure 2008 PC puzzle game, King Kong: Skull Island Adventure, although aspects are combined with the Chromatophore Squid and Stinging Squid, both also from the same game.

If we're going to be extra pedantic, Skeleturtle's real name is "Mystery Bones of Infant Island", but this ain't Infant Island and "Mystery Bones" sounds real dumb, so Skeleturtle works.

The Vinestrangler's redesign is actually based on a man-eating flower which appeared in a single panel of Kong: Gods of Skull Island.

The male form of the Swamp-Wing is actually based on an unnamed, spike-backed, web-footed creature mentioned in the novelization of Kong: Skull Island, which apparently speared people on their backs.

The Faro Egret is based on the Skull Island Egret, from the 2005 Kong continuity World of Kong book, as well as the unnamed wading birds seen in Kong: Skull Island. The Scissor-Head is based on the Scissor-Head, also from the World of Kong book (although this version was a flightless pterosaur).

The others are also less a straight one to one comparison, and more of an amalgamation of numerous species (like Mortaspis uses aspects of Estrivermus, Unguasilus, and Spinaculex as well), but you more or less got it.
DinoDragoZilla17's avatar
Ok.
Huh, King Kong Skull Island Adventure. I used a few monsters from that in my own fanfic (and in hindsight I should really have recognised the Squid Worm from that 🤦‍♂️).
Xhodocto385's avatar
the vinestrangler is awesome!, like a plant jellyfish, can't wait to see what Kaiju is in Pyongyang.
bluewingfairy's avatar
Good morning friend, So Awesome!!!!!!!!.
KaijUnity1954's avatar
Why were Ragon and Gesura included?
TrollMans's avatar
Because they can be? 

If you're referring to them not being Toho/Godzilla kaiju maybe you haven't been looking at the other entries, but there've been Ultra kaiju present in a few entries prior. I've previously justified them as being close enough to the Godzilla franchise to be included, and they make suitable filler kaijin.
Vollie93439024's avatar

uh, you can’t imagine how much I get high from your art

TrollMans's avatar
I'm not completely sure what this statement means, but hey, as long as you enjoy it.
Vollie93439024's avatar

I apologize for my poor English. I meant that you have a good sketch, which I really like.

JacobSpencerKaiju79's avatar
Pretty awesome looking mini-kaiju, those are pretty cool niches. 
Force0fHabit's avatar
Oooooo! I'm always a sucker for swamp biomes and their inhabitants. Let's see if I can recognize this particular batch of monsters. I recognize Ragon and King Gesura (Ultraman), Skeleturtle (Mothra, right?), the Swamp-Wing...kinda (female form: the 05 Kong, male form: no clue), and the Sker Buffalo (Kong: Skull Island). Everything else is completely foreign to me, what are they from? 

Regardless of my lack of familiarity with most of these monsters, I'm still astounded by the amount of creativity on display here. My personal favorites have to be King Gesura, the Skeleturtle, and the Swamp Wings, although everything on display here clearly has had a great amount of thought put into it. If I may ask, which ones were your favorites to draw or write about?
TrollMans's avatar
The male form of the Swamp-Wing is based on an unnamed creature described in the novelization of Kong: Skull Island, which are said to have webbed feet and people impaled on their spiny backs.

The Squid Worm is an animal which appeared in the 2008 game King Kong: Skull Island Adventure, although this version is also fused with the Chromatophore Squid and Stinging Squid from the same game.

The Vinestrangler is an unused creature which was conceptualized for Kong: Skull Island but didn't end up in the film (I think it was replaced by the Mother-Longlegs), although it did show up on the home video bonus materials for the movie. Note the canonical Vinestrangler (so to speak) was a katydid and didn't look that much like this version, which is based on a man-eating flower which appeared in the comic Kong: Gods of Skull Island.

Mortaspis and Papilo are both from the World of Kong book tie-in to the 2005 Kong, although both are fused with other species in the book because this is a condensed fanfic (for example, the Papilo was a fish, not a neopede).

The Piranhapede is an amalgamation which fuses numerous concepts across multiple continuities, being primarily Piranhadon, Swamp-Locust, and Scorpio-Pede, and some elements of the Sirenjaw and Nefacossus. There are just too damn many aquatic Skull Island predators so I decided to fuse many of them together in order to keep from being too redundant.

Personally I think my favourites to draw is the Piranhapede adult or the Swamp-Wings, because drawing these I prefer the irregularity (makes drawing and colouring all those segments and legs a bit more interesting). I like writing most of them, although Skeleturtle and Papilo were a little more difficult to pad out due to lack of content to base off of, even after fusing them with other concepts.
 
Force0fHabit's avatar
Jomonoid seem a little too later on in Ultra canon to be reasonably included here. All of the Ultra kaiju featured (Red King, Pigmon, Gesura, etc.) are all from the earliest Ultra-periods, when Tsuburaya was recycling Toho kaiju suits and were intrinsically tied to them. Jomonoid, from what I can tell, is from Ultraman Tiga, which is well past Tsuburaya studios having anything to do with Toho. 
105697's avatar
You could also chalk it up to the fact that Jomonoid is a lava powered dinosaurian-like creature in terms of appearance, which is basically FoM's super-adult Red King.
105697's avatar
Oh man, what a treat.

Godzilla's version of the Creature from the Black Lagoon, Gesura, and Skeleturtle are all welcome additions (I see you also mashed up the Dirt and Skull Island Sea Turtles into this incarnation). Squidworm is awesome (and keeping up the trend of hyping Syclla it would seem). The impressive combination of the Swamp Wings, Psychovultures, and Sirenjaw is also a huge plus, but perhaps what got me good was the Pirahnapede and the Papillo: You managed to combine the Papilio, Sepulcro, all those various neopede and centipede species, Nefacossus, and (maybe this is a stretch) your original creation of the Lampredator into two creatures (And, while I may be wrong on this, perhaps this is also a reference/tease to Sekhmet, which was recently revealed to probably be some sort of centipede-esque creatures but with a backbone, and perhaps even Rokmutul and Talaghan/Vishnu?). The Sker Buffalo are majestic as heck, Mortaspis is the bane of all mosquito-haters, and the Vinestrangler is a now a terrifying beast that combines the scrapped Vinestrangler from K: SI and maybe the Man-Eater Plant from Godzilla's Revenge (unless Man-Eater has a bigger role to play later on...)

And as for the Razing of Pyongyang, I've got nothing. Since Pulgasari and Yongary are not part of the Godzilla/Kong franchises, it can't be them. Then again, there may be another Toho kaiju/daikaiju that fits the bill. Won't spoil it here in case my guess is on point...
anonymous's avatar
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