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When I play video games... 

652 deviants said I like 60fps, but I can deal with less.
120 deviants said I mainly play at 30fps but long for higher.
61 deviants said 60fps is a requirement or I can't enjoy it.
20 deviants said I prefer 30fps. (why?)
10 deviants said I don't play video games.

Devious Comments

thethingodoom Featured By Owner Feb 25, 2016
The type of game I play absolutely has to have at least ~200 fps (for reasons of audio latency processing, not visual.) Or is nearly unplayable. I do have a 120hz monitor so I prefer 120fps at least for most games, choppiness bothers me considerably.
Jimme-J Featured By Owner Feb 15, 2016
60fps is not too much of a struggle since my PC can handle it
pingas56 Featured By Owner Feb 5, 2016  Student Digital Artist
i prefer 30 fps because well my pc is actually a stupid potato but well fancy stuff cant beats skill 
GazWriter Featured By Owner Jan 26, 2016
I will tolerate it for pretty much any game, but for twitch multiplayer games, 60fps and a 90+fov are necessary.
ToxikGFX Featured By Owner Jan 25, 2016
MMORPGs and point-and-click games like FNAF don't need 60fps. Other games are okay below, and there are plenty that suck with anything lower than 50. Racing games, PVP, and shooters require precision to be properly played. So the question regarding 60fps is too broad.
Tsuujou Featured By Owner Jan 24, 2016
If it isn't running at 60, it doesn't deserve to be played. And pretty much any game that "doesn't need to run at 60" probably isn't much of a game in the first place. But honestly, 60 FPS is playable, but even that's not ideal. 100 is where it's at.
Shrapnel-Jones Featured By Owner Jan 21, 2016  Hobbyist Digital Artist
people say they don't care about framerate until they're chugging 15fps on an action game that needs slick timing then you're playing a goddamn slideshow and trying super hard to convince yourself it's not bothering you
bb-malone Featured By Owner Jan 21, 2016
Personally I don't see much of a difference, nothing worth crying over at least. Tearing and lag are far more serious issues.
DarkLuigi-1 Featured By Owner Jan 21, 2016  Hobbyist Traditional Artist
I've been playing with less than 30 FPS on my laptop for years, dood.
So that doesn't hurt whenever I play old games in general.
GenericHSFan Featured By Owner Jan 20, 2016  Hobbyist General Artist
You're not a real master unless you can play at a competitive level at sub-15 FPS.

(i am not known for being particularly sane)
casus-luciferi Featured By Owner Jan 20, 2016
Well considering a good amount of what I play regularly is 20+ years old, 60 isn't always an option.
Infini-alts Featured By Owner Jan 20, 2016
30-40 is good, 40-50 is great, 50-60+ is golden
Darkwratheon Featured By Owner Edited Jan 20, 2016  Hobbyist Artist
I enjoy playing at 60fps quite much but I can deal with less than this. The problem is when the game goes below 30fps and its a new game, in that case I can't enjoy it quite much.
Anastimafilia Featured By Owner Jan 20, 2016
it also depends of the game, games that require precision for competitive purposes and fast reaction will obviously need locked 60FPS and in the other hand, games with a passive or slow pace such as RPGs, adventure games and sandbox can be played perfectly with 30FPS probably doesn't requiere more than that 

but still, some people will say 60FPS are weird while others, 30FPS make the game unplayable 
Anastimafilia Featured By Owner Jan 20, 2016
they human eye cant see the difference between 24fps and 60fps 
Colonel-Sandman Featured By Owner Jan 20, 2016  Hobbyist Artist
If it's less than 30 there's a problem, but I don't have to have everything at fucking 60FPS perfect resolution literally all the time.
Aversatrix Featured By Owner Jan 20, 2016
As long as I can play the game fairly.
virmegator Featured By Owner Jan 20, 2016
I play mostly older games so I could care less about the FPS. I just got a new PC and monitor and I can barley notice the frames most of the games run at. As long as it's consistent and doesn't freeze and stutter, I'm fine. 
Ortakwan Featured By Owner Jan 20, 2016
I prefer consistency over a high number.

It also bugs me how some people will just ignore bugs to force a game to play at 60, even if it kinda breaks the game.
BurningIvy Featured By Owner Jan 20, 2016  Hobbyist Digital Artist
30 is fine for me, altho when developing, I want performance adaption so it always locks to 60fps(with vsync) to simplify animation interpolations(blending) -- basically so everything always looks smooth and gameplay is always consistent.  
Durf24 Featured By Owner Jan 20, 2016
My laptop's a piece of shit when it comes to games and the only consoles I own are the N64 and SNES so the frame rate tends to be low on those.
mricarus Featured By Owner Jan 20, 2016
My laptop is over six years old, so I haven't much of a choice.
sicninja911 Featured By Owner Jan 20, 2016
I 'm so used to playing retro games and I don't own a flat screen. i get busted on for playing on my analog tv but who cares. I love video games.
zingy15 Featured By Owner Jan 20, 2016
I live by Nintendo's philosophy,fun games first, graphics second.
Dmitriev0 Featured By Owner Jan 20, 2016  Hobbyist Traditional Artist
I used to play World of Tanks with less than 10fps because of my shitty computer.
reddermend Featured By Owner Jan 20, 2016  Hobbyist General Artist
Fallout 4/Very High Visual Settings with 30-ish to 60FPS on outdoor maps (depending on clutter and object density) and stable 60 FPS indoor. Good thing I have atleast a SSD and a relatively new GPU to handle the game somewhat.

I really dont understand people who can't play with less then 60FPS. I mean you know the game feels somewhat slower paced, but how can people make such a huge deal out of it?
WriterofAll Featured By Owner Jan 20, 2016
I play Skyrim incredibly modded so on my gaming laptop I usually get 30 - 40 in exterior areas
Aerial-Rave Featured By Owner Jan 20, 2016  Hobbyist Writer
I honestly don't care/know the difference, despite my big interest in vidya.
miramiraclerun Featured By Owner Jan 20, 2016
The difference between 60 and 30 is really noticeable, but it really depends on the genre. I mostly play RPGs and unless you have a high end GPU I feel you have to make way too many graphical sacrifices to maintain it. I played through the Witcher 3 at 30 because it was either that or making it look like a console game from 2012.
I'd never play a shooter or fighting game at 30 though.
LockwoodMakuRoc Featured By Owner Jan 20, 2016
As long as its not powerpoint presentation levels of bad framerate, I won't complain. Sure 60 is super nice, but to what effect? Even competitive things seem to not benefit from 60 [Albeit above that may be different] all too much, and frame perfect occurrence requirements can only lead to frustration. Hell, people made a fuss over Tales of Zestiria not being 60 FPS and used the excuse of "With a game like that you figured it'd be a main thing."
Trinity-Fate Featured By Owner Jan 20, 2016  Hobbyist Digital Artist
I agree with you  for the most part. But with most 3d Tales games battles have never been below 60fps. So when it suddenly was for Zestiria it was kind of jarring. I actually ended up getting the mod to unlock the framerate on it and gameplay is pretty stable with it for the most part. 
LockwoodMakuRoc Featured By Owner Jan 20, 2016
True, though it still felt the same to me. Also the game isn't super stable overall. Except Dragon's Dogma, some how a game with like 15FPS originally on the console, going 60 FPS and working out way better than any Console to PC port I've ever worked with is quite surprising.
HidonRedux Featured By Owner Jan 20, 2016  Hobbyist Digital Artist
Framerate is not as important as aesthetic, but there are plenty of aesthetics out there that definitely demand 60 FPS.  A lot of console games had 30 FPS limits as a result of hardware rather than by design, and the true meat of the argument going on these days is when those same limits are then hard coded into PC ports and the publishers suddenly claim 'cinematic vision.'

Besides, we've had 60 FPS since the NES days if not earlier, so it seems odd to suddenly dismiss it when you're throwing multi-million dollar budgets and hardware at it.
RaZor921 Featured By Owner Jan 20, 2016
When I had my old PC I used to just deal with lower than 60 FPS, but since getting a new one I'm having a really hard time going back to anything that runs at 30.
trulymadhatter Featured By Owner Jan 20, 2016  Hobbyist Writer
pff, I remember a point where i was happy to get over 15 in any game
potato labtops op
Nowadays I can hope for 30
MasterArchfiend Featured By Owner Jan 20, 2016
I'm just too out of date to care. I'm still trying to rebuild my PS1/2 collection while everyone else I know has played their PS4 and Xbox One collections to death. I love games, but apparently not enough to be considered a gamer. 
pixiveo Featured By Owner Jan 20, 2016  Hobbyist Digital Artist
Mostly depends of the game. Competitive games at lower rates than 60 FPS are a no-go, and I prefer to play 2D pixel-art based games at 30 FPS, but otherwise, I don't really have preferences whatsoever.
FierceDeityFox Featured By Owner Jan 20, 2016  Hobbyist Traditional Artist
John Carmack one said that framerate is king, make it look garbage, do whatever you have too.

I'll cut all corners to get 60 fps, but ill deal with less. 
The-Walking-Dude Featured By Owner Jan 20, 2016  Hobbyist Digital Artist
I can definitely deal with slower framerate (to an extent. 25 fps = fine. 2fps = not fine. And yes, I HAVE had that). But dear god, 60 fps is damn near close orgasmic.
WhoppiriusCranium Featured By Owner Jan 20, 2016  Hobbyist Digital Artist
 I like my 30 fps though 60 does look better on certain games but I couldn't give a dam either so, ....yeah Idk
raziel1981 Featured By Owner Jan 20, 2016
Draw your contributions to the PC Gaming Master Race
LastOfTheAnnunaki Featured By Owner Jan 20, 2016
PC Master Race all the way. If I can't adjust my settings low enough to get mostly consistent 60 FPS in an action game, I probably won't play it. There are occasional exceptions - GTA San Andreas inexplicably feels and looks fine at 24/25 FPS, notably - and there are genres where it just doesn't matter, but for action that's my rule.

What really gets under my skin is mandatory Vsync, specifically the terrible mouse input lag that results from it. Tying engine calculations to framerate instead of ticks should've stopped in the 90s.
gamertag64 Featured By Owner Jan 20, 2016
None of thee above. As long as the frame rate is consistent, I don't care.
BIasty Featured By Owner Jan 20, 2016  Hobbyist General Artist
i don't care what the framerate is as long as it's consistent
Tynorg-Six Featured By Owner Jan 19, 2016  Hobbyist General Artist
I hardly ever manage to get 60fps, (I'm more used to the range of 15-50-something), so 60 ends up looking just a bit too fluid to me.
SilverKnight28 Featured By Owner Jan 19, 2016  Hobbyist Digital Artist
Eh I'm fine with just about any Fps on a game. If I remember right Starfox Snes is pretty low on that. So...yep. owo
GAIN-OVER Featured By Owner Jan 19, 2016
Love it when games slow down due to overload. Gives me a retro feeling. =P
But seriously, I don't play enough games to notice much either way. owo
Motol Featured By Owner Jan 19, 2016
I've played in so many different consoles and pcs it really doesn't matter to me as long as it doesn't lag to shit or hinder gameplay

Or just not a shit game in general
Thelurker87 Featured By Owner Jan 19, 2016
30? Try getting 10 on some games. I laugh at people who complain about not getting 60 fps on games.
Atlya Featured By Owner Jan 19, 2016
A decent framerate IS required for certain games (have you tried Mario Kart 8 in 1 or 2 player? Yes? Then try 3 or 4 now) and a higher framerate is ALWAYS enjoyable. I don't understand the people falling for the "cinematic" argument.
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