
Swedish gaming artist, currently employed at Level Eight in Sweden. Specialized in 2D art, but have a broad interest in just about anything. Good knowledge of Maya, sculpting in Zbrush and Mudbox as well as making highpoly to lowpoly reductions and creating finished game ready models. Have coded games in Unity3D, edited videos in AfterEffects, made Flash games, project lead at university level, and finally a big interest in game design.