I tend to call myself a "creative structurist" or a "structured creator," which is to say I'm neither adept at completely free-form art nor interested in overly mathematical visuals.
I try to be creative in as many ways as possible. The main thrust of my work here is pixel art, but I love writing as well, so stories and essays may occasionally pop up between the many heads I put up of those beloved TRANSFORMERS characters. I also enjoy photography, but have never dedicated myself to it in a way that gives me the skill to know exactly how to approximate what my eyes see in a camera capture. Some people seem to have that, either naturally or from a lot of experience. In the work of a really talented photographer, I always feel like I can see the exact thing that attracted their eyes. I feel the same way about great artists -- the ideas they have somehow escape that death on the way from mind to pen, pencil, and brush that many of us experience.
Being here since the summer of 2008 has afforded me a lot of pleasure -- this is in many ways the most worthwhile website I have ever been part of. May it never go away!
Current Residence: Oslo, Norway
deviantWEAR sizing preference: Small or Medium, depending on the cut
Favourite genre of music: Pop / Rock / Funk / Electronica
Favourite style of art: Soft pencils with shading
Operating System: Windows 8
Wallpaper of choice: Atmospheric backgrounds from the TRANSFORMERS series
Skin of choice: The one I was born in
Favourite cartoon character: Just one? Impossible!
Personal Quote: Quotable Quotations Quantify Quirky Quarks
Having recently decided to do a robot-mode version of HAULER, I thought it appropriate to do the same for SLAMMER. Oh, SLAMMER, we hardly knew ye, but at least you'll get someone's idea of what your face might have looked like. I tried to use what I knew of him -- or rather what I didn't know -- to make something representative. He had no lines and he was a tank, so I went for a tough, unemotional look without sacrificing some sense of visual "personality." He shouldn't be too simple a retread of other face-plated bots and I tried to ensure that he wouldn't be. Taste will vary, of course, but this is what I came up with.
Sunday, November 4, 2018
Logged iterations: None
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DESIGNATION / CLASSIFICATION
Metroplex / Autobot
BEGINNINGS 1998 - 2000
I started work on METROPLEX in late 1998, but for reasons I've long forgotten the original was replaced (after I'd finally made an icon for each featured Transformer). If we disregard his less than imposing look at that size, his gun-like antennae were the greatest hurdle. I was unable to make them look as if they were actually attached to his head; instead, they rather seemed to be hovering somewhere behind him. That aspect did improve a little with further efforts, which also managed to give a tiny hint of his size and power. His chin was, however, still a little too narrow.
SECOND WIND 2008 - 2012
Like almost all other icons I had done by the year 2000, the colours were too gauche, so in 2008, I fixed them while making him noticeably heftier. When I gave him a further once-over in 2009, it was mainly to refine his colour scheme, but I fattened his helmet a bit for added effect. Having at him again in 2012 cemented his position as one of the most difficult characters to capture in this format, mostly because his head was inconsistently depicted on the TV series (but not enough for me to classify him as having many differing designs). Two attempts were made; I gave up on the second when it was roughly 90% complete.
ULTIMATE WAVE 2014 - 2018
At the beginning of this phase, I took scale more carefully into consideration and METROPLEX became one of the largest icons ever to emerge from my many Microangelo™ stabs. But he still wasn't quite right. The screen capture was from THE ULTIMATE WEAPON, the episode that best showed him off, but though I liked the angle, it didn't tell the whole story of his proportions. I think I may finally have reached a happy medium with another significant dimension increase. It's difficult to observe scale properly in avatar form with someone as huge as this guy, but I keep inching my way there. I guess I'll see how long this one holds up!
Friday, October 19, 2018
Logged iterations: 9
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