Deviation Actions

Trackdancer's avatar

MMD/PMD Tutorial - Adding Attachment Points

By Trackdancer
185 Favourites
61 Comments
10K Views
Here's a trick borrowed from MMORPG models on how to easily attach objects to a MMD model (usually the hands). It makes holding x.file models of guns, bags, microphones, and other objects that can be held in the hands a breeze. You will no longer need dummy bones to do this and the attached/held object moves with the hands.

You can extend the procedure by adding additional attachment points for carrying (for example) a backpack or sword across the back.

Hope this helps. If you have questions please leave a note in the comments below.

CREDITS


Miku and leeks are the default models located in their respective directories of your MMD folder.
Image details
Image size
685x3000px 694.37 KB
Published:
Comments61
anonymous's avatar
Join the community to add your comment. Already a deviant? Log In
X-X-1-X-X's avatar
my models head works perfectly....if you don't count the fact that the head basically detaches at the neck if you push it back. how can I fix this? it doesn't seem like a bone problem. if I have to weight the head, how? 
Trackdancer's avatar
This really sounds like a weighting issue. Easy to fix if you are comfortable doing weighting. If you're new to weighting, there are good tutorials around on how to do it.
X-X-1-X-X's avatar
I've weighed things like hair and crowns before but heads? if you know of any good tutorials it would be great if you could send them. thank you for your help.
Antopolis's avatar
Someone here speaks Spanish to explain to me xD
PrettySkitty16's avatar
I am trying to attach hair. but it won't do it.
So what can I do >_<
Jojo-Cat's avatar
i believe you should use joints... look for other toturials here at deviantart :3
Trackdancer's avatar
Sorry, this is not the forum for this sort of question.
Party-P's avatar
OMG YES!! Lifesaving technique
Trackdancer's avatar
Yeah, big time. :)
StephanieIjares's avatar
How do you move the bones exactly? I cant position it on the palm. I tried using the control panel but it wont move. 
Trackdancer's avatar
Make sure that the "B" button across the top of the PMDView interface is depressed.
StephanieIjares's avatar
Oh okay I got it! If I have other problems I'll just ask you some other time because I'm kinda busy
MadNimrod's avatar
I'll practice.
Trackdancer's avatar
Would have been nice to have a plugin to do this ... sigh
kisamelover34's avatar
How do you attach the hair's head-bone to the head's head-bone?
Trackdancer's avatar
Easiest way for you to understand this is to examine one of the default models in the PMD editor.
haddyDrow's avatar
Nice! can you attach two bones to an X file like this? like a very long microphone?
Trackdancer's avatar
You only need to attach it to one point on the performing model. Attaching it to two points is too much of a hassle.
haddyDrow's avatar
Is it possible, though?
Trackdancer's avatar
Ignore my previous post - actually it isn't possible as the x.file only has one attachment point.
haddyDrow's avatar
Why would I want to do it? to make things much better looking than they are in second 16 and forward. [link]
Trackdancer's avatar
Maybe you need to just use a PMD model to do something like that perhaps ... (?)
anonymous's avatar
Join the community to add your comment. Already a deviant? Log In