I like to do creative work, though i have a lot of balls in the air with things i want to do, so i often get distracted, though mostly ending up with a good result.
I am the co-founder of a small social community called "Dragon Claw Community". Initially it was focused on gaming, though now it has spread into more general grounds where we are just awesome people hanging out.
Currently, i am focusing on pushing my video game asset creation skills, and is working together with a friend on a larger projects. You can check it out on our Facebook page: www.facebook.com/bendedrules/
. My main responsibility here is everything that you can see, where the design of the game is a mutual discussion. That means: models, textures, shaders/materials, effects, cinematography, and overall style amongst others.
Been playing video games most of my life, and is also where i draw most of my inspiration from. Apart from that, mythological and historical figures and events is also something that i like to use as inspiration when coming up with new ideas.
Apart from drawing and making 3d models, i also play around with my electric guitar and ocarina flute when i feel like it.
I primarily use photoshop for drawing most of my stuff, and i use blender for modelling, though i also have experience with a variation of other tools. I also have a lot of experience in using the source engine's hammer editor, where i have been making my own maps from scratch.
I have also made maps for Warcraft III and Red Alert 2.
Check out my website if you want to check out some of the maps, freely available as downloads!