Parents: Kurayami Tawa and Fura Tawa
Sibling(s): Sashigame, Aricho, and Hachi
Relative(s): Uncle Kuropoi, various clan members
Teammates/Ex-teammates: Diggs Izuma, Terrensu, Moss Mynamire (old team when he was a Genin/Chunnin
Significant other: Moss Mynamire Tawa
Friends: Buke Isei, Diggs Izuma, Doragon Isei
Rival: Diggs Izuma, Buke Isei
Children: Sakura Tawa, Elm Tawa, Katsuro Uchiha (adopted)
Students: Kazuma Ishiyama, Suzuha Ishiyama, Hiyori Akiama
Occupation: - NA
Status: -Active Ninja
Team: He is currently in charge of Kazuma Ishiyama | Suzuha Ishiyama | Hiyori Akiama
Kekkei Genkai: Tawa: Soul Release and Mizutamari: Shadow Release Death Style
Chackra nature: Lightning and Wind
Ninjustsu range: Short/Mid Ranged
Deffensive/Offensive type:Offense primarily
Dominant hand: ambidextrous
Katana, shuriken, kunai, paper bombs
If she uses ninja summoning animals, you can describe them here:
Name: Summoning Jutsu, Mantis Family
Abilities: Combat Expert of speed and precision, blades primarily
Be realistic!!! Absolutely no genin or chuunin with A- or S-ranked mission!!!
Strength: Abilities he/she is good in it and they are above average. This can contain personality traits too, like strong-willed
Weakness: What he/she sucks at. Also this can contain negative personal traits, like fears of fire, for example.
How he/she fights. Ambushes enemy, fights them face to face, he/she uses mostly nin/gen/taijutsu etc.
IN(finger sign): 1/5
IN(finger sign): 1/5
IN(finger sign): 3/5
IN(finger sign): 5/5
-Make it realistc. No genins above 20 points.
Soul Release: Divine Judgement: This allows the user to "judge" the opponent's worthiness by pressing the palm of their left hand to the head of the opponent and the palm of their right hand to the opponents heart. If an opponent is not considered worthy by the user, the punishment begins, however the final result is that the soul of the opponent is destroyed or "taken" by the user. Because of the severity of the technique, as well as the technique its derived from, it was made a kinjutsu.
Soul Release: Possession: It allows the user to do is "possess" or control the body of an opponent. Once the hand seals have been made, the user's soul and mind leave their body, and end up in the opponent's. The advantage of the technique is that one still has access to all of their techniques and abilities, as well as their opponents techniques and abilities. If the user is proficient at this technique, they are able to keep the opponent permanently under their tutelage, so that if they were about to get hurt or killed, they could transfer their soul and conscience to the other person. If they are not, this technique will only last for a few hours.
Soul Release: Soul Steal: With physical contact, the user is capable of stealing the soul of the target. The taken soul takes the shape of a round white orb. This requires an immense amount of chakra. Since it is so severe, it is registered as a kinjutsu.
Soul Release: Sealing of Souls: As the name describes, when used, you are literally sealing off someone's soul, preventing them from going to the afterlife, as well as sealing off their chakra (which is partially in their soul). This turns the victim into a lifeless being that can be used at one's disposal. The one downside to this technique is the amount of chakra it requires in order to be used on a person, and as it is used on more people, the seal can become weaker. Since the technique is so severe, it is registered as a kinjutsu.
Shadow Clone Jutsu: A forbidden jutsu that creates clones - which are not just plain illusions. Each clone is an exact replica of the user, capable of attacking. A direct hit causes the clone to disappear. Chakra is divided evenly between every clone and the original, so creating three clones would leave the user with one-fourth of his remaining chakra.
Lightning Release: Lightning Ball: By gathering chakra, Kamakiri can create a ball of electrical energy and launch it at the enemy. When it makes contact with the enemy, it electrocutes them and throws them back.
Lightning Release: Chakra Mode: The user wraps their body in a layer of lightning chakra which, instead of being used offensively, is used to electrically stimulate their nervous system. The technique speeds up neural synapses reaction time, and pushes physical prowess to the absolute limit allowing for tremendous raw speed. The technique has different levels of activation each visibly depicted by the users hair which stands up when the technique is activated to the fullest. The higher the level, the higher the speed the user can achieve.
Lightning Release: Lightning Fang: The user sends bolts of lightning to electrocute their enemies.
Lightning Sword: Coats katana in lightning.
Water Release: Great Gunshot: The user spits out a giant pressurized bullet of water from their mouth that goes through and damages the opponent as it hits them.
Lightning Water Dragon Bullet: By mixing Lightning and Water release, Kamakiri creates a powerful Dragon made of lightning and water, who fires at the speed of a bullet.
Water Release: Water Shuriken: The user creates a large amount of shuriken, made out of water, and throws them at the opponent in quick succession.
Water Release: One-Hand Magnum: Jumps and creates a few water bullets, shooting the opponent with them in quick succession.
Black Orb Death Bomb: Zenpyu fires a blast similar to Tailed beast bomb at a smaller degree.
-Rather excellent in
Gate of Opening: Located in the brain. This gate removes the restraints of the brain on the muscles so 100% of their strength can be used whereas normally, a person can only use 20% of their muscles' strength to keep them from disintegrating.
Gate of Healing: Raises stamina and assists in recovery after being weakened. This does NOT heal major wounds such as stab wounds or slashes. It will however restore the users muscles to their original condition and restore HALF of the users total chakra used.
Front Lotus: A Taijutsu technique which was forbidden due to the strain it puts on a ninja's body. By opening the first of the Celestial Gates, the Gate of Opening, the ninja is able to release the restraints in the brain and push the body farther.
-Average for a Jounin
Mirage: Can hide presence or fool an enemy's eyes.
Hiding in Mist Technique: A highly effective cover technique which blankets an area in a thick mist, confusing the senses of the enemy.
Time Reversal Technique: This technique is used by the Anbu to pull out forgotten memories. After forming the appropriate hand seals, the Anbu will put the target into a state of reverse hypnosis, allowing them to remember details that they otherwise would not. The target will comply with interrogation, but seems to retain his or her personality while under hypnosis.
Juinjutsu: Seal of the Mantis: Gains Mantis features, boosts physical characteristics.
Juinjutsu: Zenpyu: Zenpyu takes over the body, being at least 10 times stronger in every physical stat, but he is insane and blood-lusted.
Kamakiri was given the curse mark of the Mantis as a child to seal away a powerful demon that threatened the Tawa clan. Henceforth he was named Kamakiri after the name of the demon. He was also given a second seal, one that would not be held back so easily. Zenpyu was a wrathful spirit that had also been sealed onto the poor child. It was because of this that Kamakiri had killed his mother without knowledge of doing so.
Kamakiri was one of the first in his class to become a Chunin early on after showing a great performance during the Chunin exams. He was very gifted in Taijutsu and chakra control and utilized both as a young teen. As time passed, he faced more challenging foes than the last, gaining a lot of attention when he and his squad took out a dragon that had been used to attack the village.
The hardest battle that he had faced was when he and his fellow ninja took on a mysterious Ninja known as Kensui; a teen with Byakugan, Sharingan, and Rinnegan. He was unknown to all but in reality was a young member of the Ōtsutsuki clan. Kamakiri nearly died in this battle were it not for his Soul Release techniques. Kamakiri then became a Jonin, known around the village as a strong and helpful shinobi. Now he teaches his ninja way to Suzuha and the gang, as his chosen squad.
During this period, he fought the likes of Kensui once again, as well as Zenpyu within him. The fiend that fed off of his misfortunes for a long time grew in power as he did. His rival Buke also began to show more promise during this time and his bond with Moss tightened.
This short time frame was when he, Moss, and Diggs all joined the ANBU to hone their skills. Moss joined to be with Kamakiri and saved his life on more than a few occasions, having him in dangerous situations multiple times. Kamakiri notices Moss' affection is more than just a deep bond of friendship finally, giving her all his undivided attention, and the two fell in a deep love. He returned from the ANBU and became a Jonin shortly after.