
Triangle Rasterizer APE
By TomyLobo
1 Favourite20 Comments2K Views
**IMPORTANT**
this is a development version. please, do not include it in any packs as this could cause future version conflicts. if you want to release a pack using triangle.ape, point your users at my devart page or this deviation
**IMPORTANT**
it's an APE for drawing triangles
it's codable.
For a manual, refer to triangle.txt in the .zip
this is a development version. please, do not include it in any packs as this could cause future version conflicts. if you want to release a pack using triangle.ape, point your users at my devart page or this deviation
**IMPORTANT**
it's an APE for drawing triangles

it's codable.
For a manual, refer to triangle.txt in the .zip
Published:
© 2004 - 2021 TomyLobo
Comments20
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What a very very handy ape indeed, although its a slight nuisance having to triplicate code for each vertex in a triangle. Guess that's more down to AVS's lack of decent code structure tho.
I also noticed that triangles that share a common side overlap slightly. It really shows up in additive blend. Is it possible to fix that?
I also noticed that triangles that share a common side overlap slightly. It really shows up in additive blend. Is it possible to fix that?
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