Tribes are user-created groups with their own hierarchies and themes. Tribes are meant to encourage teamwork and foster a sense of community within the Tokotas group. If you are looking to join a tribe that already exists, check out the Tribe Directory to browse through them.
Forming a Tribe
Anyone may start a tribe, as long as they have five additional consenting members beyond just yourself to join it. However keep in mind you may only be part of one tribe at any given time. The best way to go about gaining the necessary five members is to make a journal and submit to the Tribe Petitions advertisement sub-folder in the Tokotas gallery. When you have found five members interested in joining your tribe, they must "sign" your petition. They should comment with something along the lines of "I -insert username- would like to join -insert tribe name-." Please note that using secondary or separate accounts as fake petitioners to create a tribe may result in a suspension from the group, or banishment from creating or joining future tribes.
Once you have five signatures, not including yourself, you're almost ready to form your tribe. You'll need to create a group here on DA and post a journal that contains your tribe's rules, regulations, and information on how to join. After you've completed those steps, visit the cycling Tribes Journal to submit your tribe for registration!
Congratulations! As soon as your tribe is approved and added to the site by an admin, it is considered official. Now that your tribe is on the site, you - the founder - are responsible for adding your five members and any more members you wish to recruit. You may then begin forming your tribe's unique identity!
The Founder may give the role of Trusted Tribemate to two tribemates. Trusted Tribesmates have all the same permissions as a Founder on tokotna.com including purchases from the tribe store, adding and removing tribemates, and updating tribe settings. The only permissions that Founder retains that Trusted Tribemates do not have is the ability to write out slots to Tribe Owned Tokotas, transferring tribe ownership, and adding or removing the role of Trusted Tribemate. Tribes do not have to select any Trusted Tribemates if the Founder does not want them.
Over the course of its existence, tribes can earn achievements that provide benefits within the game. You will be able to shape the identity of your tribe by following a specific achievement tree that suits your tribe's style of play. For more information on those achievements and how to earn them, please visit the Tribe Achievements journal! It is also important to note that, as has always been the case, founders may decide who does or does not have access to the tribe's unlocked benefits. This may be determined based on things such as how long a member has been in the tribe, how much activity they put forth, or other things of that nature.
To found a tribe, you need:
- Create a group on DA for your tribe.
- Find five users, not including yourself, to sign a petition, agreeing to join your tribe. They cannot already be part of another tribe!
- You must have at least two things in your tribe's group: the rules, and how to join.
TP (or Tribe Points) may be used to purchase items from the TP Shop. These items may be distributed by the founder or trusted tribemates as prizes for events, giveaways/raffles, or things of that nature. It is important to note that you cannot redeem any TP until your tribe is officially registered. It is impossible to redeem TP before a tribe is registered and added to the site.
Tribe Points may be earned in the following ways:
- Each time a tribe member's Tokota reaches Average, the tribe will receive 1 TP
- Each time a tribe member's Tokota reaches Dominance, the tribe will receive 3 TP
- Each time a tribe member's Tokota reaches Alpha, the tribe will receive 5 TP
- Each time a tribe member's Tokota earns its AoAs, the tribe will receive 1 TP
- Each time a tribe member's Tokota is Bonded, the tribe will receive 1 TP
- Each time a tribe member's Tokota places in a competition (1st-3rd, grand champion, or similar), the tribe will receive 1 TP
- Each time a tribe member hosts a successful competition, with more than five participants, the tribe will receive 1 TP
- Each time two or more tribe members collaborate on an image or literature piece, the tribe will receive 1 TP per collaborator
- No more than four collaborators per image/lit.
- Images must be at least full body and colored.
- Literature must be at least 1000 words.
Redeeming Your TP
While your overall TP total will be listed in your tribe’s bank, you and your members will still need to redeem TP to be counted and deposited into your tribe’s bank before it can be used. Comments may contain a cap of 5 links total that are able to be redeemed per comment. Proof for earned TP should link directly to an official admin comment or deviation (in the case of collaborations). The link must not lead to an official import on TotemSpirit as we do not post redemption there.
The following users may redeem TP:
- Tribe Founder (redeeming on behalf of tribe members)
- Trusted Tribemate (redeeming on behalf of tribe members)
- Tribe Member (may only redeem their own personally earned TP, with the exception of collaborations they are a part of)
To redeem your TP, visit the cycling Tribes Journal!
Tribe companions are exclusive companions that can only be found through Tribe Activities. Tribe companions are unique to your own tribe, and you may choose their bonus out of a list of options so it reflects your tribe's goal and themes. Tribe companions may be transferred to other members, but only members of the tribe that companion is for may utilize its benefits. All tribe companions may be resold for 8,000 TT at the Tokota Tokens Bank.
Please note that by submitting a tribe companion, the artist and founder acknowledge that the art will be uploaded to TokoTime and the rights will henceforth be owned by the group, to be used only as that specific tribe's companion.
Tribe Companion Rules
- Art must be at least 300x300 in size
- You cannot request your art be removed or re-purposed.
- Tribe companions may be any realistic animal.
- Tribe companions cannot be humanoid, cannot be Tokotas, and cannot mimic official group lore, such as Aippaq, Sikrinerk, or any other deities.
- Tribe companions must have a unique element to show they belong to that tribe, such as hand paints, items, etc.
- Tribe companions cannot be too complex. In other words, a typical member should be able to easily replicated it in art.
- Up to five color or slight variants are allowed, but they must be on the same template.
- Tribes may change their companion once. The new companion should have the same number of color variations as the previous companion.
- Tribe companions' bonuses may not be changed.
- If you are changing your tribe's companion, you will need to resubmit for approval in the cycling Tribes Journal.
Tribe Companion Options
You may choose your tribe companion's bonus from the list below:
- Spirited Companion: With the full body depiction of any tribemate's tokota, 1% chance to earn a Spirit of Competition companion with any group-sanctioned event entry. Note: Tribemate's tokota must be linked to in the description.
- Cheerful Companion: With the full body depiction of any tribemate's tokota, bonus points from Team Spirit OR Cheer Squad (the founder may choose) are doubled to +10/10% (instead of +5/5%).
- Tame Companion: With the full body depiction of any tribemate's Tokota, 50 is taken off the odds of any taming entry (stacks twice.) Note: Tribemate's tokota(s) must be linked to in the form description.
- Wild Companion: With the full body depiction of any tribemate's tokota, 1% chance to earn a Wild Heart or Mediator trait with any taming entry. Does not stack. Note: Tribemate's tokota must be linked to in the description.
- Skilled Companion: With the full body depiction of any tribemate's tokota, 5% chance to earn an activity trait (Hunter, Fisher, Explorer, Caver, or Diver) with any activity entry. Note: Tribemate's tokota must be linked to in the description.
- Hunter Companion: With the full body depiction of any tribemate's Tokota in a hunting entry, an extra prey item will be rolled (stacks twice.) Note: Tribemate's tokota(s) must be linked to in the form description. Bonus only applies to the Tokota with the companion (i.e. the tribemate's tokota will not be rolled for extra items.)
- Fisher Companion: With the full body depiction of any tribemate's Tokota in a fishing entry, an extra fish will be rolled (stacks twice.) Note: Tribemate's tokota(s) must be linked to in the form description. Bonus only applies to the Tokota with the companion (i.e. the tribemate's tokota will not be rolled for extra items.)
- Explorer Companion: With the full body depiction of any tribemate's Tokota in an exploration entry, an extra item will be rolled (stacks twice.) Note: Tribemate's tokota(s) must be linked to in the form description. Bonus only applies to the Tokota with the companion (i.e. the tribemate's tokota will not be rolled for extra items.)
- Caver Companion: With the full body depiction of any tribemate's Tokota in a caving entry, an extra item will be rolled (stacks twice.) Note: Tribemate's tokota(s) must be linked to in the description. Bonus only applies to the Tokota with the companion (i.e. the tribemate's tokota will not be rolled for extra items.)
- Diver Companion: With the full body depiction of any tribemate's Tokota in a diving entry, an extra item will be rolled (stacks twice.) Note: Tribemate's tokota(s) must be linked to in the description. Bonus only applies to the Tokota with the companion (i.e. the tribemate's tokota will not be rolled for extra items.)
Tribe Lore Figures
Tribe lore figures are unique to your own tribe, and are eligible to confer the lore HP bonus (+2HP) when included in art and literature of your tokotas. Please note that by submitting a tribe lore figure, the artist and founder acknowledge that the art will be uploaded to TotemSpirit and the rights will henceforth be owned by the group, to be used only as that specific tribe's lore figure.
Tribe Lore Figure Rules
- Any tribe may create a lore figure, there is no unlock requirement
- Tribes may have a maximum of (1) officially uploaded lore figure
- All tribe lore figures must be SFW and follow all rules outlined in the Official Group Rulebook
- Art must be completed at official tokotas import size (2543 x 1936) and should be of good quality
- You cannot request your art be removed or re-purposed.
- You may use any existing tokotas official background or create a custom background for your lore figure
- You may use official tokotas lineart in whole or part to create your lore figure. You can look at our official group lore figures for inspiration.
- Tribe lore figures cannot mimic existing tokotas, other ARPG animals, or official group lore, such as Aippaq, Sikrinerk, or any other deities. They should have unique features that distinguish them from other lore figures and tokotas.
- Tribe lore figures cannot be too complex. In other words, a typical member should be able to easily replicate it in art.
- Tribe lore figures are eligible to confer the lore HP bonus (+2HP) to tokotas owned by members of their tribe when included in art and literature
- You will need to submit lore figures for approval in the cycling Tribes Journal
I have an old tribe that's not on the site!
Not to worry, it just seems you haven't moved it over. To go about doing this, you will need to go through the founding process again, but exclude the petition and include a link to your highest confirmed TP tier from the old Achievement system. If you don't have one, don't worry about it, this is just so if you have any achievements we can start you with them. In addition, the TP from your tier will be added to your tribe's bank. For any other TP, you will need to go through the normal means of redeeming it now.
Is there a cut-off date for TP redemption?
No. Unlike Achievements, you may redeem TP without worrying about the timestamp.
May I redeem TP from old tribemates?
No. You may only redeem TP from users who are currently, at the time of your posting, part of your tribe.
Does each user part of a collab have to redeem their own TP?
No. Only one user who is part of a collaboration needs to redeem it.
Easter Egg Hunt 2020 [Closed]
News and Updates
Dr. Gaskin's Laboratory - CLOSED
You can see a tribe's TP count in their bank. If you go to the tribe's profile and click "Tribe Bank" it's right above the TT count there at the top.
As for seeing how much TP a member redeems, that is unfortunately impossible as is no "source" of the TP tracked on the site. If you need to track how much TP a user redeems for activity reasons in your tribe, you can certainly setup something where users can post redeemed TP comments or require TP be redeemed through the Founder or a Trusted Tribemate, similarly through how it used to be.
I hope that helps!
Has it been renamed or now has different requirements?
if someone one could link me to info or explain it simply that would be very much appreciated ^.^
The tribemate bonus just has a new name. You can read through the new Tribe Achievements to find it. c:
It does indeed have different requirements now, as well. We gave everyone a heads up and several months to unlock anything they were working toward with TP. But TP is now a currency and is not used to unlock benefits. Each achievement has its own requirements, which you can read up on in the Tribe Achievements journal. ^^
First of all, I really like the revamp overall, thank you all for all your work put into this! The following might sound largely negative, but all in all I'm pretty happy with these changes, I'm just not pointing out every single thing I do like ^^'
I'm putting numbers on my questions so they don't get overlooked in my text wall. Here we go:
I like the additional choices for tribe companions, brings in more variety for different goals/playstyles tribes might have.
For the TP shop prizes I think 1 TP = 100 TT like in the proposal is reasonable. I also like how it has some companions available that can't otherwise be bought; Maybe the selection of items that aren't available in the trading post could be expanded a bit on though? I'm not sure which items this should be, as that's a balancing issue that would probably need some more thought.
The leasing rules generally balance the ability to help tribe mates on one side, and the game-breaking potential of leasing on the other pretty well I think. I like that the amount a tribe can profit by taking a share of the activity result is limited, but I am a bit confused about the wording.
(1) Does it mean the tribe picks one item they get in the leasing agreement - eg. the 'tribe gets one candy wrapper if applicable' - or does it mean the tribe picks an item from every roll after seeing what got rolled?
Since the artist can redeem the results themselves I'm assuming the former, which I think is a bit strict. Maybe categories could be made that can be picked instead of a specific item; eg. 'the tribe gets one berry if applicable'. Not sure if this is necessary or if tribes are going to pick really rare stuff all the time anyway for which I think it's ok to be that limited. It being at most one item from each roll is a good rule imo.
I also have a few questions about tribe owned Tokotas in general:
(2) Can they enter CEs outside of leases? If not, how do they get their 1st place PotA requirement?
(3) Can they do activities outside of leases where the whole result goes to the tribe?
(4) Do they count as tribemates for various bonuses, for example the Birds of a Feather or tribe companion ones?
(5) Can bonuses like the Pot Belly Pig's be used by leasers?
(I know I already asked some of these in the discord channel and have not waited 24 hours for them to be answered, just thought maybe having them all in one place might be good. Sorry if this causes inconvenience and/or stress!)
For achievements I like that the amount of work neeeded total being related to tribe size is nice, though I am a bit shocked by the jump between 25 and 26 members, where the amount more than triples (which is unique in the progression), making X go from .6 per member to 2.1 per member - an amount that otherwise is only necessary for tribes of 5-7 members. I'm probably biased here because my tribe floats exactly around this mark, but in my opinion the sudden increase at that point is too high.
While I like the new variety achievements, as a player who really enjoys the activity-part of the game, I am disappointed in the Trail Runner tree.
On the Master achievement set: I think the companions and tack that lower fail rate for a specific activity to 0%/1% also apply to tribe activities, right? That means that this bonus is going to not do much for Tokotas with the 1% fail rate tack (costing for 2700 TT all in all), and nothing for Tokotas who are dom/have a bear/ have a cat (respectively); The hunting one would be completely void for players who have a bear totem. Compared to the first three achievements of the other paths, which are useful for pretty much any Tokota, this just doesn't seem as good to me by far. Add to this that - thankfully - fail rates don't seem to be all that high anyway and every tribe that gets these will already have one or even two +5% successrate benefits. I feel this should be one single achievement for all activities (and two new ones should then be added ofc), and/or have grant an extra item for Tokotas who don't benefit at all from it, like the companions that work similarly (Owl, Reindeer - their fail rate bonus isn't as good as this and they still get a compensation for it if the bonus isn't usable, so I feel these achievements should, too)
The broker achievement, in not stacking with the corresponding traits, would be largely useless for me personally, too - I mainly use specialized Tokotas that have those traits for the activities they're specialized for. And even when people don't do that, the traits are so common that a lot of Tokotas will not benefit from this achievement much.
The fortune set requires every Tokota that wants to make use of it outside of exploring to have a stork - a companion not easily obtained. Exceptional Fortune even doesn't do anything at all for Tokotas without a stork. The boost being 'small' doesn't make me very confident that this bonus will do much, if I compare it to other bonus wordings in traits for example, with my experience in what the outcome of having those is (but maybe I just had bad luck). Plus, while abandonned puppies can be really nice, in my experience they more often than not have not much special about them besides a half empty lineage. Which is why I'm not really all that enthousiastic about these two achievements.
The Forbidden Knowledge achievement might as I see it be the strongest final achievement, though I see them all as a bit weak compared to some others lower in the trees. I'm also very sceptical about this one however, again because I haven't had a very good time with 'increased chances'. To really gauge how good this achievement (or the abandonned puppy one) is, it'd be really helpful to know how much 'a small boost' is supposed to be. For example, is the chance of finding a stone doubled, tripled, multiplied by 1.5? (Which with all those numbers to me personally, considering how rare finding a stone is and what I said about the other achievements, still wouldn't justify picking this path over the others)
All in all to me it feels that the path largely isn't usable by many tokos, and the bonuses aren't good enough to make up for that - in comparison to the other paths.
That being said, I can live with my tribe maybe picking a different path even though I generally really like activities, I'd just really prefer to have an activity-themed tree that is on par with the others. As it is I'd actually be a tiny bit bummed if my tribe does pick this path because it seems to do so little for people who have done a lot of activities already and have tacked and traited tokos, totems etc., while the other paths reward newbies and more advanced players mostly equally as I see it.
I am also a bit surprised that aparently all achievement requirements can be started working on immediately, rather than the time period for doing them starting with the latest prerequisite gained. It seems to hollow out the structure of the achievements building on each other a little - I don't have a problem with it, but it does surprise me.
(6) Lastly, will there be way for a tribe to change a previously made choice?
(Changing paths or single achievements (for example from Sledding Showstopper to Endurance Showstopper) could maybe be available for TP, possibly with the downside of having to reearn the achievement/ start over on the new path?)
((This is a big thing writing by myself, dunrosiel, and LittleKhajitt))
Hai!! ouo We’re super glad to hear you’re pleased with a lot of the changes we’ve made. We’d hoped that people would overall enjoy them, though we did know (hence the beta stamp on everything lol) that we’d need to edit here and there.
So first and foremost, let me just say thank you so much for such a well-thought-out response. This is the kind of feedback we really love because it’s so incredibly helpful. We have a hard time finding the confusing or unclear things after looking at the same information for months. ;u;
I will do my best to answer all your questions, and if I miss anything or if anything is still unclear, please don’t hesitate to let me know! c:
Regarding the TP Shop: We do have items not available in the trading post, they’re just not on the price preview sheet because we’re pretty certain about their prices (and I like to think they’re kind of a fun surprise, but that might just be me haha). We can’t add a ton of things, however, because that would kind of defeat the purpose of going out and finding them in activities. Once the TP Shop is released, it’ll still be in a beta phase as well, though, and if there are specific items people want to see in the shop that AREN’T in the trading post, they could let us know and we would be more than happy to revisit the possibility of adding those items. There will most definitely be another call for more feedback after this initial round of changes.
1. We mean that the tribe picks one item at the time of Lease Agreement Creation and they can’t change their minds afterward. The tribe only gets one of that item even if there are multiples of the item. If only 1 item is rolled in an activity the tribe can give up its claim on the item to ensure the leaser gets something from the roll. We added some extra clarifications to the journals to reflect this. As per allowing tribes to choose items out of a category, we think that’s a great idea and we’ll be working out the specifics for categories with the next update.
2. CEs are just off the table entirely, unfortunately. This is in the interest of keeping CEs fair for everyone. :c However, that does not take group-sanctioned events run by tribes and other members off the table.Those wins still count. Stones of Aippaq and Forged Gold Medals are also viable replacements for CE wins. And we will mention all this in the journal and clear it up a bit. ;v;
3. Currently, no, that would not be allowed. We are willing to go back and discuss that. However, if a user would like to give all their items to the tribe from their lease roll, they are more than welcome to do so. They would just simply transfer the items to the tribe bank using the “Transfer for Lease” form in the bank. ^^
4. No, tribe-owned tokotas do not count as a tribemate for bonuses. The same way if you co-owned a tokota it wouldn’t count for the +2 HP tribemate bonus. While we don’t mind at all if people get extra HP there are a few bonuses we gated in a way to have people working together to get them. The system could get complicated if we allowed tribe-owned tokotas for some bonuses but not others.
5. No, the pig companion’s bonus would not be usable. It never was before, either. You can’t lease tokotas for crafting bonuses. c’:
6. Because this is a new system that interacts with a lot of other aspects of the group - for example, the recently revamped CEs - we have decided we will be allowing Tribes the opportunity for a one-time change for their [Contest] Showstopper I & II bonuses. We will also be allowing Tribes a one-time change for their companion bonuses since we have added more options. There will be a news post about this with further instructions on this as soon as we get the details fully worked out.
Per the tribe size, we completely understand your worries about this. The actual formula to determine the X is 60% of the range + the maximum of the previous category. The range is the difference between the max and min of a category for example the range of a medium tribe is75 - 26 = 49. 60% of 49 = 29.4 which we rounded up to 30 and added 25 for an X of 55. We tried tossing around a few different formulas and settled on this one because the progression scaled fairly well with the size ratios. In the end, we realized we really couldn’t see how well anything would work until it was put into action. Rose made the final choice as she has more experience with game theory than the rest of the Tribe Team. All we ask is that you give them a try for a little bit; we might discover that it’s the perfect formula or that we need to redo it. But we need to get some actual data from the group to make that choice. Does that make sense? ;v;
In regard to the Trail Runner tree: We’re working on it. ;u; We’ve made changes, and we’re waiting for them to be approved by activities and our coder for the rollers. Once we have the go-ahead from them, we’ll announce the changes.
I think that covers everything, but again, if we’ve missed something in this response or if things still don’t quite make sense, please let us know! c:
I for one am definitely excited to see what the additional TP-shop items will be! (To be honest it didn't cross my mind that what you had put up might not be the full list ^^')
(2) Just wanted to say I like the CE-decision and didn't want to criticise that at all, and was just wondering about the PotA-req (:
(3) I personally would love it if it was possible to do activities with tribe tokotas outside of leasing - the reason being that our tribe is planning to have some 'tamable' tribe tokotas and we thought it might be cool to have submitting the taming image as an activity give a little bonus towards the taming attempt - with the tokotas up for taming not being leasable tokotas. But I could also understand if it wasn't allowed, for example in order to prevent people going around the limit of 3 tokotas for leasing with it (maybe as a compromise it could be allowed for completely untacked tokotas or those with a maximum of one piece of tack/companion?), or other ways of creating undue advantages..
On tribe size and requirements scaling: For the tribe size I understand how you got the number, I also see how the numbers for determining the size itself was calculated, but I still feel the same about the jump. I'm personally especially worried about the breeding bonus, because the amount a single person can do for it is limited to one per month.
Unless it is allowed to draw breeding images for other people, outside the tribe, commissioned or otherwise, that will count towards the achievement?
*The following is only* If people are not supposed to do that: Jumping to 55 for 26 members means that the fastest it's possible to get the breeder achievement, even if everyone participates, is 3 months - while at 25 members it's one single month with only a little more than half of the members contributing. That is, I would say, also a pretty realistic amount of members contributing. Meaning that realisticly, at 26 members the achievement will likely take not 3, but around 4-5 months or longer, also factoring in that to do a breeding image one must even have the ability to do 3 breedings, let alone people will most likely want the breedings they do to make sense, as well. Our tribe has some members who have around 3 breedable Tokotas - it's a bit hard to get 3 breedings a month a few months in a row with that as a base if you don't want to go around buying slots.
I read in a comment around here somewhere that before the general tree is completed the specialized trees can't be worked on. Since getting the breeding bonus is a requirement for completing the general tree, tribes with 26 members will thus likely be stalled in getting their achievements for a third of a year, whilst most other sizes will not. Granted, it will realistically work out that way for a lot of larger tribes on the smaller end of their segment, too, but I believe most if not all of those already have their breeding bonus? The same problem might also occur with tribes that have less than 10 members. But how many tribes are on what end of the scala doesn't really matter much in my opinion - my point is, it just seems unfair to me that some tribes will have a hard limit like that on how fast they can proceed towards the new achievements that is much higher than what is possible for others. (A different way to fix it than changing the scale might also be chnaging the breeder achievement, I guess)
That being said, in my opinion it doesn't help a tribe with 26 members to wait for more data with this particular achievement - while they would be waiting and seeing and working solely on that one achievement (and, to be fair, the leasing achievement, but without the ability to unlock it), everyone else is proceeding to the fun new stuff. I personally feel this is a thing that should be changed as fast as possible because of how unfair it feels to me. It's of course not the end of the world, but still feels like a pretty big and random disadvantage for some tribes. Sorry for rambling on about it, I hope I haven't repeated myself too much or been disrespectful in any way.
Edit: After I had written this I realized that I had pretty much based this on tribes that had most, but not all of the 'old' bonuses unlocked (because mine does ^^'). So I went back and looked at the other achievements. While they are still in my opinion disproportionately harder with 26 members than 25 for a pretty random reason, I think they still could be done within 1-2 months if a tribe really applies themselves to it; My argument about the breeder achievement potentially slowing down a tribe by a whole lot thus is not really affected by that, even if you think it through with completely new tribes instead of half-up-the-tree ones.
I am happy to hear that about the Trail Runner tree, and excited to see what was changed :3
-I love the idea of the companions (we already have ours in the tribe but anyways) although i wonder what it means for what we already have?
-I like everything overall but the trail runner path i felt the exact same because my girls dom with a bear companion sooooo- the bonuses wouldn't really help? since she can't fail x.x
-I also think that the TP becoming a currency for the tribe sounds great and the prices decent although they could perhaps expend what all can be bought otherwise its the same as the trading post? Make it a wee special thing tribes can buy and give out as prizes/tack on group owned tokotas/ect.
-Although the counting of the tp (every 50 earned needs to be tracked separately??) sounds rather confusing and difficult unless they meant it differently than they meant.
-and the idea of letting us change some achievements we earned before sounds awesome, especially if one we chose in the past didn't fit the tribe now!
For the TP Shop, there are more non-trading post items. c; We're just not in need of feedback for prices on those since we're all pretty much in agreement on them.
For tracking TP it's not that you have to track it separately. You need a TP tracker like you've always had. BUT that tracker needs to be busted up into sections of 50 TP (much like busting up sub > avg, avg > dom, and so on for HP Trackers in HU). This makes it easier on the people counting, so they don't get overwhelmed. c:
Edit: Just also wanted to tack on that you guys have given excellent feedback, and we're super appreciative! <3 We're already working to make some changes, and we hope to be able to announce them and put them into place within the coming days as well. (It just takes a little longer because we have to make sure we're still on the same page as all the other sections in the group.)
Andddd...oh xD I guess I'll have to start breaking up my hp trackers too, I didn't see an update for that but! I've been really rather out of the loop with my new work schedule I've had- nearly no time for tokos
Ye, I don't remember when exactly, but HP trackers have to be split up by sub > avg, avg > dom, dom > alpha HP now. ;v; It has made HU a lot faster, imo. So good on them. cx
Feels on that busy schedule tho. oTL I barely have time to think. ;3; I hope your schedule calms down a bit so you can relax and do toko things!! <3
Second, can uploaded Tokotas be donated to a tribe to become a Tribe tokota, so that it can be used for tribe leasing (if that achievement is unlocked)? Like for example, if it's an uploaded tokota that has no tack, companions, or traits, can it become a tribe tokota if the owner no longer uses it but does not want to Shrine it or is having trouble finding it a new home? Or is that option completely restricted to genos only? I think it would be wonderful if members could repurpose an uploaded Tokota to benefit their tribemates by donating it to the tribe to become a tribe tokota.
"The Founder may give the role of Trusted Tribemate to two tribemates. Trusted Tribesmates have all the same permissions as a Founder on tokotna.com including purchases from the tribe store, adding and removing tribemates, and updating tribe settings. The only permissions that Founder retains that Trusted Tribemates do not have is the ability to write out slots to Tribe Owned Tokotas, transferring tribe ownership, and adding or removing the role of Trusted Tribemate. Tribes do not have to select any Trusted Tribemates if the Founder does not want them."
For your second question, I'll need to get back to you on that. All the other admins who worked on tribes have crashed for the night and we'll need to talk to be sure we agree on the answer. I should have an answer for you sometime tomorrow.
And alright, that’s fine; thanks for letting me know.