Allowed in this folder are:
Tutorials relating to animation.
Step-by-step: ACEO commission: Lunescale Samantha-dragon 11 0 Making a gif tutorial Mizidora 12 5 TUT_How to animate in photoshop Chivi-chivik 652 269 GIF Animation with The GIMP tgfcoder 179 59 Flash 8 Animation Tutorial wangqr 317 60 Storm gif Tutorial ACWN-Designs 8 4 How to Make A Simple Frame Animation XEpicGameQuestsX 10 0 Mai Flash Puppet Exploded View Cosmic-Candy-Shop 11 3 Fox Flash Puppet Cosmic-Candy-Shop 13 2 When Animating Eyes CelmationPrince 27 1
KEY FRAMES, INBETWEENINGS, & ROTOSCOPING
by JIMMY GIBSON
A keyframe in Animation and Filmmaking is a drawing that defines the starting and ending points of any smooth transition. The drawings are called "frames" because their position in time is measured in Frames on a strip of Film. A sequence of key frames defines which movement the viewer will see, whereas the position of the key frames on the film, video or animation defines the Timing of the movement. Because only two or three key frames over the span of a second do not create the illusion of movement, the remaining frames are filled with Inbetweens.
Inbetweening or tweening is the process of generating intermediate frames between two images to give the appearance that the first image evolves smoothly into the second image. Inbetweens are the drawings between the Key Frames which help to create the illusion of motion. Inbetweening is a key process in all types of Animation, Including Computer Animation.
by JIMMY GIBSON
The cel is an important innovation to traditional animation, as it allows some parts of each frame to be repeated from frame to frame, thus saving labor. A simple example would be a scene with two characters on screen, one of which is talking and the other standing silently. Since the latter character is not moving, it can be displayed in this scene using only one drawing, on one cel, while multiple drawings on multiple cels are used to animate the speaking character.
For a more complex example, consider a sequence in which a boy sets a plate upon a table. The table stays still for the entire sequence, so it can be drawn as part of the background. The plate can be drawn along with the character as the character places it on the table. However, after the plate is on the table, the plate no longer moves, although the boy continues to move as he draws his arm away from the plate. In this example, after the boy puts the plate down, the plate can th
Digital Art - Animation
What is animation?
Animation is the illusion of movement created from the quick sucession of static images with minimal differences between them. Today there is a great variety of animation techniques that include traditional animation (a sucession of frames, drawn digitally or traditionally), stop motion (photographs of real life objects), 3D animation (created with computer software), rotoscoping (tracing a live action sequence, frame by frame) and a large etcetera.
The Digital Art > Animation gallery is intended for animations of all kinds, as long as they were made with digital mediums and they're NOT in Flash or video format (usually in GIF format).
If the animation was made with tradit