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TARDIS Pedestrian Infrastructure Grayprint

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This is the first in a series of Schematics depicting the TARDIS as Grayprint files. This is the top down view of the Ship, as a topographical map. A schematic of the actual structure of the ship is incoming and is done from an angle..pending approval from willbswift my collaborative associate.

There will be two more maps like this, one showing the upper floors, and the other showing the lower floors. This map corresponds to the maps located in the essential Guide to the TARDIS from Panini Press, which includes the Invasion of Time Map configuration, and the Journey to the center of the TARDIS. However, this depiction is meant to be the default depiction of all Type 40 TARDISes and not just that of the Doctor's. Gallifreyan Grayprint formats have been researched and rarely stray from gray backgrounds, with light blue lines. The Omega configuration not shown in this design, is an energy grid that surrounds the structure and can be folded back to certain areas reducing the conditional states for matter within.

The Dimensional Field Barriers noted in the MAP is the technical term for the Dimensional Dams noted by the Doctor to Clara Oswald in the Name of the Doctor episode.
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© 2014 - 2022 Time-Lord-Rassilon
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Hey! I know this is a pretty late response, but I was wondering how we're meant to interpret this map? The corridors are so long and winding, and IIRC the Doctor says the Eye of Harmony is somewhere beneath the console - not somewhere a few rooms down. These details just make the show's depiction of the TARDIS interior is just so strange to me! Do you interpret it literally or just incredibly abstract? Do the corridors actually "feel" shorter than they are they look due to dimensional engineering? I've also seen arguments that maybe its actually a sort of diagnostic map? I'm not sure. Anyways, I'd love to hear you explain your thoughts on this map in a little more detail!

Time-Lord-Rassilon's avatar
Untitled

Okay Stay with me here, but I can definitely explain what you and I am seeing and what the actual Journey to the Centre of the TARDIS map is actually showings....


  1. The Map is based on the Journey to the Centre of the TARDIS map, that shows the TARDIS interior Design, as shown in the Doctor Who Visual Dictionary by Perer McKinstry..

TimeSceptreFull

2. What you see in the Journey to the Centre of the TARDIS map is the Time Sceptre on it's side, with the dimension dams represented as coudlike strips around each different dimensional plane, and relative scaling. In the image from Journey to the Centre of the TARDIS, is is showing this, because the lateral controls are offline, and the exterior mimics the time sceptre and currently is is on it's side.

Doctor Who Journey to the Centre of the TARDIS - N
Ttc Map 1
Ttc Map 2

It's like looking through a lense of varying prescriptions more intense to less intense magnifcation all layered on one another, like smaller bubbles within bubbles, within bubbles up to 12. Just as rooms and corridors are presented here as rings, and connecting corridors and such, it is also dimensionally relative to each level or D-Plane, in which the corridor rests. Some may seem long by comparison, but in scale it could be shorter, depending on which side of the dimension dam you are passing through with a view. As you walk through the corridors of the tardis, for a brief second you vision will adjust to seeing a corridor in front of you that seems very long and endless, but as you progress more towards is, your focus shows it actually shorter in length, due to passing through a dimension dam into a new relative scale.

The Time Sceptre is being shown in the Journey to the centre of the TARDIS Map in this format, as a 5D image of a 3D-4D Dimensional space. Which is the same as saying the art by Peter Mckinstry is a 5D view of the interior of the dimension of the TARDIS.


Another verification of the map and the time sceptre is that this was also featured in DWM comics as a Type 1 TARDIS Time Sceptre at the centre of the Type 1's Interior Dimension.

Untitled

What an interesting explanation! I hadn't considered that the Journey map was sideways literally because the TARDIS itself was. That's interesting. However what bugs me about this interpretation is that it would mean if the Doctor was going down into the TARDIS from the console room, shouldn't he have hit the Engine Room before the Eye of Harmony? I suppose there's all sorts of dimensional trickery going on in the TARDIS in general, and especially in this episode where it's constantly changing corridors. So who knows!


Your lens analogy is very interesting. It's a much more nuanced version of what I was imagining, which was basically the same thing - long hallways feeling shorter than they are.


Something I dislike about the McKinstry model is that there's no clear space for the Engine Room to fit, or really any other rooms outside of the Control Room and whatever else is listed. No libraries, no bedrooms, no alternate console rooms, etc. I know the visual reference guide says something about other "Time Phases", but that hardly feels satisfying!


---


As a sidenote, I stumbled onto some older concept art of yours! Can I ask why you dropped elements in your schematics like the Corinthian Columns? And can I ask why you don't have these designs posted on your page still?


https://www.reddit.com/r/doctorwho/comments/gyerg/what_the_tardis_actually_looks_like/

Time-Lord-Rassilon's avatar

<b>What an interesting explanation! I hadn't considered that the Journey map was sideways literally because the TARDIS itself was. That's interesting.</b>


Well, only the Time Sceptre is sideways in the journey map, everything else is right side up. The Time Sceptre is generally what is affected by the exterior shell.


<b> However what bugs me about this interpretation is that it would mean if the Doctor was going down into the TARDIS from the console room, shouldn't he have hit the Engine Room before the Eye of Harmony? </b>

Actually no, we identified the route they were trying to take, but was cutoff by that section in mid explosion and fire, making it inaccessible, so they had to go around and up through the star chamber with the eye of harmony to get to the main core engine room.


<b>I suppose there's all sorts of dimensional trickery going on in the TARDIS in general, and especially in this episode where it's constantly changing corridors. So who knows!</b>

Dimensional junctures and temporal loops are at play there, definitely.


<b>Your lens analogy is very interesting. It's a much more nuanced version of what I was imagining, which was basically the same thing - long hallways feeling shorter than they are. </b> Nice to see you have the same idea, and understood what I was trying to convey.


<b>Something I dislike about the McKinstry model is that there's no clear space for the Engine Room to fit, or really any other rooms outside of the Control Room and whatever else is listed. No libraries, no bedrooms, no alternate console rooms, etc. I know the visual reference guide says something about other "Time Phases", but that hardly feels satisfying!</b>

Well what I plan to do is use the McKinstry Model and make it work with what we are actually seeing in the show, and how it relates to the Model. It will definitely make more sense.


<b>As a sidenote, I stumbled onto some older concept art of yours! Can I ask why you dropped elements in your schematics like the Corinthian Columns? And can I ask why you don't have these designs posted on your page still? </b>

well back in 2008 when I started trying to find references and art on the subject of what exactly lies within the Tardis dimension, as until the McKinstry model came out, there were only vague obscure details. But figuring out the McKinstry model had some challenges and now I think I got something that works and can set an example for future timelord tech books.

<b>Actually no, we identified the route they were trying to take, but was cutoff by that section in mid explosion and fire, making it inaccessible, so they had to go around and up through the star chamber with the eye of harmony to get to the main core engine room.</b>


Oh, nice catch! Can't believe I missed that, but that makes a lot more sense.


<b>Well what I plan to do is use the McKinstry Model and make it work with what we are actually seeing in the show, and how it relates to the Model. It will definitely make more sense. </b>


In retrospect, I think the Core Service Module sounds a lot like an Engine Room, and it's in about the right spot too.

Time-Lord-Rassilon's avatar

It is the engine room, however inside the Core Service Module, it is much larger than it looks outside and is the primary place where the Dimension is compressed. The relative Scale of the CSM inside is massive. Only the console room control sphere is a 1:1 ratio with the exterior.. The engine room is very interesting. I have it fully planned out.

Oh lovely! I'd be really interested to see your engine room. My biggest issue with the show's version is that, well, we didn't get to see it!


Also, just a question about the TARDIS' "dimensions". I used to understood it as meaning the interior exists within a pocket universe attached via portal to the exterior. Since researching more, I started to interpret it as meaning the interior exists in Noneuclidean space, but still ultimately a part of the same universe as its exterior.


Your model seems to believe both things are true. Can I ask how you came to that conclusion?

Time-Lord-Rassilon's avatar

Correct, the TARDIS interior Dimension is a Micro-Universe, however it's time is derrived from the normal universe we exist in via the time vortex, which firmly cements the TARDIS to this time and universe. It is also tied to it via its birth and death. The ship derrives from this universe, and will end it's existence also within this universe. So that too ties it's Micro-universe to ours fundamentally. This however can also become an adopted universe to another version of our reality via an intersecting Time Vortex in the quantum foam. The Two parter with the cybermen on Earth 2, was a great example of this. The shell fell out of the time vortex, and so too did the interior loose it's connection to it, and ended up being pulled to a parallel universe. This did not affect the interior location of the ship's micro-universe, but it did require a reboot of our universal energies to rebuild the interior energy reserves, and to cycle in the new time energy and alternative universe's version of the time vortex. It would need to access that alternative universe's time vortex to locate the one that they fell out of, as every universe intersects at a cental nexus, if every universe is a layer upon layer of a torus sphere.


The TARDIS dimension requires an infinite power source to remain stable, and separate from normal spacetime and the universe itself, as a pocket universe, which is why it has a mini copy of the eye of harmony. infinite energy, but finite output based on it's mass. This determines the scale of the TARDIS interior, but also draws energy in from the time vortex, allowing the interior to sync with the time outside in normal space time and also allows for the flow of time to exist in the TARDIS micro-universe, because the without that, the interior dimension would not be able to sustain 3D beings and exist in time. We've seen this in a Doctor Who classic series where Adric took the TARDIS out of connection to the time vortex, and they dropped out of continuity and time all together. until it reactivated itself, and they came back from a basic limbo of time, similar to how River song was held in a few moments of time while the TARDIS was exploding in the Big Bang Episode of the 11th Doctor.

shelby2342's avatar

I was designing a TARDIS too

NO-SoupForYou's avatar
It's amusing that the antique Type 40 TARDISes seem more thoroughly equipped than some newer models.  In "The Invasion of Time", the Castellan's locksmith fetches extra equipment to unlock it.  And in "The Stones of Blood", Romana and the Doctor repair K-9's damaged systems with a device standard on Type 40s but not on some others. 

Perhaps it's a legacy of the Golden Age, when TARDISes were extravagant campaign headquarters.  Once a design habit is established, sometimes it takes something big to change it.

I suspect the roundels in the architecture have their origins back in the most primitive TARDISes constructed...  where the wild creature's coral anatomy might have been abundantly visible.   Over time, Time Lords may have come to associate round wall depressions with a quality vessel.
Time-Lord-Rassilon's avatar
well actually most of the later TARDISes did have extras as well, tho we rarely see another TARDIS, with the exception of the new Hell bent type 85 Model..
As far as the coral aspect.. Tardises are not made of coral.. they are made from coral.. those glowing orbs in Journey to the center of the TARDIS is the organic brain component of the ship which is responsible for the block math transfer computation and particle assembly that goes on inside the ship's interior. The interior is grown from these calculations and through particle assembly. It is also the case that in all TARDIS ships they begin in their factory setting.. so when Hartnell gets into his TARDIS, he is actually stepping into the factory setting which Is the default, this is how a TARDIS starts out, and when in repair is reduced to that state for ease of access and parts replacements. Also, the Mark II version of the console and Factory Default is seen in the Doctor who episode special the Three Doctors, and the Planet of the Daleks, that is a Factory setting default for a Mark II. the roundels are part of the default or factory setting, as they would allow a technician and or the tardis crew to readily access circuitry within the walls behind the roundel panels if needed. It is more of a functional thing, and dimensional thing, then necessarily a stylistic thing, although over time the design became iconic. In Hell Bent we see a Type 85 with a Mark I console configuration.. each type of TARDIS has Mark Upgrades over the life of the ship's commissioned run. So while a Type 40 starts at a Mark I, it can be upgraded to as many Mark Numbers that advances in the console and operating systems for those models could handle. As a New Type was invented, the Mark Numbering began again at 1, and the consoles and the console rooms for it all start out with a Hartnell-esque look and configuration.. tho not the same console, or layout.. as advances in technology over time would dictate a slightly different time rotor or change to the ship's design.
NO-SoupForYou's avatar
Fourth series finale, mate.  Doctor Ten and Doctor-Donna give Rose a piece of coral for a TARDIS 'starter'.  Think they even identify it as such.  And the waveform extrapolator Doctor Nine installed after 'Boom Town' has some coral creeping over the interface.

Granted, the TARDIS encyclopedia I read drew from all sources, even minor or potentially erroneous ones.  But it stated that TARDISes are essentially cybernetic vehicles built around the core of a multi-dimensional herd animal.  I like the idea.
Time-Lord-Rassilon's avatar
With block Transfer computation, it can create anything it desires and the look it desires. the Coral was actually a disguise for the true material the TARDIS is constructed from. In Basic Mode, in Journey to the Centre of the TARDIS with all the ship stripped down to a basic format, there was no coral throughout the ship. Now, the core of the multidimensional herd animal is still a valid statement if word for word, because like I stated earlier, the Protyon cores in the Architectural Reconfiguration room in Journey to the Centre of the TARDIS are living coral like cells, which can create and manipulate matter on a particle scale, and thus create, move, and change the TARDIS at will. In Boomtown, had the Arch Recon system been turned back to a standard mode (classic TARDIS) the coral on the extrapolator would then look like a series of thick wires that are attached to it rather then the coral creeping on it. The Desktop theme converts all aspects of the ship into that program's theme.. kinda like building a base in MMORPGs with a preset style layout.. it changes all the walls and interior fixtures to match.
NO-SoupForYou's avatar
Fine by me, Lord President.
Time-Lord-Rassilon's avatar
Why thank you. Wait till you see the TARDIS gray print posters I am producing, they will blow that map away!
KageNoMozaiku's avatar
looking forward to it indeed.
ShmoryGilmore's avatar
Epicly detailed and amazing! *__* Really, really bigger on the inside! XD
Time-Lord-Rassilon's avatar
thanks! I got more stuff on the TARDIS coming, it should be epic!!
ShmoryGilmore's avatar
You're welcome! Can't wait for it *__*
kingdragon01's avatar
Wow! This is cool:D
Time-Lord-Rassilon's avatar
Thanks! I am in the process of doing the rest of the floors and then doing an actual schematic of the firm of the ship outside the maps. Should be pretty cool.
kingdragon01's avatar
Can't wait to see it!
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