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By & proudly present: THE WALL

this piece is concept art for an futuristic online rpg that is still in development. check out for more information. =)


THE WALL - the first kind of apocalyptical piece i've ever done. also the first concept art job i've ever done. what do we look at in that pic.

this huge gigantic wall is hundreds of kilometers long. it is there to protect a certain part of land. a part of land that is secure. everything outside the wall is hazardous. no life. only a desert of death. toxic air floating around. nothing can survive out there. remnants of war not long ago. to the people with thin secured area the wall is one of the most important institutions. the wall must hold at all costs. the toxic air is slowly working on the materials though. no one knows how long the complex will survive. while scientists work hard to invent new protection methods. we also see 2 large buidlings. one within and one outside the wall. within the wall it's a generator. generator 56 in our case. the building is approx. 600-800m high and full of technologie. these buildings keep the wall alive. keep all the lights glowing. the other building outside the wall is an immense research & security complex. from there it is possible to search for a solution against the toxic environment outside the wall. the most scientists that work there live in thet building too. there are working and living areas.

this building also contains drones/probes that can be sent out to gather information or simply to patrol a sector for the security division. the drones unfortunately aren't very flexible. due to the very hazardous air no live radio transmitions are possible. that's a reason why the drones must be connected to the tower all the time. a lot of tests with new models failed, so they still have to rely on the wired ones. aside the scientistic purpose these drones are also used for security issues. only god knows what creatures the wasted lands created over the time. protected with, the newest laser and projectile, weapon technology the drones are able to handle and terminate all dangers.

there is one single advantage of the wasted lands. the scientists found a way to use the toxic air and water to gain energy from it. the strong lightsources on the wall are generators too. much smaller than the gen56 towers generators. but still big enough to work out well. the strong lights are produced because of the transformation process. the energies are too much to handle for the smaller transformation generators. so some of the gained energy must be released to not overheat the structure.

this concludes the explanation of the important parts. hope you enjoy the pic as much as i do.

wallpapers in the following sizes are available on


check the art galleries -> terragen -> scroll to the bottom for the wallpapers


rendered with // terragen ver. 9.19
rendered resolution // 5000x3333
rendering time // 7 rendered pics - ca. 40 hours
render without post process // [link] <- one of the 7 renders.
post process done in // photoshop
post process time // over a period of 6 weeks
total time invested // almost 2 months
total filesize // *.psd with a res. of 5000x3333 -> 305mb
total layers // ca. 736 (a bit excessive huh?) in almost 110 folders
inspired by // alien II
Image details
Image size
1600x1200px 603.68 KB
© 2005 - 2021 tigaer
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MrCraptastic's avatar
Your work is so stunning, love it all man!
Coreastos's avatar
K3win's avatar
Very nice, I really like this one. :)
DarkMetaller's avatar
I love this apocalyptic atmosphere!
Silverpelt's avatar
The sky is fantastic, the lighting is really fantastic, and the piece just has a really exciting feel to it, keep up the good work!
Aurora-Violet's avatar
Truly awesome piece of work you've done there :clap:
MobiusVyper's avatar
Absolutely amazing. I'm using it as my desktop wallpaper right now and it's on my desktop screenshot: [link]

Hope you don't mind =)
rodericx's avatar

i use here, it was just for fun i hope u dont mind
xDestitutex's avatar
Ahh endlich mal wieder ein Terragen Bild zum kommentieren ^^

Das Bild sieht klasse aus, was mir hier besonders gut gefällt sind die Lichteffekte. Dieses Verschwommene, welches auch ständig bei Nebel oder starkem Regen vorkommt und hier wohl durch die giftigen Gase ausgelöst wird gibt dem Bild eine leicht unheimliche und düstere Note.
Die einzelnen Gebäude sind wieder mit viel liebe zum Detail gemacht worden und sehen genial aus.
Und auch wenn sie nicht im Mittelpunkt stehen so muss ich diesesmal ein riesenlob dafür aussprechen, wie dir die Wolken gelungen sind. Sie sehen einfach real aus, als ob sie echt wären. Ganz besonders die Wolkenformation auf der rechten Seite(die 2 über den Bergen).
Für mich wieder ein Hammer Terragen Bild, aber vom Meister erwartet man auch nichts anders oder? ;) ^^

·· |D|
Final fantasy meets Judge Dredd meets Dune. Very illuminating.
Wooooow! Very very nice ^_^
fire-and-blood's avatar
I don't know if its the colors or some unseen aura that surrounds it, but there is just something that draws me to this piece. Good work.
Tiagoto's avatar
Alex-E's avatar
Awesome detail man, it's clear your hard work paid off. Left a comment on GfxArtist too ;) Im a new member there now. Peace.
Zorlon's avatar
Reminds me a bit of something out of Frank Herberts Dune.
Great work.
suckup's avatar
wow... sehr geil :)
wie schaffst du es immer so viel zu deinen bildern zu texten? :P
xellerate's avatar
Woah that's really cool and futuristic. For some reason I think of Halo2 when I see this.
zelta's avatar
That's a beautiful industrial scene. I love how the soft light give a nice contrast to the edgy industrial scape.
Really nice job again!
dunkst3r's avatar
I'm annoyed i was on holiday to see this coming out, finally :p
Awesome work. Great manipulation of the terrains, great everything!!!
Centercore's avatar
very nice but how dare you start sentences with no caps :( .anyway great work reminds me of allexius's work with the colors and overall look. i like the dark moody look even though its bright it still feels dark great work man.
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