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How To Export A Fractal From Mandelbulb 3D

By tiffrmc720
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19 Comments
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A tutorial outlining the ways you can export a fractal from Mandelbulb 3d for use in other 3d programs. Download the PDF for best viewing.


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© 2018 - 2021 tiffrmc720
Comments19
anonymous's avatar
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AzimuthDigital's avatar

Thanks very much Tiff, I recently started exploring the idea of creating meshes and playing with blender or c4d, this tutorial has been really informative. much appreciated!

tiffrmc720's avatar
Glad I could help!
dhaymil's avatar

Well done, thanks! Haas anything changed with the new features recently released?

tiffrmc720's avatar
I haven't tested it in the latest version yet, but the steps should be the same. Glad this could help!
dhaymil's avatar
bobthemage's avatar
Thank you! worked fine for me!!Great job!
tiffrmc720's avatar
Excellent! Glad to hear!
DsyneGrafix's avatar
AWESOME Resource!! Thanks for sharing!!! I added this tut to my list! mandelbulbmaniacs.cloudaccess.…
tiffrmc720's avatar
Cool, I really appreciate it!
DsyneGrafix's avatar
You are Most Welcome!
elminino's avatar
very cool tut! A really good alternative to Fiji is Jwildfire (the one I use to pile up voxels).
tiffrmc720's avatar
Really? You can compile the voxel stacks exported from Mandelbulb 3d in Jwildfire? Wow, I'll have to test that out too. Or do you just mean fractals made in Jwildfire?
elminino's avatar
Yeah, I've been using it for this purpose for a while now. I like the 2.50 version better. Basically does the same thing that Fiji does, but you can watch the process (and know when is over). Also Jwildfire features some interesting editing options like a gauss effect. If you want to try it out, you might want to use my params, after a lot of trial and error:

Image Downsample_ 1
Spatial filter 0
B treshold 20
image step 1

Usually I dont use the prefilters, I prefer to smooth it out in meshlab or blender, but they can be handy when working with kleinians, for example.

So I highly recommend Jwildfire to work with voxels. The only thing is that sometimes it offers a deformed mesh, but this can be easily corrected in Meshlab:

Scale, z axis 0.5 (sometimes 0.33), uncheked Uniform scaling.

Cheers!
fractal2cry's avatar
tiffrmc720's avatar
GBLXVIII's avatar
Very useful. Thank you!!
tiffrmc720's avatar
Great! Your welcome!
tdcooke's avatar
very helpful technical information.....thankyou
tiffrmc720's avatar
anonymous's avatar
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