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Thrythlind

Luke Green
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So, my June is looking to be going in the direction of FUBAR.

The Japanese school ends in March and begins again in April. This regularly results in a slightly longer than two week period in which I am technically unemployed as my previous contract ends around the 23rd and my new one doesn't pick up until the 6th. Due to the way my salary is calculated this means that every year my March and April paychecks are about 70% smaller than my normal paychecks. I get paid at the last day of the following month, so the March paycheck hits at the end of this week either tomorrow or Friday (depending on whether the April 29th holiday is a bank holiday or not) and my April paycheck will come at the end of May.

Sort of.

See, I'm not exactly privy to the details, but there were some issues between my direct employer: Interac and the local Board of Education. This may have something to do with Interac having recently split into several sub-companies. It may relate to the recent change in English teaching policy. I also heard from locals in the BoE that there were competing companies looking for the contract. Regardless of the situation, my contract this year did not start until the 21st. The only reason it even started then is because I noted to my boss that if he started our contract on the 25th that we wouldn't get paid enough to cover the automatic withdrawals the company handles for us regarding rent and our rental car payment (I really should look into getting my own car, I've probably paid twice what this car is worth already). So he contacted the next level of management and they arranged an extra training day and to start our work contract four days early so that the automatic payments are covered.

This will leave me with just the next thing to 0 yen to get through June.

I have already spoken to family regarding help but I really would like to reduce my dependence on them and as such, I have decided to put my DrivethruRPG products on sale. At least the E-Books because DrivethruRPG won't let me put the print copies on sale. The most I could do is to drop the price to bare printing cost and that would mean I get $0.00 with each sale.

To be honest, in order to get the money I need to get through June without getting family help I would have to beat my record month ten times over. (Yes, my record month so far is right around $100 in profits).

Still, times are hard and I don't want to burden my family unnecessarily. I also don't want to go to gofundme.com or the like. Not that I think it's never unwarranted. I have a friend recovering from brain surgery to remove a cyst that is getting help dealing with US neurosurgery costs (and buying groceries) and earlier another friend needing help recovering from thousands of dollars of malicious vandalism to the home she inherited from her parents. I don't feel my situation matches up to either of those.

So, I'm offering a sale of my e-copy books and games. This includes:

Semester Starts - the first (currently only) Divine Blood novel
All twelve Divine Blood Extracurriculars (Short stories)
The Divine Blood RPG

Greenwater novella series parts 1 to 3

Bystander novel

Zodiacs short story anthology
Zodiacs system agnostic campaign guide

Changeling Playbook for the Monster of the Week RPG (a game based on playing in stories like Supernatural, Sleepy Hollow, Dresden Files, etc...the "playbooks" are basically the character classes)
Tournament of Fate Myth Arc for designing a MotW campaign or one shot around (It's loosely inspired by Fate/Stay Night)

Animation Generator - a rather silly collection of charts for coming up with details for a made-up TV series to use as setting and background pieces or character conversation. (to be honest, this one is Pay What You Want already, so the sale isn't affecting it)

These E-Book items run from $1 for the short stories to $8 for the Divine Blood RPG and I'm offering them at 25% off until June 22nd (which is my birthday).

Currently, I have hit $18.69 out of the $1000 I will likely need to get through June with no family assistance.

So, if you have a spare $0.75 to $6.00 available and were mildly interested in my stuff anyway. Or were looking for something to give as a gift. Regardless, any business would be greatly appreciated.

Link below:

www.drivethrurpg.com/browse/pu…


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Having now seen Batman vs Superman, I can give something of a more definite opinion. Spoilers follow.


 


First, the actors in general did an excellent job portraying their various roles as the story dictated that they should be portrayed.


Ben Affleck did, indeed, do an exceptional job of portraying Batman, my personal preference on portrayals is still Kevin Conroy, but he was better most or even all of the previous live-action Batman actors. At least where the plot and script decisions as to what Batman is allow him to actually be Batman.


The elements of Mark Cavill's performance that made Superman seem more human and relate-able while still being the inherently virtuous Clark Kent carried over to this movie.


Gal Gadot did a wonderful job portraying a confident and intelligent Diana Prince. I especially loved the brief moment of warrior glee she expressed during one of the fight scenes when she was knocked over by Doomsday.


Amy Adams was a bit less tough-as-nails than I usually picture Lois, and a bit more twitchy-veteran but I'm not sure whether that is her portrayal or what the script called for.


Jesse Eisenberg was the Luthor that the script called for. I have issues with the story decisions here, but Eisenberg at least seemed to portray a consistently on the edge, twitchy Lex Luthor.


The action sequences were out and out glorious for the most part, though the actual Batman vs Superman fight is probably the least impressive sequence of the lot (still enjoyable, but doesn't match the level of the Batman vs goons sequences or the Doomsday fight).


Now come to the problems.


First and foremost in my mind, and this is going to be a bit towards my bias, but the treatment of Mercy in this movie was a fucking crime. Mercy, one of the toughest fighters in DC, gets not one single fight scene and barely gets a nod towards intelligence. She's more or less treated as Luthor's sexy Asian army candy rather than bodyguard/assassin. To top that off, she gets offed somewhere in the middle of the movie by Lex Luthor...and not even as a direct "sorry but I have to" moment. He works up a guy who lost his legs in the first movie to go into congress with a bomb in a wheel chair and, while Superman is there, he blows up the senate hearing on Superman's unilateral actions. Mercy is in the scene because a few minutes earlier Lex told her to go in and save his seat for him.


That's how Mercy dies, because Luthor doesn't have the slightest bit of consideration for her.


I am not even a particular major fan of Batman or Superman comics, but this is even worse than the "mindless drone" treatment of Lady Deathstrike in X-Men 2 because at least Deathstrike was a badass before she died just a couple moments after her eyes seem to blink clear of the brainwashing. Mercy is reduced from lethal killer to eye candy. From indispensable aide to casually expendable pawn.


Which comes to Luthor. It seems like they couldn't decide whether or not to go with the suave humano-centric CEO of more recent years who can hide his megalomania behind a veneer of civility or the rather cartoonish supervillain of the 60s and 70s. For a little bit of extra fun he is so very twitchy that it almost feels like they were trying to evoke some of Batman's more psychotic villains underneath a mask of Lex Luthor.


His motive is fuzzy at best. There is some lip-service to the traditional attitude of Lex Luthor demanding that humanity never have to bow itself to something alien, but mostly we get rants about god and devils and what seems to be a blame-shifting thing where he is angry for about his father's abuse and since no one came down to save him, he's decided he has to break things.


Instead of a confident and charismatic mastermind, we get someone stuttering in front of a crowd. As much as people might want to blame Eisenberg for this, this fault seems to go all the way down to the plot and script. Eisenberg was more like Lex Luthor when he played the arrogant magician from Now You See Me. That character had the sort of smooth confidence and self-assurance that should have fit a genius supervillain (though that didn't help much given that movie had him out-masterminded by both Mark Ruffalo and Morgan Freedman)


Beyond all that, Luthor's last scene in a prison with Batman threatening to brand him has him reduced to more ranting about "the bell has already been rung" and how out in the stars "he" knows that "God is dead" referring to Superman's apparent demise at the end of the movie. (I say apparent because they're already teasing his resurrection as the credits start.)


By and large, it seems like Zack Snyder and his writing got their ideas of Lex Luthor from Dwight Frye's portrayal of Renfield in 1931. It almost feels like he's been getting manipulated by Darkseid to eliminate Earth's defenders. Which so far opposite of Luthor it's insane. The Luthor of the comics might hate Superman and a lot of other metahumans, but has no desire to see Earth conquered either.


Some minor issues with Batman, they opted for a Batman willing to use lethal force. This is not unique. The original comics from the thirties had Batman even using guns and Keaton's Batman was straight up murderous a few times. Affleck's Batman at least does not have those instances where he kills someone where he really doesn't have to (counter to Keaton). However, they've undercut him in other ways.


The branding issue, for instance is bizarre and this is the first time I've heard of something like that. Nor do they explain why the prison inmates would rush to kill such a person unless Batman saves his brands for people like slavers and child molesters who do historically have worse than normal outlooks in prison. It might be that Luthor is pushing people to have these branded people killed himself, but that's pure conjecture on my part. The most we can say is that he did get pictures of the aftermath in order to send to Clark Kent.


Then of course there's Batman's chosen method of operation in this movie. As with Nolan's trilogy we see precious little of "The World's Greatest Detective" and a lot of a brute force vigilante. Almost all of his detective work is behind the scenes and we get only a couple of nods of his use of cunning and deceit. This Batman defaults to frontal assault. When recovering the kryptonite from Lexcorp, we see the aftermath in which the scene looks very much like a warzone with emergency vehicles, spent cartridges enough for LoL's Jinx to do laps and lots of structural damage. This is a far cry from those of us whose expectations of Batman's efforts of infiltration actually, you know, resembling infiltration at all rather than full frontal assault. They could have done perfectly well just having Lex move through the building to the lab and finding the container for the kryptonite empty with no explanation.


Which brings another issue. Batman in this movie leaves calling cards. It made some sense in the first scene Wayne appears as the Bat since it serves to direct the police down the stairs to find the prisoners. But after that, it's just ludicrous and smacks of Wayne having as much an ego and a need to declare "I did this" as many of his villains. I suppose this isn't unique to Batman movies but it just feels egregious in this movie.


For that matter, the plot of Luthor having spent the last two years trying to manipulate Batman to hate Superman is really not set up well enough to actually be believable. Likewise, when someone sends Kent images of a dead criminal and questioning Batman's actions, it makes little to no sense why he doesn't immediately realize that someone is trying to feed him along a certain direction. The fact that we don't really have any evidence of Superman receiving similar manipulation to explain his sudden convenient need to crusade against the Bat just makes that seem even more odd. Without that, the whole animosity between Batman and Superman just seems silly and the titular conflict comes across without any real substance. Likewise, the plot to blame Superman for the murders in Africa (murders carried out using guns, why the hell would Superman need guns?) is heavily weak and that further undermines the titular conflict.


One of the key problems I think here is that Zack Snyder wants to be taken seriously and doesn't believe that a triumphant story of heroes rallying together to save the world is something to be taken seriously. He wants to show a deconstruction of the superhero story. He wants to show the real consequences of battles on that scale of power. Which is all fine and dandy but it makes me wonder why he didn't try to get the job to direct a movie adaptation of The Authority? There's a comic that heavily deconstructs the impact of having vastly powerful individuals around to save the world.


If Batman slips in and out of Lexcorp with no one even knowing he was there, it sort of reduces the argument about how horrible the existence of superheroes would be. After all, none of the likely innocent workers are hurt, no property damage is done. He's in and out with the nefarious object and that's settled. So, in order to fit the deconstruction Snyder wants, Batman has to leave a wake of destruction and thus that necessitates him either failing to sneak in or else just going for the assault outright. The fact that this happened off screen only makes more standout because an off-screen recovery is almost the perfect time for a perfect stealth mission to go off.


The movie very much shows the attitude that angst=art, an attitude which I find rather annoying and completely fails the environment that usually is present when the Justice League and other super teams first come together: triumph. The Justice League typically first comes together when several heroes realize that the world is facing a crisis that no one of them could completely handle and then, when they succeed in driving back the chaos, they do so with clear victory and little to no loss. Camaraderie is formed and an agreement to keep in touch in case cooperation is ever again needed eventually progresses into forming an actual organization. Hard blows and defeats come later down the pipe line.


The decision to start with Superman's death largely alters the dynamic of the Justice League. Batman and Wonder Woman are now in a position of having to seek out the other metahumans and convincing them that banding together to prepare to fight some vague menace which a madman was ranting about to Batman is heavily problematic.


The desire to have a franchise similar to the MCU is transparently obvious. As is the impatience to have it now. Instead of slowly building up a consistent world movie by movie, introducing each character in their own movie a bit at a time, they decided to dump everything in a blender and switch it on. I'm sure they will have other things to say on their intentions, but right now it reads as "we want it all and we want it now."


A recent New York Post article claimed that the Marvel fans weren't "smart enough" to understand this movie. This was literally in the headline of the article.


No, sorry, we know exactly what you're trying for here. You're trying to be taken seriously. You don't think a fun movie is good art and you want to write good art. You want to "challenge" people to think about the seriousness of what this would be like if it were real. You want to shove in our faces how horrible these unrealistic stories would be if they really happened.


We know all this. It isn't intelligent. It isn't high brow. It isn't real or whatever else.


Speaking as someone who geeks out over word choice and the massive shifts of meaning that can happen when you change even a single solitary word, even the claim that the addition of referring to Kent as "the" Superman represents a higher degree of art and metaphor than typical comic fans are capable of is silly.


You aren't being clever. You're being condescending and we can tell.


Most frustrating of all, you have a fucking beautiful movie buried underneath all that mess of a script and plot with erratic pacing. Your actors carried out remarkable portrayals of their roles. The action scenes were exceptional. You are a handful of re-writes, re-takes and edits away from having an absolutely triumphant movie. But instead you've turned in trash.


This is like the brilliant but lazy student who turns in his term paper, hand-written on loose-leaf paper with a handful of proofreading notations still visible here and there as if they started to consider fixing things and then just said "fuck it."


You could have spent a couple more months stretched out filming a little longer and it would have been wonderful, presuming you put the work in, but you had to match up to Civil War. You had to harp on the Batman vs Superman conflict which has almost always been an alternate universe conflict rather than a canon storyline one. Now you're have this movie which is frustratingly peppered with promise so haphazardly ignored.


I suppose you've learned your lesson somewhat since reports are that Suicide Squad is now getting major rewrites to have more humor and Aquaman is set to be more light-hearted in tone. But the haphazard way you approach your movies leaves me with little doubt that something will fail there as well.


I should stop pretending that anybody in DC will ever read this and just leave this behind.



Apologies to Jesse Eisenberg who I liked in Cursed and Now You See Me. I choose to blame the writers and director for this portrayal.



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:icongr1ma: Is doing a raffle to celebrate the time that they've spent on Deviantart.

Here's the info: <da:thumb id="553299057"/>

Good luck to any who enter.

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Note: This is a rant, not an essay.  I ramble, tangent, diverge and meander.  Be warned.


There is a common assumption that Cthulhu and company are cosmic horror. That they have to be cosmic horror and any use of them that is not cosmic horror is an improper use. They are taken to be a part of the genre rather than characters that most frequently appear within a genre. It is expected that if Cthulhu appears in a story that he must be an unbeatable foe that causes insanity merely observing him. To do otherwise is to not be using Cthulhu appropriately. However, while Cthulhu, Hastur, Azazoth and the like are characters primarily known for cosmic horror storylines they are not, in and of themselves, cosmic horror.

Less commonly, you also find some people who think that cosmic horror can’t be cosmic horror without some element of the things Lovecraft wrote about. The Necronomican and various Cthulhu Mythos entities are very frequently integrated into other pieces of fiction on the lingering assumption that cosmic horror must be linked to these things. There are cosmic horror storylines without Lovecraftian references, but they are somewhat less common.


This overall attitude has been seen in creating the trope referred to on TV Tropes as “Angels, Devils and Squid” where you have the traditional good spiritual entities, the traditional bad entities and then you have this third group that is so terrible and unknowable that both the previous groups want to work together to prevent them from winning. Lovecraftian entities are very often assumed to be something so horrible and powerful that facing against them is almost a doomed prospect.


This attitude is not the only one demonstrated, however. For example, the Ghostbusters cartoon quite famously had Cthulhu in one episode and he was defeated in the same 30 minute episode. Arturia Pendragon, summoned as Saber during the Fate/Zero novels and anime, was likewise shown to use Excalibur to destroy Cthulhu in one attack once she was healed of an inhibiting injury. The instances where eldritch abominations are defeated somehow has resulted in another trope noted as “Did You Just Punch Out Cthulhu?” There are also numerous Cthulhu parodies ranging from the video game “Cthulhu saves the World” to a setting known as “The Laundry” where humanity has a sort of truce with the Deep Ones. But all that is another ranting conversation. I merely wished to acknowledge that I knew such fiction existed.


That said, I will also admit that my frustration with the idea that Lovecraft’s pantheon should be treated as cosmic horror and only as cosmic horror is mostly fueled by frustration with fans of Lovecraft’s works intruding on conversations completely unrelated to Lovecraft or the like with statements along the lines of “Cthulhu eats them all”. This is rather unfair of me and I know there are a number of more reasonable fans of Lovecraft who would never do such thing. I also enjoy discussing the Lovecraft universe and have been known to raise my eyebrows at things like the Steam-available game “Call of Cthulhu: The Wasted Land” which presented itself as a CRPG based on the Chaosium TRPG but made laughably poor attempts to present the Lovecraft pantheon as a united front of alien entities out to overrun humanity rather than being at each other’s throats and humanity caught in the crossfire as in Lovecraft’s canon.


What it comes down to for me is that a lot of Lovecraft fans consider Cthulhu and the like to be these uniquely powerful entities with characteristics unlike that of any other creature from fiction or myth when the reality is that Lovecraft used a lot of real world myth for inspiration but didn’t want to be limited in his interpretation by using names that had pre-existing expectations attached to them. None of the actual characteristics presented by Lovecraft’s entities are unique to them nor are they demonstratively more powerful than any other supernatural entities.


I have discussed this in other rants, but the insanity causing appearances, unkillable natures, effect on the natural evolution of living creatures, and their effect on the operation of the surrounding natural world are all traits common to creatures of myth and legend for centuries. If there is really a unique aspect to the Lovecraftian entities it is in the fact that humanity is not of real importance to them which can be seen as challenging to our humanocentric view of reality. Even that, however, has its mirror in the stories of the Fae that have been going on for thousands of years. Plus there are numerous modes of belief throughout history which reason that the gods mostly don’t care about humanity and we simply have to survive their whims.


Cthulhu isn’t really any more powerful than the Orcus portrayed by the Dungeons and Dragons game and Nyarlahotep isn’t much different from entities like Bane, Cyric or Mask from Faerun. Bringing the Cthulhu Mythos into D&amp;D isn’t going to present much of a change to that genre in and of itself. In fact, D&amp;D already makes frequent use of Lovecraftian elements including the sahaugin (Deep Ones) shoggoths (gibbering mouthers) and illithids (mini-cthulhus) without the game becoming cosmic horror. More recently, drawing power from the Old Ones, with Cthulhu mentioned by name, is a possible pact for a warlock character.


Horror is a sensation that arises when something you are facing challenges your deeply held understanding of the world. It doesn’t require a supernatural element. Everyday there’s someone in the world who experiences horror first hand due to entirely mundane by terrible circumstances. Cosmic horror focuses on our beliefs on the fundamental nature of reality. Humanocentrism is a common belief, so cosmic horror often targets that by presenting enemies which simply don’t care about humans for any reason other than momentary use. Where as many stories with a supernatural element present humanity as unique in some regard with our souls as the goal of some cosmic battle between good and evil, cosmic horror often makes us out to be the rare nematode that only lives in this one pond which will be driven to extinction by the incoming mini-mall.


In fact, cosmic horror could be invoked in the reverse. Imagine if the standard belief was that humanity was an unimportant anomaly in the world. That there these great and powerful entities out and about which could flatten us like a bug but largely didn’t care about us. They’d have no real daily impact on our existence. It’d be like living with earthquakes, tornadoes and hurricanes. It’s just something that happens occasionally, nothing that you could control. The only supernatural entities that really care about people are ones that are relatively small and for which there are ways to ward them off or destroy them. Except for the presumed intellects of many of Lovecraft’s entities, that’s really no different than living in a vast universe with comets, black holes and other things that could out and out obliterate Earth without any difficulty.


Now imagine growing up with that understanding and then one day discovering that there was an all-powerful force that had created everything, including those massive supernatural forces that don’t care about you. Or maybe that those separate massive supernatural forces are just things this creator does. And imagine that this creator cares about what you do and will send punishments against you when you do something wrong but you have no idea what “wrong” really is. Imagine going from “there’s awesome cosmic powers out there but they don’t care about me” to “there’s an unimaginably cosmic power out there that cares about even the very smallest decision I make and is quite willing to condemn me for eternity even if I didn’t know there were any rules much less what they are.”


However, a lot of the English speaking world comes from a society wherein using cosmic horror was considered a good tool to use towards performing religious conversion (despite how it conflicted with core doctrine of the religion…but that’s another rant for another time). As such, most of us don’t really consider that cosmic horror, but rather consider it to be something else entirely.


Cthulhu is just a character, as are Hastur, Nyarlahotep and Azazoth. Adding a character does not make something cosmic horror. Nor is someone obligated to make a story into cosmic horror just because one of these characters is included. Nor are you obligated to include these characters when you write a cosmic horror story. Lovecraft could just as easily have written stories about Poseidon, Zeus, Hel, Izanami, Houyi, and any of a large number of other figures from real world mythology and religion. He decided not to because he didn’t want to be constrained by the expectations associated with said entities. That said, he still drew a lot from real world myth. As an example, Dagon was a Semitic Mesopotamian fertility god associated with grain and fishing and was part of the pantheon worshipped by the Philistines. He also made use of Bast and Hypnos as being among the sort of protective Elder Gods (though even they were dangerous in his stories). And yes, Lovecraft did write stories where there were supernatural entities that helped humanity, always for their own purposes, but the idea of good entities was not entirely due to Derleth.


The Cthulhu Mythos also suffers as cosmic horror because Lovecraft went through the trouble to define the unimaginable and mind-bending secrets the very thought of which would drive men mad. Many of the horrible revelations within Lovecraft’s stories are commonly considered in modern times. There are millions of people who don’t believe humanity is the center of the universe or even at all important, being just one species on a small planet on the edge of only one galaxy. The idea that all life evolved from some proto-biotic protein goop is accepted as scientific fact. There has even been recent consideration that life may have been carried to Earth on debris from space, though I don’t know how much support that has. The concept that we are a byproduct of alien experimentation is a common fictional trope and an actual belief of many people in real life. There is a lot of science regarding non-Euclidean geometries and Euclidean geometry itself is considered more or less a useful approximation of space on a planet. These are all included amongst the ideas that Lovecraft implied humanity was inherently capable of bearing without our mind breaking and yet they are common concepts in the modern world. Almost every instance of “things man was not meant to know” is commonplace in fiction today and many even appear in basic science.


Lovecraft built a lot of his horror on his own phobias and prejudices. Fears of congenital insanity, mixed bloodlines and even seafood were among many of his quirks. He was writing in a time period when the diseases of the mind were a matter of horror of their own and while his brand of racism was extreme even for the time, there were many people that were likewise terrified of the results if people from different ethnicities produced a child. He did succeed, and still does, in evoking horror. I can remember shivering while reading the “Colour Out of Space” in broad daylight, and “The Vault” is one of the more terrifying things I have ever read. That said, I found “Call of Cthulhu” much less terrifying. It pretty read exactly as I expected it to.


This is the problem. Cosmic horror hinges around suggesting that the things we know to be true are, in fact, not true. Any concept can become a facet of cosmic horror when that concept contradicts deeply held beliefs. We consider things like bacteria and viruses to be common knowledge, even if some people know less about them than they should, but imagine trying to explain the matter to anyone of the 12th Century. How would they take the idea that there are billions of billions of entities too small to see which can get into your body and start causing you to be ill. If you were to actually convince them the result would likely be something of a germ phobia as we see today. They’d go insane trying to think of ways to seal themselves away from these invisible, tiny creatures seeking to murder them. Forget what would happen if you told them that we need some of those tiny invisible creatures to even live.


Once the concepts become known and successfully assimilated into the whole of what is real it ceases to be horrible. Horror fiction relies on audience expectations in order to be successful. There is a narrow line between fulfilling those expectations exactly such that the story is too predictable and breaking those expectations entirely so that story feels “wrong”. To some degree this is true of any sort of fiction, but evoking a sensation of horror depends so much on twisting these expectations that it is a special case. More specifically it is the sort of expectations that are twisted. Horror movies twist the assumptions we make about the rules that the world operates under specifically while all good movies tend to twist the expectations of plot development.


To illustrate this, take “John Carpenter’s Vampires”. It is a movie about vampires so it very clearly is a horror movie, right? Well, it would certainly be shelved as such, but if you consider it closely, the movie is more of an action movie with vampires. There are a few plot twists that are interestingly handled, but overall the nature and capabilities of vampires are clearly delineated in the first part of the story and never stray far from it. All the character actions stay within a clear framework of world rules that allow the audience some solid ground to watch the proceedings from.


Compare this to something like King’s Salem’s Lot where the general, well-known rules of vampirism are followed along with including some obscure bits of lore. However, the framework he works with here is in the reactions of the village. As the reader, we know more or less what is going on, but we keep expecting some small band of heroes to turn back the tide of darkness eventually. It is frighteningly realistic just blind all the characters seem to be over the course of the developing infestation. The horror is not in the vampires themselves but in how passive the people are and how easily they’re willing to accept the growing death toll as natural until there are far too many vampires for any one group to deal with.


To take it one step further, I would suggest looking into the anime “Shiki” but will avoid saying anything more than that in this rant to spare the spoilers for this lesser known piece of horror. Watch or read Salem’s Lot then find “Shiki” and marathon the episodes, preferably somewhere dark.


It is easier to evoke horror when the reader has less of an idea of what to expect. Once you say “vampire” or “werewolf” the audience starts connecting the well-known rules of each creature. Stepping past those rules in some form or fashion is necessary to unsettle audience expectations and evoke horror, but stepping too far past risks have the audience dismiss the entire thing as wrong. For example, many people get annoyed when you have vampires that can walk around in the daylight, despite the fact that all four of the classic gothic vampire novels have vampires that have little to no problem with daylight.


Cosmic horror and the Cthulhu Mythos have the issue that they are a very specific genre of horror. People picking up a book dealing with Lovecraftian entities expect tentacles, insanity, depraved cults, rituals to summon apocalyptic end times and other such trappings. They expect anything supernatural to be at least dangerous to toy with and most likely an out and out threat. This very specific set of expectations is the reason that there are so many parodies of Cthulhu in existence and so many storylines involving the Cthulhu Mythos become somewhat more action, mystery and pulp than actually reaching the point of evoking horror. The purist audiences have very strict expectations and can often lose their immersion in the story by playing watchdog to make sure all the necessary points are clicked and no mistake is made.


The Lovecraft purists, for example would hate the fact that Cthulhu is a one-off event that is eliminated over the course of one or two episodes in the Fate/Zero storyline. The fact that the Servant who summoned Cthulhu and the Servants fighting it are humanoid abominations in their own right would be overlooked, because most would not equate the souls of past and future Heroes and Villains as being eldritch abominations. However, while Cthulhu is a minor element in it, the Type-Moon universe that the Fate storylines take place in is rife with cosmic horror where even the collective will of humanity’s survival can manifest in such disasters as Pompeii (and no, that’s not a mis-statement. The collective will of humanity’s continued survival dispatched an entity to manifest as a volcanic eruption and eradicate Pompeii entirely). Looking into the novels, visual novels and assorted other materials that the various anime are based on presents a host of horrifying elements that show the story protagonists to be points of light in dark world.


Some of the most horrifying stories of Cthulhu Mythos don’t particularly need any real supernatural element at all. All they require is human cultists and witnessing the depths to which a person is willing to go in order to achieve some end, especially when the end goal seems to be something no sane person would ever want. The Whateleys are imminently more terrifying than the Dunwich Horror. The Horror itself is a supernatural monster that we can safely expect to never encounter in real life, but a handful of lunatics killing people in order to fulfill some religious fervor is something we see in the news daily. Likewise, the real terror of the “Shadow Over Innsmouth” isn’t in the fact that the villagers are predominantly inhuman, but in how easily we can conceive that an isolated village in New England could produce similarly murderous behaviors. The supernatural elements candy coat it, but somewhere in us is the realization that even if Cthulhu itself is fiction, there might be someone out there willing to kill for it. It’s that bridge of reality and fiction where our footing is unsure and we develop niggling little doubts about just how much of what we’re reading is pure fiction and how much is actual possibility.


Ultimately, while cosmic horror deals with elements such as the structure and operation of the universe, the horror of cosmic horror stories is created in the places where our fiction overlaps with reality. There might not be a shoggoth in the shadows below us, but a swarm of rats will kill us just as well. Slenderman might not be a real thing, but a couple of kids can still try to kill a friend to garner favor with it. There might be no evidence of any truly Satanic, devil worshipping cult having ever existed, but that doesn’t stop people from being hung or lynched on suspicion of such. The scary parts of horror are always those that speak to real possibilities that we’d rather not think about.



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