Version 1.0.2 of the Leafeon Model for Blender 2.8 is out.
-Added automated forearm twist bones to allow for more flexible front paw posing that requires the paw to twist in some form.
-Reworked some of the weight painting around the lips. (If you are applying poses made using previous versions, the posing around the mouth will likely not line up how it used to. Keep that in mind.)
-Tweaks made to the Teeth Mesh.
-Adjustments made to vertex weight panting for the hair to prevent it from clipping into itself when deforming.
-Reworked some of the lip corner rigging to remove the need for an Absolute Value (abs) inside driver formulas. This
Finally, the timelapse is done. I recorded most of my time working on the new model, which added up to almost 60 hours of total footage to make into a timelapse. It took a while for me to figure out how to edit this down without losing quality, but I think I managed.
Again I'm really happy how this turned out. Thanks to everyone who has supported me so far up to this point! Literally wouldn't be at the point I am today without those of you who follow my work.
Leafeon Model v.1.0.1 is out. This fixed a pretty significant clipping problem with the underskin mesh and the main mesh for certain face pose configurations around the eyebrow and eyelid areas.
I prefer windows overall, but I use Linux for better Performance in Blender occasionally when I need it. And I intend to migrate to Linux after support for Windows 7 and 8 is dropped, because I refuse to go back to Windows 10.