(Dd active) (DD dominant)
Dun - Dun is a rare marking that causes thin, short stripes of any color to appear in the less dense parts of a Felvarg's coat. At minimum, it must extend in a narrow dorsal stripe from the base of the skull to the rump, but it can also show on the forehead, shoulder, ankles, and in a stripe down the tail. Dun can be layered in almost any order with most other markings.
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Dun has a minimum requirement. It must be present in the red ranges shown regardless of marking placement. Dun cannot be present in the grey ranges as they are an illegal marking range.
Dun must be a single color.
Dun must be present in the red ranges below but can also be preset on the forehead, shoulder, ankles, and upper tail areas. It does not have to perfectly mirror the guidelines example.
Dun must appear webbed and natural.
Dun can be any color that is natural to the base coat. It cannot be too saturated.
Dun cannot have a fur texture and is a solid marking in shape.
- Fields displayed in red are required to be present regardless of marking use.
- Field in blue are optional and display the maximum allowance for the marking.
- Fields in grey are illegal ranges.