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:iconlefty2016::iconmikedboing:

Previous versions of importanm script only used location data for root bone and forced all other location data for all other bones to zero.  This work around had little noticable effect on most animations.  In all the animations files I have checked so far, all the bones but the root and the control2_arm bones were flagged as "tran-static" meaning the bone did not translate.   There were some animations,however, which clearly came out wrong when this was done.  One example is "tired_breathe_idle" in which an actor stands with his hands on his bended knees and tries to catch his breath.  The hands should remain on the knees as the actor breathes, but instead they slide up and down.  Another is "fix_set_hammer_cycle" in which an actor holds a board up with one hand and drives a nail with the other.  The left hand should remain still while the actor swings the hammer, but instead, the left hand waves around erratically.

I recently took another look at this problem and it appears that I have stumbled on a solution that works quite well.  So I am preparing a version 6.2 for the animation import script.

To Illustrate the problem and the results of my successful tests, I have included a short video.




A compatible export animation script will be required to fully implement this capability.







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:iconlefty2016:
lefty2016 Featured By Owner May 1, 2019
Have you ever had this happen?  You have The Movies configured to run in windowed mode, you get a crash due to some dumb thing you did, then when you try to restart you get a tiny little window in the upper left corner of the screen.

It is a scary moment, if you never experienced this before, or if it has been so long you forgot what to do.  All sorts of desperate alternatives come to mind, ultimately leading to a complete remove/install of the game, which is a disaster.  Fortunately, I thought to look in the registry at the screen size settings which apparently had been set to zero by the crash.

Whew!  That was a close one.  Time for a full backup.
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:iconlefty2016:
lefty2016 Featured By Owner Jan 12, 2019
There is a site called myabandonware.com that allows you to download disk images for both The Movies and the Stunts and effects add on.  According to the comments on the site, some people have trouble getting it to work, but others report success.

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:iconlefty2016:
lefty2016 Featured By Owner Edited Jan 6, 2019
If you are working on a new animation for The Movies, one task is to select an ANM to modify.  There are thousands to choose from, so I compiled a searchable catalog of ANM files to help find files which will satisfy your requirements.

Follow the link to look at the catalog. www.lefty2000.com/TheMoviesGam…
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:icongnosticman1961:
gnosticman1961 Featured By Owner Dec 18, 2018  Hobbyist Filmographer
Question....I am working on a costume mod with a scrolling texture. Works good in MED
but when I put it into the game it is stationary. I set material to scoll texture both in mesh manipulator and in MED. Props work fine in game with moving textures. Any tips on this would be greatly appreciated. Thanks.
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:iconbeowulf71:
Beowulf71 Featured By Owner Edited Mar 26, 2019  Hobbyist
Have you solved the problem?  I'm working on a costume that I would like to have a scrolling texture...
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:iconlefty2016:
lefty2016 Featured By Owner Edited Dec 17, 2018
This is the current URL for the 2.4 blender manual:

The "Help" menu in Blender 2.49 will run a script that opens the blender manual in your browser, or at least it used to.  The menu item "Manual" runs a script in the default script folder called "help_manual.py" which opens a page at: 'wiki.blender.org/index.php/Man…. The Blender 2.49 manual is no longer there.  You can fix this by changing the following line (44):
    webbrowser.open('wiki.blender.org/index.php/Man…)
To read:
    webbrowser.open('en.blender.org/index.php/Doc:2…)

Why did they change it?  Maybe because they wanted to make it an https protocol instead of just http.  I am told that https is now the industry standard so I should suck it up and get  with the program.

PS:  This comment window doesn't display the complete URL.  I hope you can figure it out.
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:iconlefty2016:
lefty2016 Featured By Owner Feb 24, 2019
The URL for the blender 2.4 manual has been changed again.  It is now in the Archive. To fix your Blender manual reference in the help menu, open the script help_manual.py in your scripts folder and reset it to point to the copy in the archive.

Here is a link to the archived version:


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:iconlefty2016:
lefty2016 Featured By Owner Dec 1, 2018
Since MoviesBandit has deleted her web-site, you can no longer watch M D Boeing's video tutorials there.  He has allowed me to post copies of two of his tutorials on Lefty's Movies Game Blog, as part of a recent overhaul of the web-site that is now presentable enough to go live. At lefty2000.com, you can  download all my latest blender python scripts as well as some more obscure one's that have not previously been seen.


If you would like to drop in and admire my handiwork, watch M D Boeing's video tutorials, or criticize my web design, you can mosey on over to lefty2000.com. 
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:icongnosticman1961:
gnosticman1961 Featured By Owner Oct 19, 2018  Hobbyist Filmographer
I have learned so much from Maria's work last few
years, does anyone know if she left any of her tutorial
web pages info posted anywhere?
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