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About Literature / Professional As if you'd need to know.United States Groups :iconekatrinafc: EkatrinaFC
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M21-Forelimb by TheLastHetaira M21-Forelimb :iconthelasthetaira:TheLastHetaira 1 0 M21 - Parasite by TheLastHetaira M21 - Parasite :iconthelasthetaira:TheLastHetaira 0 0 M21 - Feet by TheLastHetaira M21 - Feet :iconthelasthetaira:TheLastHetaira 1 0 M21- Ribs by TheLastHetaira M21- Ribs :iconthelasthetaira:TheLastHetaira 0 0 M21 - Leg by TheLastHetaira M21 - Leg :iconthelasthetaira:TheLastHetaira 0 0 M21 - Hair by TheLastHetaira M21 - Hair :iconthelasthetaira:TheLastHetaira 1 0 M21 - Torso by TheLastHetaira M21 - Torso :iconthelasthetaira:TheLastHetaira 0 0 M21 - Neck by TheLastHetaira M21 - Neck :iconthelasthetaira:TheLastHetaira 1 1 M21 - Ear by TheLastHetaira M21 - Ear :iconthelasthetaira:TheLastHetaira 0 1 M21- Nose by TheLastHetaira M21- Nose :iconthelasthetaira:TheLastHetaira 1 0 M21 - Skin by TheLastHetaira M21 - Skin :iconthelasthetaira:TheLastHetaira 1 0 M21 - Skull by TheLastHetaira M21 - Skull :iconthelasthetaira:TheLastHetaira 1 1 M21 - Tail by TheLastHetaira
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M21 - Tail :iconthelasthetaira:TheLastHetaira 0 0
M21 - Spine by TheLastHetaira
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M21 - Spine :iconthelasthetaira:TheLastHetaira 0 0
TGOC - The Red Beast Etching Style by TheLastHetaira TGOC - The Red Beast Etching Style :iconthelasthetaira:TheLastHetaira 26 10 TGOC Scorpion Kagune x2 by TheLastHetaira TGOC Scorpion Kagune x2 :iconthelasthetaira:TheLastHetaira 22 6


Snowflame - Commission by FearlessSilverWolf Snowflame - Commission :iconfearlesssilverwolf:FearlessSilverWolf 6 0 Daily Painting 1732# Monster Shop - Manticore by Cryptid-Creations Daily Painting 1732# Monster Shop - Manticore :iconcryptid-creations:Cryptid-Creations 6,771 259 Commission - OC Red Onyx by KazBR
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Commission - OC Red Onyx :iconkazbr:KazBR 88 15
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Hypnotized Dancers and Nurse Feet :iconfembotfan415:fembotfan415 21 5
SDR2 - Mikan Tsumiki sketch by Nordlige-Oyene SDR2 - Mikan Tsumiki sketch :iconnordlige-oyene:Nordlige-Oyene 41 1 Commission - Dangan fun under the sun by KingNanamine87
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Commission - Dangan fun under the sun :iconkingnanamine87:KingNanamine87 287 79
DanganRonpa Classmates by GwenethSong DanganRonpa Classmates :icongwenethsong:GwenethSong 13 12 |MMD|Danganronpa|A-P-P-L-A-U-S-E! by UniversalKun |MMD|Danganronpa|A-P-P-L-A-U-S-E! :iconuniversalkun:UniversalKun 74 13 Mikan Tsumiki by planium Mikan Tsumiki :iconplanium:planium 34 4 (X+Y) Crayon Cute Couple by SoftMonKeychains (X+Y) Crayon Cute Couple :iconsoftmonkeychains:SoftMonKeychains 383 18 Spacix Mid Gator TF by Janexas
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Spacix Mid Gator TF :iconjanexas:Janexas 72 6
Commission -  Red Onyx by SexyDarkBR Commission - Red Onyx :iconsexydarkbr:SexyDarkBR 13 4 Re:Zero - Rem by Korixxkairi Re:Zero - Rem :iconkorixxkairi:Korixxkairi 50 5 Hybrid Creature by Ravenlog Hybrid Creature :iconravenlog:Ravenlog 109 16 Cold breaths by Ravenlog Cold breaths :iconravenlog:Ravenlog 150 23 [AT] Alioramus TF by Nolhyaa [AT] Alioramus TF :iconnolhyaa:Nolhyaa 88 51


I owe you a solid critique after my sass. Holy carp, this is some sexy, sexy stuff. The pose, toned body, and claws stick out to me. Sh...

Upupupupu...I see you seek some critique. Well, then, let's see how you like my penalty game! ...kidding. Actually, I adore how you sta...

Wait. Do I have Core/Premium/whatever the crap it's called now back? Yes? No? Maybe? Whatever, the critic is back! First of all, it's a...




Someone please remind me to stop taking advice from this one friend. She also advised me to delete the status if I thought of reconsidering - another bad move. 

Nolhyaa, I'm very sorry about that whole thing, and never thought that publicly calling anyone out was a good idea. I wasn't quite thinking straight. You were the first and last person I ever blasted. 
I want to leave this account without regrets, so I'm giving you all one last chance to remind me of things I might have forgotten to finish. There is one picture that is still on this account's that I owe someone, for example. No new requests - just stuff I said I would do, but didn't. If you paid me for something, for example, and I didn't finish it, I at least owe you an explanation as to why. I also reserve the right to say "no" to anything - a right I did not fully exercise for years. 

You have until May 11th (a week from today) to state anything I owe you in the comments.  I will know if you are BSing; deny it though I may, I have a pretty good memory. 

Oh, and if it involved werewolves, I still won't do it. Sorry. 
  • Listening to: "Superhero" - Simon Curtis


We have some things to talk about, here.
Quick Sketch- Kulu Ya Ku by Cutting-the-Wires

First off, Game Theory has posited the idea that, in the future, all games may be judged by us, the gamers, in a court of law. If a blog - yes, a blog written by someone who may or may not just be venting an opinion - calls a game a "clone," that can be used to take legal action. If the legal department ever looked more into mechanics, Sonic the Hedgehog could be considered a clone of Mario games owing to them both being 2-D platformers and otherwise having a lot in common. What Game Theory didn’t get into was that calling something a clone or not is culturally-biased.

A while back, Gaijin Goombah posted a video about Kantai Collection and another ship-based moe game, Victory Belles. In that video, he and a Japanese friend detailed that Japan does not see these two games as clones of each other at all - they’re just entries in the fabulous history of machine-based ladies. Japan cares less about who did something first and more about people tossing their gloves into the arena.

That is certainly not the case in America.

America is the land of the lawsuit. We are anally protective of “original ideas.” Our copyright laws are part of the reason that the internet sucks. Back in the Cold War era, we were determined to be the first ones on the moon. We are super-proud that the car and airplane were both invented in the U.S. of A. Gee, you’d think our nation has some sort of hidden inferiority complex, like that one guy who must say “first!” on every new YouTube video.

I’m going to go back to my previous headbutt for a few examples of this mindset in action.

Pokemon spearheaded the monster-catching genre for much of the world. Literally everything with kids and monsters after that has been seen as a rip-off. Digimon? Pff, clone! Monster Rancher? Yeah, that’s not Pokemon at all. Fossil Fighters? Oh, that’s just Pokemon with dinosaurs. Yo-Kai Watch? Oh, hey, Pokemon clones are back!

Of course, if you read my whole shpiel on that, you know that Pokemon and YKW are lemons and oranges to each other. Yes, they are both citrus fruits. They both have vitamin C. Legally, people are trying to claim the idea of “citrus fruit” and hold sole rights to it. Doesn’t that sound kind of silly?

Another example involves two app games that I play: Puzzle & Dragons and Tower of Saviors. Both of these games involve catching monsters, creating themed teams, and using a match-3 puzzle game to issue commands in a turn-based setting. Anyone who had played both of these games would instantly call one a clone of the other.

These games use a system that is 99% similar, and yet they have found ways to keep themselves separate. I can safely say that TOS takes the social functions to a whole new level, while PAD took years to introduce actual multiplayer. The two are also distinct aesthetically: PAD has a kid-friendly, debatably creepy, colorful style, whereas TOS is somewhere between manga and Warcraft art. (That said, I did eventually delete TOS.) 

I’ll put it in another way: Depending on how far up one’s ass we want to get about copyrights, DC could theoretically sue Marvel many times over. Their claim to originating super-heroes and comic books is that legitimate. There are several characters that Marvel all but directly ripped off from them. Yet, these two borrow ideas from each other all the time, with little to no action taken. Comic books are one of the few things that Americans rarely consider “cloned,” even if all of the same evidence is there.

Video games should be treated the same way. I am fine with Mario and Sonic both existing. I somewhat specialize in monster-catching games, and can tell you that Fossil Fighters has a million mechanical differences when compared to Pokemon. I can like Monster Hunter and Toukiden for different reasons, even though they’re mechanically similar.

So, in the end, who wins?

Winner: Monster Hunter 4 Ultimate, assuming you either have or are willing to buy a 3DS. If not, hey, Toukiden is available for PS4, XBox, and even the PC. Do not, under any circumstances, play MHGen as your first MH. MHWorld seems good, but I actually wouldn't know - mom still won't let me get a console. 

Online Play/Support

Come take a walk down memory lane with me.

Roughly a decade ago, I was into a MMORPG called Ragnarok Online. Its style consisted of pixel art sprites on a 3D background. There were a ton of different worlds, lots of unique monsters, and I kinda liked what Myung-Jin Lee had going with the manhwa (which...had little to nothing to do with the MMO). Although I originally loved the Hunter class, Assassins became my fave in the end, and I was always trying to catch all the tameable monsters. I played two different pirate servers of the thing, and that was really all I could handle. Pokemon Diamond ate me after that (reminder: I HATED Gen IV, so this is really telling of how much I disliked MMO’s overall). It was my first and likely last true MMO experience. I’m not exactly keen to try that particular brand of digital crack again.

So, why do I bring this up in an article about console video games?

Great Monster Takedown by CipherZeroSixtyFour

It occurs to me that multiplayer-heavy video games like Monster Hunter, Toukiden, Smash Bros., and Pokemon are at a sort of crossroads between traditional, single-player video games and MMO’s. I can play MH on the train, but I can also chat with my ultra-cool friend in Singapore and coordinate a Teostra hunt - something that I’d never do well at on my own. That’s about the degree of multiplayer I’m comfortable with.

The winning formula seems to boil down to “let people pass story mode, then open things up to online play.” Fair enough.

Monster Hunter has an amazing amount of people playing it. Part of the reason it was so big in Japan was because of its local play mixed with Japan’s population density. You could start playing Monster Hunter on a crowded train and probably find someone willing to help you take down a Nargacuga. This was all without portable wi-fi and was done entirely through local area networks.

I’ve said before that Japan loves itself some LAN. It certainly does, and trust me, it’s amazing to meet others who share your interests in real life. Now, take this extant player base and move it online as well. 

The numbers of people giving MH a chance exploded with its move onto Nintendo systems. A lot of people already had a 3DS because of Pokemon, Zelda, KIU, or other Nintendo properties. Some had probably heard of it as one of those “big in Japan” things. MH had the power, in the past, to unite people in the same way that Pokemon had and make portable systems fly off the shelves in a similar fashion. I personally question MH leaving portable systems, but given that video games are favoring hybridization, it might not be that bad a move. Toukiden is currently on both PS4 and Vita, so we'll probably see it on whatever Sony concocts to rival the Switch. 

Toukiden doesn’t quite have that power...yet. The first Monster Hunter game came out in 2004, so it’s had time to get good. Toukiden was released for the Vita in 2013, largely to fill the void that MH left when it became a Nintendo property. They had a good plan; Toukiden opening sales have always been pretty high. It makes up for not being a Nintendo property by covering PC and both current PlayStation titles, filling the void MH left on those consoles and exceeding it by taking the genre further. I would never want it to be on a Nintendo platform for the same reason Miramax, one of Disney’s divisions, handled Princess Mononoke as opposed to using the Disney name: while there’s nothing too explicit, there’s a lot of tact and maturity required to appreciate it. 

Winner: Monster Hunter, if only because it gets the amount of story VS multi about right in MH4U, and has a solid player base. Give Toukiden time. With how Capcom straddles Monster Hunter and Toukiden appeals to both portable and console, there are bound to be people who prefer that steady ground. 


My criterion for liking a game is simple: I like a game if it's fun. That said, I've played enough games that I can still talk about mechanics enough to determine whether or not I enjoy them. 

If Myheroacademia In Monster Hunter by silvergatto

I’ve seen the mechanics in Monster Hunter compared to those in Dark Souls. Having never played Dark Souls, I can’t say too much about this, but from what I’ve heard, it and MH have at least one thing in common: they’re unforgiving.

In MH, you have to learn FAST. There are things that will 1 or 2-shot you in one move. You have three lives to finish a quest with, and each one lost deducts your pay. That seems fair enough, right? Against most monsters, yes.

You also have to be prepared to die a lot. That’s another thing Dark Souls and MH have in common. Idiot that I am, I sometimes didn’t learn fast enough and wound up broke. This is probably due more to me being stupid than anything else, though. I’m not very adaptable.

MH also likes concealing its mechanics using weird, ambiguous keywords. For example, what does “Tenderizer” do, and why do I want it? There’s no good skill dictionary in the game, which can be a pain in the ass.

The good news is, once you figure out what dodging invulnerability et al.are, it’s actually a pretty fun game. There are some crazy-fun armor combinations you can get, the weapons, armor, and monsters look awesome, and it’s not as hard as I make it sound once you get a good head on your shoulders. Not having a good HP bar to look at still sucks, especially if you’re trying to gauge how much damage hitting a certain part does, or when trying to capture something.

Here’s the hidden kicker: Toukiden makes getting a good head on your shoulders so much easier.

My interest in Toukiden: Kiwami started with a demo at a Best Buy. A friend of mine had put the offer of a Vita on the table, and Toukiden looked a lot like MH. I shrugged, went “cool,” and gave it a try. My initial perception of it being “Shinto Monster Hunter” was right, at first...then I saw the Eye of Truth.

The Eye of Truth lets you see a health bar. It lets you see breakable parts, and how close those parts are to breaking. Basically, it puts some of the more confusing parts of Monster Hunter in plain view for you.

MonHunt guides show weak points in a similar way, but never quite on that level. (MHW also has a way of showing this in the game - good on you!) There’s also no way the game marks parts that can be broken, leading to occasional “wait, what?” scenarios. It’d be cool to see an Eye of Truth-granting item, similar to Psychoserum. I would like to know exactly how close Shogun Ceanataur is to dying...please?

Monster Hunter also has really rickety healing. The Healing Horn, which is unpredictable, and potions are pretty much your only options. One of the bigger flaws I noticed in MH4U was that the Healing Horn blended in with the battle music, which led to me being healed when I was already dead from something. Apparently, this was fixed in Generations, to a degree, and replaced with a time-delayed potion in MHW. 

Monster Hunter  World female anja armor by TronHoward

This isn’t even getting into the crafting. I have a few bones to pick with the crafting system as of Generations. Specifically, “Level Up” was an awful idea - or maybe just a decent idea executed horribly.

Basically, you start with vanilla blades. There are 3-4 sets of basic blades like this, all of which you have to make. If you do not, you are doomed to use underpowered weapons throughout your entire run, with very little recourse. Annoyingly, they also really like concealing your next few options; what do I get when I level up? Leveling up became so tedious that I stopped caring.

Back in previous MH installments, you would get the chance to make new blades roughly every time you hit a major quest. Grinding for them was tedious, but made a fair amount of sense. Chances are you would want the armor off of these bosses anyways, so why not get the weapons?

I looked into this. It’s a competitive play thing. Apparently, in MH4U, there were things called Relics that you needed to make the best weapons possible. They were supposedly a pain in the ass. They were also not mandatory unless you wanted to play competitively.

Level-Up in Generations is mandatory. I get what they were going for, but one method of achieving competitive perfection was optional, and this one was not. So, yeah, slops to MHG.

Switching gears, I also like that Toukiden has a lock-on feature. Monster Hunter doesn’t. This makes it harder to play Gunner classes than BladeMasters. This one could just be me whining, so take it with a grain of salt. It’s not fun to be blindsided no matter what class you are. (“Where’s that Rathalo- *dead.”)

The final thing I’d like to talk about is drops. MH has some very rare drops, specifically the Wyvern Gems (here used to refer to any dragon gem). These have around a 1% chance of dropping. You need one for every weapon or armor set you want to make. This makes every new set of armor or weapon that you want individually time-consuming.

In Toukiden, the challenges for rare drops are largely skill-based; for example, to get the rare item I needed to make a Sky-Type naginata, I needed to break every part on a monster called a Skycutter. That was, of course, easier said than done, but still preferable to the 3% carve rate of a wyvern gem. Otherwise, many items are really easy to get, leading to some reviewers saying that Toukiden was too easy.

Oh my freaking kami was that idea dashed to pieces.

Without spoiling too much, there’s a point where the player is stranded with Reki, a naginata user. She’s not as good a healer as Nagi, but should be sufficient if you came prepared.

I did not.

In Monster Hunter, it’s typical for people to stick with one weapon for the majority of the game. Weapons come in different types, so you’re never at a loss for a type advantage. It makes sense to make weapons a royal pain to make if you’re only going to need 6-7 to cover all your bases. This is why Toukiden seems like cake to people who play Monster Hunter: the weapons are too easy to make and master.  

In a cave with another naginata user, I felt the burn. There was a sense of loss that made me curse and wish I had tried to make other weapons. I tried the type advantage thing, and it helped, but damn if I didn’t miss things like Ibuki’s magic or...heck, anyone who wasn’t using my exact weapon. I felt like if I’d made other things, I would have done better in that stretch.

Also, in Toukiden, there is an extra push to make more things. Your box has a maximum 500-item limit. While this sounds like plenty, I began feeling a storage pinch towards the end of the game. As far as I know, MH doesn’t have this, or the limit is so much greater that I simply haven’t felt it.

Basically, if you thought the first few chapters of Kiwami were cake, the new stuff goes “by the way, I put poison in the frosting.” OUCH.

Is the game easy compared to Monster Hunter? Yes. Is Kiwami a step in the right direction, given how easy weapons are to make? Heck yeah. If you’re going to make weapons easier to make, create a reason for us to have multiple sets.

Some balance between the two would be ideal, given that the rare drops in Monster Hunter are required for everything. Rare items could be given in a sort of random “pack” in Monster Hunter. Doing something like breaking all of the parts deserves a treat, so why not a free shot at a Wyvern Gem for a much higher rate than a carve? The only thing I’ve really seen that comes close was the Melynx Mask in Monster Hunter 3 Ultimate, which could snag an extra item - even a rare one. Can we get one of those random freebies if we break all the parts? Please?

Also, Monster Hunter really needs the “store all” option. It’s annoying to click on every little thing in order to make sure you get all the stuff. If I don’t get the Rathian Plate, can I just sell everything? The option to sell/store all like Toukiden has would be amazing. It feels like Monster Hunter could take a few leaves out of Toukiden’s book, even if those leaves are rather small.

Winner: Toukiden. I’d really like it if these games could find a happy medium between them regarding mechanics in general. However, I have to give it to Toukiden, in part because Monster Hunter Generations made things that much more complicated. We had enough hidden things in the game system from the get-go. Why did you have to add more hidden twists with Leveling Up weapons?

To quote Honest Trailers, in MH, you’re fighting the game’s own system: no lock on, no enemy health bar, slow item use, and stuff that is too rare for its own good. This isn’t touching the hidden gameplay aspects. (Some of these have been fixed in MHWorld.) 



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I do not do faves for points. If there is a certain piece you would like me to critique, however, I will gladly do so for 50 points. Points go towards Kuro being able to go into REAL Critique mode, again. :lol: In return, like a mature artist, I accept comments, crits, etc...even if I do not use that advice in the same piece. ;)

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I want to leave this account without regrets, so I'm giving you all one last chance to remind me of things I might have forgotten to finish. There is one picture that is still on this account's that I owe someone, for example. No new requests - just stuff I said I would do, but didn't. If you paid me for something, for example, and I didn't finish it, I at least owe you an explanation as to why. I also reserve the right to say "no" to anything - a right I did not fully exercise for years. 

You have until May 11th (a week from today) to state anything I owe you in the comments.  I will know if you are BSing; deny it though I may, I have a pretty good memory. 

Oh, and if it involved werewolves, I still won't do it. Sorry. 
  • Listening to: "Superhero" - Simon Curtis


As if you'd need to know.
Artist | Professional | Literature
United States
About Me:



I do RP, but not well. I need practice. Note me.

I love llamas! If you fave something of mine, please add a llama

There. Now you know more about me than people who have known me all my life! :lol:


Add a Comment:
Moschiato Featured By Owner Aug 26, 2018
Do a Kokaku of Devastator you did recently, please 
Burke23 Featured By Owner Aug 20, 2018
What do you know about Danny Phantom?
GabiChirila Featured By Owner Jan 5, 2018
What's your another account???
GabiChirila Featured By Owner Dec 11, 2017
Draw me a kagune, please!
renealexa-plushie Featured By Owner Aug 31, 2017

Thank you for the watch~ :hug: Very much appreciated~ ^^


And just an info : If you wanna keep in touch in my new creation & the most recent updates, you may follow me in…


Thank you,

Rene Alexa~ :heart:

FearlessSilverWolf Featured By Owner Edited Jul 13, 2017  Hobbyist Traditional Artist
Hey, Kuro!!! I just finished and submitted your Snowflame Commission!!! It was SO much fun to do! Once again, thanks a bazillion for requesting!!pink heart {big} 

TheLastHetaira Featured By Owner Jul 20, 2017  Professional Writer
Okay, I need to explain to people what's going on with my accounts. XD; Glad you had fun - that was the aim! 
TitanSpiritWolf Featured By Owner Jul 11, 2017  Hobbyist Traditional Artist
Spread the DA love around! (you can copy and paste this message on their userpage!)
1- You can hug the person who hugged you!
2- You -MUST- hug 10 other people, at least!
3- You should hug them in public! Paste it on their page!
4- Random hugs are perfectly okay! (and sweet)
5- You should most definitely get started hugging right away!
Send This To All Your Friends, And Me If I Am 1.
If You Get 7 Back You Are Loved!
1-3 you're bad friend
4-6 you're an ok friend
7-9 you're a good friend
10-& Up you're loved

P.S. I didn't write this,but I received it!!!❤️
TheLastHetaira Featured By Owner Jul 11, 2017  Professional Writer
Awww. We'll see if I do this. I know some people who could really use a hug. 
Xilondruum Featured By Owner Jul 2, 2017  Hobbyist Digital Artist
 Arrow left cherry blossomBullet; PinkThank you so much for the watchBullet; Pinkcherry blossom Arrow right 
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