1. How long have you been on DeviantArt?
I joined about 3 years ago, just to interact with others and start collecting deviations that I found inspirational. But about a month ago, I decided to start my own little system of art pieces on the site, so I slowly began submitting things. August 4 was the day that I officially began building my system.
2. What does your username mean?
Simply put, I have an awesome idea (or rather a GROUP of awesome ideas) that I’d like to share with the world. They will be revealed one by one in the near-distant future. Exciting!
3. Describe yourself in three words.
I mostly deal with Pokemon trades with the use of files. If I give a Pokemon away here, it will most likely be done in this manner. But what exactly are these Pokemon files?
Though it's a non-traditional way of looking at them, Pokemon are essentially in-game data files. If you have an Articuno sitting in your game cartridge, that game cartridge is actually housing "Articuno data", wrapped up neatly in a nice little Articuno file. Everything that makes up a Pokemon's identity - its nature, its moveset, its nickname, its IV's and EV's, and even the name of the trainer that owns it - is stored in the Pokemon's file. Simple enough.
The value of a Pokemon is, like so many other things in life, largely if not solely based off of one’s own belief in it.
Pokemon legitimacy is a funny thing. I’ve seen people, amateur and pro hackers and data collectors alike, toss around the label of “legitimacy” and which Pokemon fall or do not fall under it. Some say that RNG’ing is wrong. Others say that Pokedit creates worthless versions of the real deal. But what I’ve gathered after hearing the arguments over several years is that everyone is missing one crucial point. The only point.
The idea behind the Pokemon. The data.
Why does one